Actually I'd like the fights to be shorter and more fluid. I feel like the fights are longer than needed as I end up doing the same couple of buttons 3-4 times. How many sticks with a spear is that marmot going to take.. really..? I can understand how fights could take long for bosses/named stuff as they are tough things with some interesting mechanics.. but not your average mob.
Edit: (Silly daily limit/level restriction) Well keeping in line with that same mentality what is the point of using the same rotation on an enemy 3-4 times?I think it comes down to a fault with the combat system. It lacks.. oomph and satisfaction. I understand though how if you're a class that uses a lot of DoTs a quick fight might feel kind of meh.