People are literally skipping every trash mob in the dungeon and turning a 110 minute dungeon into a 15 minute dungeon farm.
People are literally skipping every trash mob in the dungeon and turning a 110 minute dungeon into a 15 minute dungeon farm.
I agree with the op on this. I'd sooner leave a party that tries to skip all the mobs.
Make them drop Allagan currency on a fairly regular basis. Solves 2 problems at once since there's not enough gil coming into the economy and far too many huge gil sinks.
What do you think happens when you make it so that everyone can get very well geared just by running the same dungeon over and over?
Newbie: (Hello!)
Luda: We're gonna skip all the mobs, speed run!
Newbie: (I'm sorry) But this is my first time, can we do normal run?
Luda: Get out.
Newbie:![]()
Duty Finder could do with some more matching options.
Newb
Casual
Hardcore/Endgame
Farming Run
Mentor
Summat like that
Why even kill the trash? You lose more durability by killing them than skipping and they offer absolutely nothing of value at 50. If they want to do something about it make them drop something valuable like tokens or gil but as it is right now there's no point in wasting time and money for no reason.
The dungeon has a 110 timer. I am assuming that the dungeon would take about 30 to 40 minutes if done legit and not skipping trash. I do agree that trash needs to drop Gil or maybe even small chance at dropping tomes. That's why something needs to be done. Pointless to kill trash so everyone is skipping it.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.