"WAAAHHH, People are doing speed runs and being elitist, and getting all their gear too early - I wanna enjoy the game not be rushed through it WAAAAHHH"
*SE Fix the speed run issue*
"WAAAHHH, everyone else got a chance to speed run and get gear quickly, now I have to enjoy the game at a leisurely pace and actually view the content, WAAAAHHH"
in short, some people are going to moan regardless of what happens.
Common Sense is a language most misunderstood on the continent of the MMOForum
They new speedrun will be like, rush through insta rez on someone with a rez and back to normal.
Instead of giving players a purpose to clear all the trash, they force you to clear it...hahahaha fantastic job SE fantastic!Now everyone enjoy your 1h queues for premade teams to even enter the dungeon.
You're basically saying that if there is a faster and more efficient way to do something to achieve my and my FCs goals that we shouldn't do it and be punished for it. Progression is different for everyone. At this stage in the game having nearly all capped classes and having cleared all content and working on binding coil, speed running to efficiently gear multiple classes in the shortest time possible IS progression for us. There is no epeen flexing about it.While I think trash mobs should drop parts, gil and a chance of gear....the "progression" game argument is just thinly veiled e-peen talk. It's an MMO, killing trash in instances is usually part and parcel OF the progression. Honestly, if you don't like it....why play MMO's in the first place?
So you just die on the side of the entrance, or new safe spot, rez and kill the 3 mobs. 20 min runs are now 25... Do show if they walled every boss room...
You "enjoy" mindless mob killing with no real benefit? There is literally no reason beyond clearing a path to kill mob in the dungeons. They don't drop anything useful, they're just there to make the dungeon last longer."WAAAHHH, People are doing speed runs and being elitist, and getting all their gear too early - I wanna enjoy the game not be rushed through it WAAAAHHH"
*SE Fix the speed run issue*
"WAAAHHH, everyone else got a chance to speed run and get gear quickly, now I have to enjoy the game at a leisurely pace and actually view the content, WAAAAHHH"
in short, some people are going to moan regardless of what happens.
No you're right, and then I won't see you next month. That's fine with me too.You're basically saying that if there is a faster and more efficient way to do something to achieve my and my FCs goals that we shouldn't do it and be punished for it. Progression is different for everyone. At this stage in the game having nearly all capped classes and having cleared all content and working on binding coil, speed running to efficiently gear multiple classes in the shortest time possible IS progression for us. There is no epeen flexing about it.
Here is my problem with the change. You are subjecting people to spam 1 dungeon for the currency. This would not be so brutal if some of the lower level dungeons were brought back as hard mode versions so you could at least see different dungeons.
You can still speed run you just have the tank die prior to the last 3 mobs and have the other guys run forward, they will probably aggro, maybe idk radius, but im sure a DD can hold 3 mobs while healer swiftcasts raise.
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