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  1. #11
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    45sec is fine. Increasing to 1min would be fine. Any more than that and... that's REALLY bad. 5min? So, those times that I've encountered queue pops that ended up having 4 occasions that someone was AFK, could potentially have been 20min of waiting (plus the 30-60min of initial wait). Yeah, BRILLIANT idea there.

    Quote Originally Posted by Crashar View Post
    Possibly never occurred to you that each time the person hasn't responded within 45 seconds is because they were in the same situation as me once upon a time? this kind of stuff happens, especially when you're almost forced to wait from 45-60 mins just to get an instance pop.

    Besides, the 5 minute thing was simply a suggestive thought, hence the reason I said 1, 2 or 3 minutes, the point I was making is that 45 seconds is so short, though I've no idea why they just didn't round it off to a minute instead of 45 very specific seconds.
    Indeed, it could have taken some of those people only a few more seconds to accept the queue. I'm not oblivious to such a possibility. However, I'm also not oblivious to the nature of players who experience long queue times (DPS). I'm guilty of being AFK for far longer than the queue time pop (even if it had been a 20, 30, 60min leeway to accept).

    The way I look at it, if you know that something will take a long time to happen (DPS queue), you'll likely be laxed in going AFK for long periods of time. What if DPS had a queue time similar to tanks/healers? Or if they magically had set wait times of ~1min? The likelihood of people going AFK would drastically lower, and the idea of them doing something that could keep them away from accepting (e.g. cutscenes) would also drop. But because it's not, you can't really rely on people to actively wait for long periods of time for the queue to pop, and reliably be there to accept (even if it had been as long as 5min). It's unfair to the other players to have them wait unnecessarily long, especially given the potential chain of AFKers they may encounter (like I do).

    As I said though, 1min would be fine. Longer, not so much.
    (0)
    Last edited by Welsper59; 09-10-2013 at 08:13 AM.

  2. #12
    Player
    Ryuujin's Avatar
    Join Date
    Apr 2011
    Posts
    33
    Character
    Magus Zeal
    World
    Diabolos
    Main Class
    Conjurer Lv 50
    Wait... Your active quest log does show that you are registered in the Duty Finder... When your Time is up, a window does indeed popup... But I agree 45s is odd. Just make it a whole minute.
    (0)

  3. #13
    Player
    Panthan's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Panthan Fairheart
    World
    Adamantoise
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Crashar View Post
    I see no issue at all with up to 5 minutes, I did say that giving players the option to kick if they take too long to respond should be added in, but apart from that, I see no reason why this already isn't here apart from general selfishness of "lolspeedruns".

    If players are having to wait for up to an hour to get in and you don't even get a minute to potentially be afk to perhaps grab a drink, go to the toilet without fear of having it pop and kick you out, or anything else you may want to quickly do, we can't all be sat at our computer for a straight hour with the inability to not have to go afk at some point.
    Im going to go with a NO too, why does it have to be increased because you didnt plan accordingly. The queue never been an issue to me, in any mmo, filling any role.
    (0)
    You dont like the way I do my job? I dont give a damn what you like, any of you.
    If you are still alive and lance slinging a few years down the road,
    and lucky enough to watch your family grow as you honor your oath.
    Then you'll understand..
    But getting old in my guild is a privilege.
    We die so innocents dont, its that simple.
    Once you pick up the lance, the life you lived stops being your own.

  4. #14
    Player
    Nykal's Avatar
    Join Date
    Aug 2013
    Posts
    3
    Character
    Nykal Darkstar
    World
    Mateus
    Main Class
    Dark Knight Lv 80
    If other players can kick you if you take too long, what's the point in giving 5 minutes?
    (0)

  5. #15
    Player
    Crashar's Avatar
    Join Date
    Aug 2013
    Posts
    45
    Character
    Crash Everest
    World
    Odin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Welsper59 View Post
    45sec is fine. Increasing to 1min would be fine. Any more than that and... that's REALLY bad. 5min? So, those times that I've encountered queue pops that ended up having 4 occasions that someone was AFK, could potentially have been 20min of waiting (plus the 30-60min of initial wait). Yeah, BRILLIANT idea there.
    Possibly never occurred to you that each time the person hasn't responded within 45 seconds is because they were in the same situation as me once upon a time? this kind of stuff happens, especially when you're almost forced to wait from 45-60 mins just to get an instance pop.

    Besides, the 5 minute thing was simply a suggestive thought, hence the reason I said 1, 2 or 3 minutes, the point I was making is that 45 seconds is so short, though I've no idea why they just didn't round it off to a minute instead of 45 very specific seconds.
    (2)

  6. #16
    Player
    Fleur's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Primula Solheim
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 96
    Wow, it is so short? Ugh. I agree that 5 mins is much too long, but upping it to 90 sec or 2 mins would be great. If you're doing something else -- or maybe you made a quick dash to the kitchen for a can of soda after waiting for 40 mins -- 45 sec is just way too short. If queue times were only a few minutes, it would be fine. But they aren't that short, at least not usually or for DPS.
    (1)

  7. #17
    Player
    SiinZ's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Ryujin Tsubaki
    World
    Mateus
    Main Class
    Lancer Lv 60
    yea... lets make DF take even longer than it arleady does. lol
    (0)

  8. #18
    Player Riv's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,107
    Character
    N'aivir Alexaire
    World
    Hyperion
    Main Class
    Lancer Lv 70
    I just hate it when i'm in dialog for a quest or something, and it doesn't let me accept it until I spam through the dialog. IT RUINS MY IMMERSION!

    But seriously yeah, I don't like that about it.
    (1)

  9. #19
    Player
    Violent_Vengeance's Avatar
    Join Date
    Aug 2013
    Posts
    46
    Character
    Pandora Blackstar
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Crashar View Post
    I see no issue at all with up to 5 minutes, I did say that giving players the option to kick if they take too long to respond should be added in, but apart from that, I see no reason why this already isn't here apart from general selfishness of "lolspeedruns".

    If players are having to wait for up to an hour to get in and you don't even get a minute to potentially be afk to perhaps grab a drink, go to the toilet without fear of having it pop and kick you out, or anything else you may want to quickly do, we can't all be sat at our computer for a straight hour with the inability to not have to go afk at some point.
    Seems like you are the selfish one since you think the rest of the party should wait for up to 5 minutes just because you went afk when everyone else was ready to go. 45 seconds is fine and this is coming from a dps player with long queues.
    (2)

  10. #20
    Player
    KogaDrake's Avatar
    Join Date
    Aug 2013
    Posts
    361
    Character
    Koga Dragontaker
    World
    Behemoth
    Main Class
    Marauder Lv 60
    So tonight we had the 30min wait for an AK instance (hope fixed on wednesday) and FC member was crafting, used HQ materials and had to quit and fail to switch in time to accept.

    you should have 45sec or 1 min to click accept then time (2-3min maybe) to switch jobs if in the middle of c/s or craft etc..
    (3)

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