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  1. #1
    Player
    Randalthor's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Rand Al'thor
    World
    Hyperion
    Main Class
    Arcanist Lv 50

    Bahamut Lair gear equal to Mythology gear?

    http://xivdb.com/?item/6092/Argute-Culottes
    http://xivdb.com/?item/3506/Allagan-Breeches-of-Healing

    Can someone confirm that this is accurate? Doesn't mythology gear having the same stats as bahamut lair make getting bahamut lair gear less of an achievement?

    I get that bahamut lair is a great dungeon, and has very difficult encounters from what I can see, but aside from the reward of defeating hard encounters, the gear is....the same as what you get from farming AK?

    I get that you are limited to 300 tomes per week and it would take you longer to get that gear going the AK route and the incentive to do bahamut lair is that you have another channel to get this gear.

    Mythology gear should not be the best gear in game. The best gear should be rewarded by the hardest content. Tomes are a way to get gear that helps you progress further, but the best gear should only be available for those that earn it by completing a really difficult encounter.

    I am not saying that Mythology gear shouldn't be GOOD. I am saying that Mythology gear shouldn't be on par with end game raid content.
    (8)
    Last edited by Randalthor; 09-17-2013 at 06:14 AM.

  2. #2
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    In b4 "but gear that takes 5 months to get IS hard!"
    (5)

  3. #3
    Player
    dragonflie's Avatar
    Join Date
    Sep 2013
    Location
    Uldah
    Posts
    480
    Character
    Varsir Ishtear
    World
    Gilgamesh
    Main Class
    Pugilist Lv 100
    I haven't checked for other class, but for monk set, the AF2 offers more skill speed, while Allagan offers more crit. But their other stats are the same, so I guess it's up to you what stats you want the most. I guess for some class, it doesn't differ much in both set.
    (2)

  4. #4
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    I wouldn't say 'hard' as it is a choice. You can choose to run the dungeons for tomestones or run Bahamut's Coil for straight gear. It's a choice and, as of now, both are 'end game' activities. To denounce one over the other due to some perceived difficulty (remember that they recently crippled the ability to speed run Amdapor Keep) is being pretty crass, daresay elitist. People on the forums are crying about how players are doing endgame in AF or melded craftable gear, ruining their end game. How are these 'level 50 newbies' supposed to 'compete' if people are now crying that their special dungeon gear is no better than the gear bought with tomestones?
    (3)

  5. #5
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    I too, find it disappointing that AK has potentially the same reward over a long amount of time as the hardest raid in the game.

    I would prefer if AK only dropped 20 or 0 mythology, honestly. I think it de-values the difficulty and skill of people doing the end-game raids when everyone else has gear that's just as good from farming easy content.
    (3)

  6. #6
    Player
    Randalthor's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Rand Al'thor
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    I definitely don't want to come off as Elitist, and I apologize if thats how it came across.

    I think its pretty clear that AK is easier than Bahamut's coil. I am not saying punish players that don't complete Bahamut's Lair. I am saying that the best of the best gear should be reserved for the hardest/end content. You definitely have a choice as to what you want to do, whether its tomes or Bahamut's Lair. What I am saying is that the difficulty to get tomes is not on par with the difficulty to complete Bahamut's lair. As such, the gear that you can get from tomes should be weaker than what you can get in Bahamut's Lair.

    I would expect that Mythology gear would be the best gear you can get until you get into Bahamut's Lair. All the gear in Bahamut's Lair should be an upgrade from what you got in Mythology.
    (3)

  7. #7
    Player
    Randalthor's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Rand Al'thor
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Hachiko View Post
    I too, find it disappointing that AK has potentially the same reward over a long amount of time as the hardest raid in the game.

    I would prefer if AK only dropped 20 or 0 mythology, honestly. I think it de-values the difficulty and skill of people doing the end-game raids when everyone else has gear that's just as good from farming easy content.
    Thank you. This is the message I am trying to get across.
    (1)

  8. #8
    Player
    Fenwick's Avatar
    Join Date
    Jul 2012
    Location
    Limsa Ul'dania
    Posts
    215
    Character
    Fenwick Fuerlas
    World
    Balmung
    Main Class
    Conjurer Lv 50
    You'll want to mix and match Allagan and AF2 to be optimal, it all depends on what secondary stats you want.
    (2)

  9. #9
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Yeah, I'm hoping this is just a case of unfinished itemization or an artificial time-sink they are using to buy some time for them to make more content as a lot of the end-game itemization doesn't seem to make a lot of sense right now and gear progression is just completely screwed up right now. I just don't like how the entire tome system works as is. Tomes should really should have worked similar to the item drops worked in 1.0 primal fights. Dungeons should be dropping this gear that can currently only be bought via tomes BUT any player that doesn't get a drop reward from a chest should be rewarded a small amount of tomes instead that can then be used to buy the same drops that drop in the dungeon the tomes came from.

    Just to review a few of the current gear progression problems.
    • You run two storyline dungeons designed for people in AF iLevel 50 gear over and over to get iLevel 70 gear.
    • You run Ifrit Hard designed for people in AF iLevel 50 gear to iLevel 60 weapon.
    So with this you are now ready to fight in AK....with an iLevel 60 Weapon and iLevel 70 gear and the dungeon drops iLevel 55 gear?!??!. Then you run this over and over so you can buy iLevel 90 gear?!?



    There is no sense in the above. The two story dungeons should be dropping the gear that is in AK right now and not dropping Tomes at all. AK should be dropping some Darklight and Philosophy stones only. Garuda+ Titan hard should be dropping a few Mythology as well as turn bosses in Coil. Then they need to figure out some way to make Allagan gear worthwhile over AF2.0. Though actually I'd prefer is AF2.0 was actually the best gear in the game only dropped deep in the coil now since it's your traditional class defining stuff AND they might actually be able to give the stuff some effects rather than bigger numbered stats.
    (5)

  10. #10
    Player
    Kuvu's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Ashigaru Gladespliter
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Since the crystal tower (i think that's it) is supposed to be before the myth gear and bahamut gear, doesn't it make the gear from there obsolete before it even comes out?
    (2)

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