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  1. #51
    Player
    Plainview's Avatar
    Join Date
    Sep 2013
    Posts
    43
    Character
    Licinius Crassus
    World
    Ultros
    Main Class
    Gladiator Lv 70
    By implication, you are saying you've never lost hate as a tank. Unless the "good tank" you refer to was some legend you had the pleasure of seeing from a distance one time.
    (1)

  2. #52
    Player
    Abbycat's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    M'iyu Saito
    World
    Odin
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Size View Post
    The tank that doesn't need training wheels is one that can keep the threat and survive despite what the DDs and healers are doing.
    I would like to see you tank 3-4 mobs when every dps goes all out on a different target from the start on. I really would like.
    Marks are primary there because most DPS never heard of assist hotkey / macros^^
    And because assist is shit anyway if you have a good tank that tabs.
    Or to tell people to attack something first because it has badcastofdoom despite the fact whatever i tank (ak summoner mobs are a good example...they dont need tanking but still should die first if you want a fast run)
    (2)
    Last edited by Abbycat; 09-25-2013 at 06:29 AM.

  3. #53
    Player
    Resolute's Avatar
    Join Date
    Sep 2013
    Posts
    123
    Character
    Kaylan Greyashe
    World
    Leviathan
    Main Class
    Gunbreaker Lv 80
    I have held threat on 3 or 4 mobs while everyone is going crazy on different ones (in 4 man groups, probably next to impossible for 8 man). However, it is usually more efficient (and much easier) to mark so that everyone burns down one at a time. This makes it easier for the healer as well because I will start taking less damage as each one falls. IMO, marking is more training wheels for dps than for the tank. Some of them can't figure out which ones to target without a big number over its head. When I don't mark and the dps all focus on one target anyway, especially if it's the one I used shield lob on to pull (this is a big indicator of which to kill first), I think "Ooo, I have some good dps this time."
    (0)
    Last edited by Resolute; 09-25-2013 at 06:30 AM.

  4. #54
    Player
    Tommara's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Lady Liralen
    World
    Siren
    Main Class
    Conjurer Lv 55
    Quote Originally Posted by Rockhard12 View Post
    Sorry to hijack the thread, but reading some of the replys has really amazed me.

    My personal opinion is when you first to choose to play a tank there are certain unwritten responsibilites you take on, some of these are leading your group, knowing your dungeons (if not you learn them), knowing which mobs to pull and in what sequence, marking mobs and so on. Or at least this was how the old school tanks used to do it.

    Whats happened???
    No it's not. Tanks having all the responsibility is just a PUG unwritten rule. It's not been the norm in any old school raiding I've ever done. Not in the original Everquest, EQ2, or WoW (in the early days - I abandoned WoW years ago.) Using my latest raiding experience as an example, EQ2, the raid leader called the shots if necessary (who never was the main tank), and when not necessary, the main assist selected dps targets (which was generally a dps class),an off tank was designated to grab adds, and the main tank usually focused on keeping boss aggro.

    All raiders were required to do their home work on learning the strats. Everquest was the last game I played where enchanting/sleeping or root parking was the norm, and it was the job of the chanter or rooter to select their targets unless there was a good reason for the raid leader to specify. In WoW and EQ2, we usually just burned the adds down with AOEs if possible, and hence sleeping was just an annoyance that slowed things down.

    Granted, that level of organization is too much to expect of PUGs, but that's exactly my point. Expecting the tank to do everything is just the default when the group doesn't know any better. As someone earlier pointed out, not marking mobs is the sign of bad tank, or a very good one (who is used to having better groups.)
    (1)
    Last edited by Tommara; 09-25-2013 at 06:50 AM.

  5. #55
    Player
    CyanDvai's Avatar
    Join Date
    Mar 2011
    Posts
    266
    Character
    Cyan Dvai
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Tommara View Post
    As someone earlier pointed out, not marking mobs is the sign of bad tank, or a very good one (who is used to having better groups.)
    Besides tanking in FFXI there was always someone marking the mobs to attack and it wasn't always the tank. Like Tommara said, the raid leader could be anyone who knows the instance.

    I mark on the majority of my pulls and if you want to jump the gun as a dps, just expect that it might take me while to pull it off you once I realized you're not attacking my #1 mark.
    I usually only have issues when I'm grouped with dps that are better geared than me and want to open up with their heavy hitting combos.
    (1)

  6. #56
    Player
    MorbidAngel's Avatar
    Join Date
    Mar 2012
    Posts
    131
    Character
    Azrial Asmodae
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Size View Post
    I'll break it down for you:-

    A tank that marks the targets is average. [Knows he needs training wheels and uses them]

    A tank that doesn't mark the targets is either really bad... [Doesn't use training wheels, and doesn't know he needs them]

    ...or really good. [Doesn't need training wheels so doesn't use them]

    Sorry, but your logic kinda goes out the window if you are grouping with people more geared than you. Also, saying someone is average (marking) for trying to reassure that a run will go smoothly is pretty ridiculous if you ask me.
    (3)
    Last edited by MorbidAngel; 09-25-2013 at 08:05 AM.

  7. #57
    Player
    Onshinn's Avatar
    Join Date
    Sep 2013
    Posts
    82
    Character
    Niniru Rui
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Hiya, At this level, I'm very thankful to my companion who helped, given tips unconditionally & guide me through thick & thin. And I'm still learning.
    I'm not criticising anyone's role, please hear me out. It's emotionally exhausting and pressing PS3 button depressing. It's my first time on a MMO, a pet in everything.today PS3 L3 and R3 just lock-on and zoom right into the final boss twice! and I see nothing and it all went wrong. There is something mundane, stupid to learn and die for very simple and stupid ways and I don't expect anyone to comprehend it. I need the mistakes and the stupid stuff I do so I can make a note and a point what not to do.
    Also, sometimes, people need to hold their pee in...it really goes damn wrong for this ridiculous pet tanker. So I learnt that too! SO if i don't queue as a pet tanker, I'm never gonna learn how to be great and I really want to be one.
    (0)

  8. #58
    Player
    Tommara's Avatar
    Join Date
    Sep 2013
    Posts
    139
    Character
    Lady Liralen
    World
    Siren
    Main Class
    Conjurer Lv 55
    Quote Originally Posted by MorbidAngel View Post
    Sorry, but your logic kinda goes out the window if you are grouping with people more geared than you. Also, saying someone is average (marking) for trying to reassure that a run will go smoothly is pretty ridiculous if you ask me.
    People who are better geared should have a clue and should be doing the marking, especially if the tank fails to do so.
    (0)

  9. #59
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    Why are tanks expected to carry others through instances? Should we start charging DPS gil per run so you airheads stop being airheads? Sorry, but I can see many reasons why a tank may get frustrated and leave an instance. I did it on Qarn after realizing my two DPS and my WHM were vastly under geared, and even though I had told them in detail how the first and second boss went, they had multiple issues. After the 5th time they wiped on the second boss due to lack of paying attention and lack of DPS, I left. Why should I have to do all the heavy lifting while you sit there spamming all your shiny attacks? It goes both ways mate.
    (0)

  10. #60
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Does anyone else just use a '1' to mark a mob and nothing else? I feel that going '1,2,3' is kinda pointless when you can mark '1', then when that's dead put the '1' mark on the next one you focus on.
    (2)

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