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  1. #11
    Player
    Xenor's Avatar
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    Mar 2011
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    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    No I'd like SP to stay because you need some way of stopping someone picking up a pickaxe/hatchet/rod for the first time and getting the best things from grade 5 straight away. You need some form of progression in there otherwise no one would ever gather from a node that isn't of the highest grade. The levelling system solves this problem well. Point is gathering classes aren't classes you should be rushing out to SP and max out on.

    If they fixed the SP on fatigue issue and set a minimum of 120 SP per optimal grade node or whatever so that SPing past 42 didn't suck ass I don't think many would complain about the rate of SP.
    (0)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  2. #12
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    Mar 2011
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    Quote Originally Posted by Xenor View Post
    No I'd like SP to stay because you need some way of stopping someone picking up a pickaxe/hatchet/rod for the first time and getting the best things from grade 5 straight away. You need some form of progression in there otherwise no one would ever gather from a node that isn't of the highest grade. The levelling system solves this problem well. Point is gathering classes aren't classes you should be rushing out to SP and max out on.

    If they fixed the SP on fatigue issue and set a minimum of 120 SP per optimal grade node or whatever so that SPing past 42 didn't suck ass I don't think many would complain about the rate of SP.
    If people wanted to Gather crap for months watching TV to numb out the boredom FF14 would be charging you 15$ a month right now.

    fact is, less then 10 000 players think this is fun. And most do cause its still free, Wake up my friend.
    (1)

  3. #13
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Well you can't take away sp from gathering or crafting because they are their own classes and disciples. If you took sp out of crafting/gathering, you'd would either A) have to take sp away from DoW/DoM classes, or B) scrap the idea of crafting/gathering being its own class, going back to xi and every other mmo on the market.
    (2)

  4. #14
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    Mar 2011
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    Quote Originally Posted by zaviermhigo View Post
    Well you can't take away sp from gathering or crafting because they are their own classes and disciples. If you took sp out of crafting/gathering, you'd would either A) have to take sp away from DoW/DoM classes, or B) scrap the idea of crafting/gathering being its own class, going back to xi and every other mmo on the market.
    Crafting makes sense to have some kind of XP system involved. Crafting should be the Ultimate Grind if there is any. Even harder then it is now. (My thread is not about Crafting at all. Gathering only)

    Gathering on the other hand feels really weird. I mean Gathering plants and cutting wood, fishing is something everyone living in a Medieval world would automatically know and be really good at even before you took control of your Avatar.
    Or they would be Dead even before you took control of them.

    Gathering should be what helps new players as the simple thing a starting player can do to grow himself financialy to compete in a economies with players that been around for over 3 years. First thing out of the gate's You pick your First gathering skill and off you go to gather something the game tips you off on could make you a little dough to buy your first weapon and Armour set. Some thing to always fall to when times get tuff and the money is not flowing in. Not the Elite thing like it is now.

    Gathering in this game is exclusive to the Most Hard Core cause no one wants to do it. The thing the most people do in RL and NPC in the game do to feed there family is the most exclusive thing only a tiny hand full even bother to do. Its the Bread and butter of survival. See how it makes absolutely no sense at all. Resource should be Flooding the market.

    Its crafted goods that need to be rare and valued.
    It just dosent feel like a real breathing world. It makes no sense to 90 % of the MMo Comunity. How can you live and play in a game that makes no sense.
    (0)
    Last edited by Angstrom; 05-08-2011 at 02:38 PM.

  5. #15
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Angstrom View Post
    Oh no one needs to worry about them taking it out.
    . If you think this is a bad idea I think you missed out on my point. This game has found its target audience. You.
    So the sole purpose of this entire thread was to troll people?
    *heads into Angstrom's profile and clicks a few buttons*
    Welcome to my "ignore list". I hope you're happy.
    (2)

  6. #16
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Gathering professions are classes in this game, as such they rank up and progress just like any others.

    I think the SP needs to be adjusted for Gathering to put it on the same level as crafting and combat. I mean hell you only get 2 leves for each camp for gathering from what I've seen as opposed to 3 for combat. Add into that two types of fatigue and already sub-par SP and you can see the system is merely flawed.
    (3)

  7. #17
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    Mar 2011
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    Quote Originally Posted by Catapult View Post
    So the sole purpose of this entire thread was to troll people?
    *heads into Angstrom's profile and clicks a few buttons*
    Welcome to my "ignore list". I hope you're happy.
    Sorry I only realized this game was doomed after re-reading and thinking about what I was saying and what it implied.
    Its sad I wish it could have been otherwise.
    (0)

  8. #18
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Arcell View Post
    Gathering professions are classes in this game, as such they rank up and progress just like any others.

    I think the SP needs to be adjusted for Gathering to put it on the same level as crafting and combat. I mean hell you only get 2 leves for each camp for gathering from what I've seen as opposed to 3 for combat. Add into that two types of fatigue and already sub-par SP and you can see the system is merely flawed.
    Agree with this, gathering SP needs to be increased and I also think that harsher restrictions should be placed on grades higher than your rank.

    I would go as far as to say that a gatherer shouldn't be able to gather from a grade not designed for his level at all.

    Add some kind of consistency and reasoning behind wanting to level up and add some decent high rank fish for god sakes.
    (3)

  9. #19
    Player
    CelestialFurry's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    47
    Character
    Hedda Gabler
    World
    Hyperion
    Main Class
    Goldsmith Lv 50
    There are a lot of different people with a lot of different playing styles. I know most days, when I come from work, I just want to do something mindless for a few hours. Crafting while watching TV works perfectly for me. If I had to give my full attention to the game every time I played, then I probably wouldn't still be playing.

    Honestly, I think the biggest problem with gathering right now is the lack of SP. You already get less sp per try than in either crafting classes or battle classes and then you have to contend with the hidden gather's fatigue and regular fatigue. Plus it can be extremely taxing on the inventory with all the varieties of quality.

    But, with that said, a rank 50 gatherer is a player that shows true dedication. They are also probably pretty wealthy, being as gathering can be an extremely good way to make money.

    Just because it isn't your playing style doesn't mean it needs to go away.
    (2)

  10. #20
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Angstrom View Post
    If people wanted to Gather crap for months watching TV to numb out the boredom FF14 would be charging you 15$ a month right now.

    fact is, less then 10 000 players think this is fun. And most do cause its still free, Wake up my friend.
    If you don't like gathering, don't gather. It's not rocket science. You don't have to enjoy every class in the game. I couldn't stand playing WHM or BRD in FFXI for example, didn't mean SE should have given me auto level 75 so I could have the benefits without having to rank it up. You can't have your cake and eat it.

    No one is forcing you to do everything in an MMO, you aren't forced to play every piece of content or even like it. No one plays an MMO because they want to gather items, I highly doubt gathering is the reason the game did poorly at launch. To suggest this is absurd.

    Fact is some people like gathering or crafting, some don't. Some people like PUG, some don't. The ones who don't tend not to play the class, not bitch and cry about it not being perfect for them. I don't bitch and cry that PUG can't shoot arrows and demand SE allow them to use bows because that's retarded. I simply don't play the class. I play one that I do like instead.
    (3)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

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