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  1. #11
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    FATEs are fine. If anything, the other means of progress (i.e. dungeons) need a boost. To be honest, they really do feel like one-time things. Yeah, they spent a lot of time making them, but they are part of story progression. Some of us ran most, if not all of them, with people we know or with folks that weren't a blemish to the community. The experience, even if just once, is enough to give it a positive light.

    At some point in time, they will likely add incentive to do them again, as less people will need to do them, thus harder to find groups. It could be as soon as 5.1 for all we know, but for the time being, I don't think they see it as a priority issue to address. They're probably banking on folks making friends with others, and thus they be willing to run things together, even if someone has to do it more than once. You know, having fun in the sense of playing with friends, rather than treating it like playing by yourself.
    (0)

  2. #12
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Dungeons are useful for grinding gear. Until you're level 30 then GC gear is all you need until AF.
    (0)

  3. #13
    Player
    Juubi's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Arashi Uzumaki
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by neverendingxsin View Post
    People need to stop hating on FATES so much.
    People need to stop grinding FATES too much leaving Dungeons to rot.
    (3)

  4. #14
    Player
    Mattia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Mattia Liano
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by neverendingxsin View Post
    People need to stop hating on FATES so much.
    Yea at least until I finish lvling my last 3 jobs I didn't cap in 1.0.

    Then cry all you want.
    (0)

  5. #15
    Player
    Nikki's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    83
    Character
    Nini Bao
    World
    Balmung
    Main Class
    Viper Lv 92
    Quote Originally Posted by Juubi View Post
    People need to stop grinding FATES too much leaving Dungeons to rot.
    Dungeons deserve to rot. Don't blame the players, blame SE.
    (2)

  6. #16
    Player
    Juubi's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Arashi Uzumaki
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Nikki View Post
    Dungeons deserve to rot. Don't blame the players, blame SE.
    The game can exist without FATES, but it can't exist without Instanced Dungeons which is the core of every MMO
    (10)

  7. #17
    Player
    Datu's Avatar
    Join Date
    Mar 2011
    Posts
    61
    Character
    Datu Agimat
    World
    Gilgamesh
    Main Class
    White Mage Lv 60
    I agree, in this game, Fates give the best rewards for the least amount of effort and skill. It is not even fun to do! Up the experience points gained in dungeons, allow for seal rewards to drop as well.

    I wonder if the people hating on dungeons just have a terrible experience clearing them because Fate zerg-grinding taught them nothing about their function in a group.
    (6)
    Last edited by Datu; 09-16-2013 at 10:58 AM.

  8. #18
    Player
    Virtuso's Avatar
    Join Date
    Mar 2011
    Posts
    285
    Character
    Virtus Kerensky
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by d4rkie View Post
    why not adding GC seals rewards to the dungeons? the only reason I occasionally run fates is the shortage of GC seals.
    I'm the same way. I would LOVE to earn GC seals from dungeons. FATE's are just too mindless for my taste to grind constantly. As a diversion from questing their fun but not as just an endless zerg fest.
    (2)

  9. #19
    Player
    Crashar's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Crash Everest
    World
    Odin
    Main Class
    Archer Lv 50
    Well I didn't spam repeat instances at all on my first character, that being my archer, not that I would of anyway what with these insane queue times of finding the party and then reserving instance, but as I'm slowly leveling up a conj as my second class I'm doing instances quite a fair bit to try get some gear and just take my time through the leveling process, helps that queue times are quicker as well.
    (0)

  10. #20
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Dungeons are the most fun part of the game. They're engaging and dynamic.

    FATES are zzzz
    (3)

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