Quote Originally Posted by Hawklaser View Post
You miss the point of relative damage. As by the logic you are using why bother obtaining any gear but the "ultimate" gear in a game because it is just useless. So tell me, if the only damage that matters is the absolute best option, why should I use anything but level 1 gear until I get it, after all it is a waste using that logic. And on the magic side, why bother using cure or fire at all, because there are later spells that outclass them as well. And on the same point, in some games why even bother using the ultimate spells when with enough grinding can get plain old Fire to do the same thing for less? This is a problem when just look at things from a Min-Max perspective, you only look at things in the perfect optimal set-ups which rarely happen until post game anyways.
You missed the point. They are relatively weaker throughout.


Quote Originally Posted by Hawklaser View Post
You also missed the point I made about animation sequences, which KotR is the perfect example for. As I said it was quite possible you could do more damage during the same amount of time as KotR's animation, but outside of the large multi hit limits like Omnislash, there was no way to do more damage in a single action. And guess what, those hard hitting limits were not just handed over to you on a silver plater either. If could turn off all the animations in FF7, you would just as likely abuse mimic-KotR as you would mimic-limit, which you could not do every single fight either seeing as limits had limitations on their use as well.
It doesn't matter if anything else couldn't do more damage in a single action, if over the course of the animation you can get multiple actions that deal more total damage. You can't turn off animations, so why even bring it up? Not to mention KotR had it's own limitation in the MP cost, and unless you spent time grinding to master it, or mimic materia, only one person could master it. That's more of a limitation than LB when you can just pre-grind it for anything you needed.