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  1. #21
    Player
    Rau's Avatar
    Join Date
    Mar 2011
    Posts
    2,143
    Character
    Rau Berlioz
    World
    Excalibur
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Kurokikaze View Post
    You guys are getting excited over call commands...? Really?

    And yes.
    I love my annoying /p macros.
    (0)
    Quote Originally Posted by Eemeefu View Post
    This thread is not a beautiful or unique snowflake.

  2. #22
    Player
    Ayerc's Avatar
    Join Date
    Mar 2011
    Location
    Las Vegas
    Posts
    155
    Character
    Ayerc Atreides
    World
    Balmung
    Main Class
    Pugilist Lv 50
    I think calls would be nice, as long as they can't be used in macros. There's nothing more annoying than <call> just for the sake of <call>.

    I think they're useful to get someone's attention (who's maybe AFK or fell asleep), but I don't need to be notified every time you are about to use a WS.
    (0)


    Dear S-E,
    Your s#!% has improved, but it's not quite there yet...you might want to see to that.
    Thanks.

  3. #23
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Rau View Post
    MUY BIEN Y TUUU!
    I'm SO EXCITED over the call commands! I could kiss someone right now!

    Quote Originally Posted by Kurokikaze View Post
    You guys are getting excited over call commands...? Really?
    http://i754.photobucket.com/albums/x.../squidward.jpg
    (0)
    Last edited by Nuru; 05-11-2011 at 03:28 AM.

  4. #24
    Player
    Shyd's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Nuru View Post
    Wow Bayohne, you are on top of things here.

    Have a (Raise)! \o/

    Srsly thanks for looking out, you Giant Marlboro you! <^.^>v
    (0)

    Vicious Linkshell
    www.viciouslinkshell.com

  5. #25
    Player
    Nuru's Avatar
    Join Date
    Mar 2011
    Posts
    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Shyd View Post
    Srsly thanks for looking out, you Giant Marlboro you! <^.^>v
    >_> what did you just call me? D:

    fail quote. :P

    Anyways, I hope they dont have those extremely annoying calls, like the one that sounded like the victory fanfare..
    (0)

  6. #26
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    Quote Originally Posted by Bayohne View Post
    Thanks for the suggestions gang! Some interesting uses for call-type notices presented here (though I mostly used them to annoy my friends...). I sent along the details to the team!
    Got to love Bayohne!
    (0)
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)

  7. #27
    Player

    Join Date
    Mar 2011
    Posts
    543
    <call 69> My vote is yes please install calls in the game
    (0)

  8. #28
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Ayerc View Post
    I think calls would be nice, as long as they can't be used in macros. There's nothing more annoying than <call> just for the sake of <call>.
    I think they're useful to get someone's attention (who's maybe AFK or fell asleep), but I don't need to be notified every time you are about to use a WS.
    Ayerc, I can understand your feelings about this topic, since apparently you have had to deal extensively with players who abused <call> commands. But I don't think we should allow fools take away one of the most valuable tools a game interface can provide. There are many legitimate uses for calls, both in combat and outside of it; getting the attention of temporarily distracted players is just one of them.

    Here's one of many examples that come into my head:

    I have conferred about this with several members of my LS and we agreed that calls would be great help for healers to notify the party, for instance, when buffs are going to be cast... The accelerated pace of combat in this game makes everybody hyperactive, and my CON's buffs always seem to miss two or three people, who can't sit still before attacking a new mob. If this bothers me now, I wonder how much more so it will, when difficulty and complexity of combat are increased, and I see myself under pressure to heal a bunch of unbuffed mêlée fighters.
    (0)

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