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  1. #21
    Player
    Snowybane's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Snowy Bane
    World
    Lich
    Main Class
    Archer Lv 47
    Quote Originally Posted by neoreturn View Post
    As a DPS, bard has almost everything.
    1. Ranged DPS, only class need DEX
    2. Very good single Dmg, top 2
    3. Very good aoe DMG, top 2
    4. Very good mobility, no need stay at same spot to wait 3 sec casting.no position need.
    5. Very good burst Dmg top 3.
    6. Best group skill top 1. (Sound)
    7. Most popular job
    8. The Easiest dps job to find a group
    9. The easiest play job

    What else? I mean Jesus why SE love bard so much.
    Shockingly enough, no matter what game it is they pick, someone will find a way to complain about it---
    God u joking me Neoreturn !!! .. What do u want it like world of warcraft everything given to u people like u is what stuff game up look at old school world of Warcraft hard then come a few people that Complain and now look at it gone down the hill and everything given to them on a golden plate get over it if u don't like it GO BACK to World of Warcraft Cry baby!
    (3)

  2. #22
    Player
    Siuxter's Avatar
    Join Date
    Sep 2013
    Posts
    7
    Character
    Siuxter Satsugai
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    You people asking for nerfs and buffs... ask for balance insted pl0x.
    (3)

  3. #23
    Player
    RyuujinZERO's Avatar
    Join Date
    Aug 2013
    Posts
    377
    Character
    K'hali Thalen
    World
    Goblin
    Main Class
    Scholar Lv 71
    Quote Originally Posted by Siuxter View Post
    You people asking for nerfs and buffs... ask for balance insted pl0x.
    This.

    Kneejerk buffing and nerfing is NEVER a good idea. It's more palatable to find ways to even the gameplay across the other classes by introducing either counterplay to the enemies (ie. a skill or mechanism, that prevents an OP skill being used so effectively), or buffing the other classes to have more comparable abilities.

    This said, I do believe bard song is something that can and will be nerfed, the ability to stack large damage modifiers across the entire team is the kind've utility skill that sees entire classes shut out from end-game play. (Compare to rangers in Guild Wars 2, who literally could not get partied for high end fractal content due to the lack of meaningful party utilities), but DPS-wise I think knee-jerk nerfing/buffing will turn into balance whack-a-mole
    (1)

  4. #24
    Player
    Kitkat's Avatar
    Join Date
    Aug 2011
    Posts
    157
    Character
    Kaliga Moonshade
    World
    Diabolos
    Main Class
    Red Mage Lv 100
    Don't worry everyone. When SE adds Samurai into the game everyone will complain that they are overpowered and need to be nerfed too. /sarcasm

    On a serious note, it would probably make more sense for SE to balance the fights so they don't adversely affect up-close melee so much. In instances where targets are moving the melee range is very small and for other fights where avoiding attacks requires moving away from target that is down time for DPS output. There are other things to keep in mind when looking at overall damage, currently their only real advantage is that they are ranged attackers.
    (0)

  5. #25
    Player
    t00nc3ss's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Zaelya Whiskersons
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Personally my problem with Bard is that they're -not- a Bard in any sense of form, aside from their songs. From oldschool tabletop/pen and paper to RPGs the Bard's sole focus was support, to bolster and enhance the party first and foremost, with personal DPS being almost last in priority. Bard's should be singing songs 99% of the time, giving the party Haste, Mana/TP regen, or a song that helps fill the Limit Break bar faster.

    Alas, ARR does the opposite. It's as if S.E was content just having Archers be as they were, then spontaneously decided to spackle on "Bard" abilities since the class was very popular in FFXI. Now anyone that likes playing a Ranged Physical class is forced to be Bard, plus the minority that likes playing support. It's no surprise their DPS is high, it's supposed to be. With the ease of play also, it's not shocking that there's a lot of Bard players out there, and in that group most are idiots.

    Nerf bards? Nah, not entirely. Bring everyone else up or close to them; give Casters more mobility, raise Melee DPS up to compensate for dodging AEs that Ranged can ignore, add cast times to a couple Bards' abilities. Lastly, next big Patch or Expansion, completely split Archers and Bards from each other, let them be independent from each other but be a complete class.
    (9)
    Last edited by t00nc3ss; 09-27-2013 at 06:23 PM.


    ~- Tanking is Skill | Healing is Art | DPS is Science -~

  6. #26
    Player
    Kitkat's Avatar
    Join Date
    Aug 2011
    Posts
    157
    Character
    Kaliga Moonshade
    World
    Diabolos
    Main Class
    Red Mage Lv 100
    Brd has been in that bracket since 1.0 though, SE just changed the way they need to gear and how actions work. I'd hate to see how some of the nerf sayers would react if Rain of Death still had a high damage capability (1000+ well geared) and stun additional instead of 100 potency and physical attack down...or better yet if Quick Knock still went from conal attack to single target 5 fold attack like they used to when used in chains. Brd now has very few chains (the only true ones being random procs of free activation at no cost with AOE) and relying on critical dots to proc often and reset blood letter. Other jobs get critical boosts, attack/speed boosts, and still get other CD buffs they can use to enhance attacks that also get potency upgrades when used in chains or from certain positions.

    Admittedly melee dps are stronger hit for hit than brd is already as compensation for this. I've yet to see a well geared brd spike over 600, let alone hit as high as 800, where other melees can. The only thing a brd has going for them over traditional melee is that they are not bound to such a strict attack proximity. The only balancing needed is to lower the amount of avoiding melee has to do and increase strike range for melee classes then you'll see these other dps outshine a brd both in standard DD and because of DD limit breaks.
    (4)
    Last edited by Kitkat; 09-27-2013 at 07:45 PM.

  7. #27
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    I dont know if nerfing dps is necessary. In PvE, a weaker bard means having a weaker group. The issue is not so much that Bard is too strong, its that melees are not really wanted in endgame groups, so they have to change those classes and make them more desirable.
    When they change bard, they should focus on aspects that makes it less desirable to have MULTIPLE bards and instead pick other classes for spot 2-4, so probably less stackable skills/songs.
    (2)

  8. #28
    Player
    Jotunhammer's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Spearhawk Hawkwing
    World
    Phantom
    Main Class
    Reaper Lv 76
    So you want to nerf, and to remove the ability for bards to have the one thing they count on, mobility. and you think that nerfing the bard is the way to go?
    Tell me then, does nerfing help? does it help if suddenly no-one wanted to play bard?
    For my thinking im not fond of being a mana battery for mages or healers etc. Im not fond of being just a utility.
    When singing mages ballard my damage drops by 20%, does that means that when I have MB on that I am top 2 still? not likely.
    We as bards brings to the group utility and for that we should be honored, not nerfed.
    Swing the ban hammer unto bards and you will find suddenly a drop of bards and then who will be your mana regen? who will bring 10% elemental damage etc to fights?
    Tell me. who will fill the void of the bard when/if they are made redundant cause all they would do is run around being glorified mana batteries?
    Like shamans was in WOW for a while, you only brought the shaman cause of the totems and the bloodlust
    (6)
    I am the light in the darkness and the darkness in the light

  9. #29
    Player
    Jotunhammer's Avatar
    Join Date
    Aug 2013
    Posts
    81
    Character
    Spearhawk Hawkwing
    World
    Phantom
    Main Class
    Reaper Lv 76
    Quote Originally Posted by t00nc3ss View Post
    Personally my problem with Bard is that they're -not- a Bard in any sense of form, aside from their songs. From oldschool tabletop/pen and paper to RPGs the Bard's sole focus was support, to bolster and enhance the party first and foremost, with personal DPS being almost last in priority. Bard's should be singing songs 99% of the time, giving the party Haste, Mana/TP regen, or a song that helps fill the Limit Break bar faster.
    Im liking this. Bards SHOULD be support class. Regen health, Haste, bolster ac, lift spirits (give mana) etc, but in a way that it is compensating for the bard NOT doing any damage, since he is busy playing his tunes. a class completely different from MMO's so far, that does not care about damage but rather uses his songs to win the battle.
    (1)
    I am the light in the darkness and the darkness in the light

  10. #30
    Player
    ChaozK's Avatar
    Join Date
    Aug 2013
    Posts
    572
    Character
    Baal Mirtaq
    World
    Shiva
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Jotunhammer View Post
    who will fill the void of the bard when/if they are made redundant cause all they would do is run around being glorified mana batteries?
    Like shamans was in WOW for a while, you only brought the shaman cause of the totems and the bloodlust
    Well newsflash, atm Melees are nothing more than a glorified LB. Groups in endgame just bring one melee (if any) to press one button in one point of the fight.
    I am not saying that BRD is to blame for that though. Just pointing that out.
    (1)

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