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  1. #111
    Player
    Onolock's Avatar
    Join Date
    Aug 2013
    Posts
    154
    Character
    Ono Lock
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Crafted ilvl 70 gear with materia slots is better than darklight
    (0)


    Ono Lock <Avid>
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  2. #112
    Player
    Duelist's Avatar
    Join Date
    Jun 2013
    Posts
    2
    Character
    Duelist Amaranth
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Onolock View Post
    Crafted ilvl 70 gear with materia slots is better than darklight
    I don't think this is applicable to tanks.
    (1)

  3. #113
    Player
    Gumbercules's Avatar
    Join Date
    Apr 2012
    Posts
    552
    Character
    Gumbercules Thesecond
    World
    Hyperion
    Main Class
    Miner Lv 80
    the instances and speed of obtaining tokens is right now, was broken before. It is unfair that some got ahead but the amount of effort needed to correct that would not be worth it. personally did my first AK clear today because i was adamantly opposed to the speed run "bug" and found the speed to clear to be acceptable. If your sole concern is about farming for darklight all the lvl 41+ instances give tokens and are easier to clear faster netting more tokens per hour. Sac pulling was nothing but a bug and it gave the game a tremendously "cheap" feel.
    (4)

  4. #114
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Onolock View Post
    Crafted ilvl 70 gear with materia slots is better than darklight
    While this may be true, you forget to factor in the crafting materials for these crafted parts cost more tomestones than actual darklight it self. And then on top of that you still need to get all that materia to slot.

    I wish I had done more AK before the change, but I decided i'd rather play bard then warrior and leveled a 2nd class and miss out on alot of speed runs, and now it takes longer, but to be totally honest, what is the point? VERY few are really going to skip a full tier (or more) of endgame content and be in coil before 2.1, so I have plenty of time to get full darklight before tower is out. Further, tower will not need full darklight (although it be preffered) and will drop ilv80 gear to get you ready for coil.
    (2)

  5. #115
    Player
    Iraeda's Avatar
    Join Date
    Jun 2013
    Location
    Gridania
    Posts
    31
    Character
    Shyba N'varos
    World
    Balmung
    Main Class
    Summoner Lv 59
    Quote Originally Posted by Onolock View Post
    Crafted ilvl 70 gear with materia slots is better than darklight
    As previously stated several times HQ crafted is better then Darklight, NQ is = or BARELY better then Darklight; yet NQ requires almost 2x the investment of Tomestones to acquire and HQ isn't a certainty. so... that kinda makes Crafted inferior for most people as spending double the time for a CHANCE at slightly better gear seems silly when Darklight is more then enough(and HQ just gets you a few more secondary stats)
    (2)

  6. #116
    Player
    glim's Avatar
    Join Date
    Sep 2013
    Posts
    290
    Character
    Arcanis Bladewing
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    guys, the mobs are dropping 1gil! stop crying and enjoy the 1gil!!
    (7)

  7. #117
    Player
    Conna's Avatar
    Join Date
    Aug 2013
    Posts
    87
    Character
    Kaos Conna
    World
    Diabolos
    Main Class
    Arcanist Lv 71
    Theres no challenge to AK its just long and boring. Challenge indicates that I put forth an effort to complete a task. After you've run this dungeon for about 40 times tell me if you find that its "challenging" "exciting" or even moderately interesting ...
    (3)

  8. #118
    Player
    vRoad's Avatar
    Join Date
    Aug 2013
    Posts
    63
    Character
    Road Von
    World
    Tonberry
    Main Class
    Astrologian Lv 62
    It's possible to run the instance in 20-25 minutes (compared to the 9-11 minute runs). Certain mobs are required to unlock the gates/locks for each door. Some mobs that should probably be linked aren't, allowing for split pulls and in turn for certain bypasses. You need to abuse mob sighting restrictions. It still requires tank sac'ing.

    You can't do a 3 death run, but you can get pretty close to it.

    The above numbers are with people in a mix of Coil/relic+1/AF2 gear, so YMMV. Just double your previous times and that should be an accurate number to run with when you figure out the peculiarities and learn the placements of everything SE added to the instance.
    (0)

  9. #119
    Player
    Ruprect's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Ruprect Castiect
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Mishaela View Post
    What's the rush, gotta clear coil before your free playtime runs out? lol
    Lol ^^^^^This ^^^^^^

    What's the hurry?
    (0)

  10. #120
    Player
    ApolloGenX's Avatar
    Join Date
    Aug 2013
    Posts
    1,396
    Character
    Galen Amaranthe
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by vRoad View Post
    It's possible to run the instance in 20-25 minutes (compared to the 9-11 minute runs). Certain mobs are required to unlock the gates/locks for each door. Some mobs that should probably be linked aren't, allowing for split pulls and in turn for certain bypasses. You need to abuse mob sighting restrictions. It still requires tank sac'ing.

    You can't do a 3 death run, but you can get pretty close to it.

    The above numbers are with people in a mix of Coil/relic+1/AF2 gear, so YMMV. Just double your previous times and that should be an accurate number to run with when you figure out the peculiarities and learn the placements of everything SE added to the instance.
    ...nice /humblebrag.

    Why would you be farming AK in that gear?
    (3)

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