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  1. #1
    Player
    Koltik's Avatar
    Join Date
    Sep 2013
    Posts
    686
    Character
    Koltik Morrel
    World
    Leviathan
    Main Class
    Pugilist Lv 66

    Titan HM: Everyone watch this!

    Here's a very good video walkthrough of Titan; everyone who is going to do Titan HM needs to watch this if you don't already know the fight!

    http://www.youtube.com/watch?v=I3S8w...layer_embedded
    (3)

  2. #2
    Player
    LydallMomoda's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    Lydall Momoda
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Titan HM is not too hard actually, it just the LATENCY prevent us to win!!!
    (5)

  3. #3
    Player
    Shinn91's Avatar
    Join Date
    Sep 2013
    Posts
    28
    Character
    Mighty Shinn
    World
    Odin
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by LydallMomoda View Post
    Titan HM is not too hard actually, it just the LATENCY prevent us to win!!!
    qftw
    /10chars
    edit: but you can evade the aoes. You just have to know his rotation. he skills have the same gobal cooldowns as our. in this case start running out of weight of the lands, if you know it would come in the next seconds. After you left the aoe, start a cast to send your location to the servers. -> wont hit (as much as before)
    (0)

  4. #4
    Player
    Thatispookins's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Thatis Pookins
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Lately, it hasn't been latency because people are surviving past plumes and landslides - but there's been too many attempts where the heart isn't taken down in time and it wipes the whole attempt.

    That's not a latency issue.
    (0)

  5. #5
    Player
    Fuz's Avatar
    Join Date
    Aug 2013
    Posts
    204
    Character
    Fuz Rush
    World
    Cerberus
    Main Class
    Fisher Lv 80
    Quote Originally Posted by LydallMomoda View Post
    Titan HM is not too hard actually, it just the LATENCY prevent us to win!!!
    This.


    111111111111111111
    (0)

  6. #6
    Player
    CriticalCrystal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    63
    Character
    Cuvelia Renascentia
    World
    Odin
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by LydallMomoda View Post
    Titan HM is not too hard actually, it just the LATENCY prevent us to win!!!
    I have this exact problem and it's so annoying... I know the rotation, but still one landslide or plume appears too late into him casting for me to do anything about it. Same problem on Normal Titan too...
    (1)

  7. #7
    Player
    LydallMomoda's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    Lydall Momoda
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Shinn91 View Post
    qftw
    /10chars
    edit: but you can evade the aoes. You just have to know his rotation. he skills have the same gobal cooldowns as our. in this case start running out of weight of the lands, if you know it would come in the next seconds. After you left the aoe, start a cast to send your location to the servers. -> wont hit (as much as before)
    Yes, landslides and WoLTs can be avoided if one of the party member alerts the whole party, but when it comes to rock bombs, the latency issue become very obvious.
    (0)

  8. #8
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    I like how people actually think using an ability resynchronizes your position with the server. It does not.
    (1)

  9. #9
    Player
    Ruprect's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Ruprect Castiect
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sinth View Post
    I like how people actually think using an ability resynchronizes your position with the server. It does not.
    It actually does. If you cast your position is updated. If you don't cast your position is updated only 3 times a second. This gives you a 333ms lag to everyone unless they are casting constantly. You don't even have to finish the cast, you just have to start casting. This is a band-aid and by no means a solution, SE needs to fix their skill/server lag.
    (0)

  10. #10
    Player Yahavage's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Lominsa
    Posts
    347
    Character
    Yahavage Silvanesti
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    The only time I've seen people die to the bombs is when they opted to run to the bombs which dropped first - not really a latency issue. I think the idea is that you know the rotation so you can be prepared and move for the attacks before they start, and a lot of people who claim latency just aren't putting the effort into the fight. I know for some it will be an issue (probably), but in the attempts I've done I can quite reliably avoid stuff, and my broadband isn't exactly amazing.
    (0)

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