

"thats how companies make money"Dude, charging money for things is how companies make money. All these B2P or "F"2P games are what are truly cheap and obnoxious trends in the market. Second-rate games that try to masquerade as first-rate games all the while perpetuating a severely undervalued money exchange for the game.
That same rhetoric has been used by every swindler since the beginning of time. All I'm saying is... if you have a successful pay to play model, then making those players (who are paying a monthly fee) pay extra for new expansions to be able to go to new areas feels a lot like the cash shops that nickel and dime you in free games.
You're defending a company that had the highest "Profit Margin" in the industry (During WoWs prime) so don't try to make it seem like they were just trying to make an honest dollar.
If Milk cost the grocery story 75 Cents a gallon and they were selling it to customers for 12 dollars a gallon, people would be up in arms.
Its not about the graphics as much as it's about the effort (or lack thereof) put into them. And honestly textures/images can coexist with good animations and responsiveness. If you don't believe that then we all might as well have stayed in the 16 bit video game eraAs far as graphics: eh...I've had people telling me for years that other MMOs have "far better" graphics than WoW, then play them only to see how truly awful the graphics engines are. People also used to say that Mortal Kombat had the "best graphics" ever and was better than Street Fighter II. MEHSTORM!! Animation and smoothness of the graphics engine are both FAR more important than textures or frozen images. It amazes me that still, in 2013, we have people who are silly enough to think that textures/images > animation.



Wait until next year.
I hope you have a good PC to run the DX11 client on high settings. Yoshida mentioned something about 3 TITAN graphic cards.


And yet there's similar markups all over the economy and people say nothing.If Milk cost the grocery story 75 Cents a gallon and they were selling it to customers for 12 dollars a gallon, people would be up in arms.
A simple phrase applies here: you get what you pay for.
Crap F2P/B2P games are crap. It's surprising that it takes some players longer than 2-3 hours playing those games to realize it though.
Yeah, you're right they CAN, but in reality developers are forced to choose. It boils down to being more like a slider than many want to admit, because engines can only handle so much graphical intensity. At the end of the day (assuming that the graphics engine is one that is related to MMOs), you can have spectacular animations OR you can have spectacular textures. You just don't end up seeing both.Its not about the graphics as much as it's about the effort (or lack thereof) put into them. And honestly textures/images can coexist with good animations and responsiveness. If you don't believe that then we all might as well have stayed in the 16 bit video game era
(and for the record, FF XIV is somewhere in the middle there).
Last edited by Orsnoire; 09-26-2013 at 03:28 AM.


I was actually talking about WoW and not FFXIV
relative to similar products though... one milk company can't have 30% markup while another has 8000%

Compared to 1.0 I don't see the reason to complain to much about what we got now. I see a lot more people compared to the ghost town, content may be a grind from time to time but which mmo isn't I am sure in 2.1 it will only get better. I can honestly say running with my friends and collecting DL gear is entertaining right now and the people who will really want to play will stay and those who don't will go and it will only get better, I am happy I pay for a sub because I am paying towards future company and the longevity of the game, unlike a F2P game where they want to make money and try to sell you stupid gems in a store. A game takes time to truly develop granted they had a lot of time in 1.0 no one know what really happened behind the scenes but I am sure with our feedback and patience they will give a lot to us in return. I can already see the return we got in 2.0 from 1.0. or even 1.18

Long story short: Nikki is a hipster.
Gotcha. Nothing to see here.
Per the urban dictionary:
i.e. you hate MMOs cause it's cool to hate MMOs, and you hold the same dumbass positions about MMOs that are dictated to you by the "cool" blogs and bloggers (i.e. Cynical Brit).
I stand by my statement. You're nothing but another sheep hipster.
Never said i hate MMOS. You have a serious comprehension problem. However, i did say that market is too saturated with themepark MMOS and that is why P2P MMOS have trouble surviving. I seriously advice you to start paying more attention towards the written words.
Wouldn't you say FFXIV has something unique in that it's released for consoles? Would that not give it a headstart on these other failed MMO's? Would that not open it up to another 70-80 million potential customers who have been MMO starved for a long time? Not to mention it's .... final fantasy.... you can't compare Tera, Rift, etc to this. It may suffer the same fate, but I doubt it. Look at FFXI. It didn't have the competition back then, but it does now, and it's still going strong.
When they release pvp... they better, better, better balance it seperate from pve by a HUGE margin.
If they don't, no one will pvp except maybe casters and healers. DRG and MNK would be flat out of luck, you can't chase down a fricken BRD+Swiftsong who can use every ability he has while kiting you in circles with a higher movement rate. NO FRICKEN THX
The game is rigged to where your main progression line you want to aim for is Myth tomes. Whats easiest way to get them? Well, theres only really ONE efficient way to get them. AK. Nothing else gives an efficient amount of myth. They honestly should have had Palace give a half ratio like AK so peopel can do palace when they're sick of AK. Leave AK at 80/40. Give palace 50/25. It just lacks alot to do when you hit 50, aside from farm fates for secodnary classes to grab cross skills or do mind numbingly repeatitive crafting. Was ok til level 30, then I'm falling asleep trying to do it.
GW2 at least, at launch, had explore ( hard mode ) version of all of its dungeon plus WvWvW. Had lots to do.
When all is lost,
All is in vain.
When Good and Evil,
Unite in pain.
Rivers of swords must join as one,
Only then shall the spell be undone.

I was around at the launch of SWTOR. There are a few things that they didn't have that doomed them.
Mainly the common features MMO's have, like a dungeon finder. Even to this day they have bad Guild support. No database. Their legacy system ends up being kind of shallow and makes their programming way to complicated for something that doesn't compliment the game very well. Took them a year and a half to get ranked PVP matches that mattered. And the reason people played, the story, was watered down compared to other BW games.
Whereas FF has a lot of those right from release. My initial estimate was about 750k subs, and we're at what? A million right now? Seems like FFXIV will end up where I thought they would. However, if they do keep up their 3 month schedule and really add to this game, then I expect over time that might move more towards a million.
It's a solid game, now they have to make it a unique one.
"You keep using that word. I don't think it means what you think it means."
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