A kid taking his ball away in a sulk when he's losing his game due to his opponent not following the rules. Using your hands in soccer? Cool, whatever!What the hell has the fact that it isn't an intended strategy got to do with anything? Just because it wasn't the devs intended strategy doesn't mean it shouldn't be ours.
You put up a challenge and we were beating it. But because we were beating it in the way we wanted, by using our brains and coming up with a better strategy than you, you change it.
This is the development equivalent of a kid taking his ball away in a sulk when he's losing a game. Very badly played SE, very badly played.
This isn't our game. Square-Enix makes the rules, they are the law.
We are just a consumer.
Our money, our rules. See FFXIV v1.0 for examples.
Ultimately, the fact that people could, up to this point, skip most of the dungeon was masking the fact that the dungeon is attrociously repetitive and not the least bit worthy of being a dungeon that you will have to run literally 67 times to fully gear. Let's put it at a VERY gracious estimate of 40 minutes per non-sped run, you have to spend 45 HOURS in AK to gear up in darklight, or the equivalent in other equally slow or slower content.
This is for darklight gear only, which is just so that you are prepared to run the next set of content.
Great design.
My plan is to just join dungeons in progress and leave any that aren't on last boss.
Last edited by Furious; 09-12-2013 at 07:28 PM.
I don't mind grinding for Myth but we really do need a larger variety of content... running keep incessantly for hundreds of times isn't a viable solution
Skipping trash is not a better strategy and takes less thought than it does to drop your pants and take a dump in a toilet.What the hell has the fact that it isn't an intended strategy got to do with anything? Just because it wasn't the devs intended strategy doesn't mean it shouldn't be ours.
You put up a challenge and we were beating it. But because we were beating it in the way we wanted, by using our brains and coming up with a better strategy than you, you change it.
This is the development equivalent of a kid taking his ball away in a sulk when he's losing a game. Very badly played SE, very badly played.
Okay. we were derping around to try to figure out how to get to the next boss room. we finishe dit with like less than 40 minutes left. That being said. I'd estimate that a solid group can finish Amdapor Keep in 45 to 60 minutes.
Speed run is definitely not possible. Third Leg was impossible to speed run. (we wanted to test), as we basically had to kill every mobs to open the door. It could be all succubus must be killed or all Soul Collectors, but bottomline, you'd have to kill all mobs to do this anyway.
Suirieko Mizukoshi ofExcaliburLamia
Funnily enough I'm actually in this exact situation.
My PLD is extremely well geared but unfortunately my FC is lacking healers, being one of the more flexible members I offered to focus on gearing up WHM from now on. I was planning on marathoning AK this weekend for Darklight but that's out the window now.. only alternative is Castrum which as I stated before is the most mind numbingly boring instance in any modern MMO.
Skipping trash isn't a guaranteed completion of keep as most still wipes at the bosses, moreover, killing trash mobs doesn't require any more thought than taking a dump either.
Yes, but want people fail to remember is when you accept the User Agreement you forfeit all your rights as a consumer. You are leasing the game to play which they can take your account away at any moment without notice and for whatever reason they want and you can't complain.
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