Crevox said it best majority of your dps does not come from your summon the most control you get out of a summoner is just waiting for garuda to use contagion at the right point. Then its standard rotation with fester all your main damage comes from fester and dots. Majority of the time they will be on auto attack, there needs to be more spells that interact with the summon.
All the scholars I talk to tell me they have their fairies skills on their tool bar and use her skills at the right moment since in order to heal properly they need each other. If your egi dies as a summoner its not the end of the world its not even really that big of a deal. If the fairy for the scholar dies in a boss battle? Now that is really bad.
Once you have garuda? There is no reason to use any other egi which annoys me greatly too. Carbuncle outshines ifrit as soon as you hit 40.
I will post this again. I don't expect square to completely revamp the class because that is silly they could simply change current spells slightly to interact more with the egi. Something like what Trayes posted if ifrit was more like in the idea below I would have a reason to use all three egi's in a fight. Instead of just using garuda.
Trayes wrote this in a topic. I think square should of went with something like this IMO.
I am sure no one cares what I think but I do not enjoy the dot summoner with lame pets. If i had to change the playstyle away from dots into something else it would look like this.
Ruin: 80 potency. Grants you and your pet a buff depending on what pet you have out.
(Ifrit: Grants the user and pet stacking buff that increases damage by 5%, stacks 2 times)
(Titan: Lowers damage taken by the user and the pet by 5% for 4 seconds. Does not stack)
(Garuda: Grants the user and the pet 3% spell speed. Stacks 4 times. Garuda gains double from this effect)
Ruin II: 80 potency. This spell and the pet do a special bonus attack.
(Ifrit: Apply a 15 potency dot for 18 seconds.) Both the player and the pet apply this dot.
(Titan: Gain health equal to damage dealt.) Both the player and the pet heal based on the damage of thier attack.
(Garuda: Deal half damage to all enemies near the target) Both the player and the pet do the aoe damage.)
Now these are just ideas of how I would have made the summoner feel closer to their pets while adding some depth to the overall playstyle of the summoner. Also this is me only changing 2 skills. I am sure I could give a huge list of ideas.
Like an aether flow spell that grants a party buff based on the summon out.
Garuda would buff move speed and spell speed
Titan would give everyone a small stone skin
Ifrit would add "Enfire" to all melee attacks
Or it could just pass whatever the Ruin 1 buff is to the party for a short time. Like 5 seconds. Everyone gains 10% damage or everyone takes 5% less damage or everyone casts faster. Who knows. But I would have tried to make more of a connection.


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