No iLevel 90 gear.
No crafted gear.
Players in half 60 greens.
No relic +1's.
Non-legacy.
Still possible, but that room SERIOUSLY can go die.
End Game PvE Progression Company
www.modifiedcompany.com
No iLevel 90 gear.
No crafted gear.
Players in half 60 greens.
No relic +1's.
Non-legacy.
Still possible, but that room SERIOUSLY can go die.
End Game PvE Progression Company
www.modifiedcompany.com
Last edited by Xilrasis; 09-08-2013 at 03:10 PM.

grats! What do you guys think of Summoner in the Coil? what do you generally have your Summoner do? Does he stay on the boss most of the time or does he try t burst adds down as well?![]()

We haven't run a SMN as much as Modified, but we think they're quite strong. They're a contender for top single target DPS. In Coil what you attack varies by Turn, but sometimes the opportunity for multi-dotting is strong, and other times the amount of damage you can do to a high hp mob (one that's up for a bit, you get some time on it) is very very good.
On top of that, Eye for an Eye (with the reduced cooldown) and in-combat res are powerful raid utility. From our perspective an SMN isn't mandatory, but is a very solid choice for one of the DPS slots for sure.
May you be kind enough to post the stats of the BARDS like ACC crit and attack power
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