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  1. #1
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Returnee View Post
    Also, while people are wishing for inventory features, I'll just toss in a wish for FFXIV to blatantly rip off the ArkInventory mod from World of Warcraft; I've never seen a better inventory system in an MMO than that.
    I'm sure many people in here and the devs themselves don't even know what ArkInventory add on is, so you should probably give more detail if you want it to be considered.

    I am hopeful that the addition of text commands for the up coming sort feature and addons will allow these kinds of things on PC anyway.
    (0)
    Last edited by Jinko; 09-05-2013 at 08:32 AM.

  2. #2
    Player
    Returnee's Avatar
    Join Date
    Aug 2013
    Posts
    43
    Character
    Lelorr Rellori
    World
    Ultima
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Jinko View Post
    I'm sure many people in here and the devs themselves don't even know what ArkInventory add on is, so you should probably give more detail if you want it to be considered.
    Good point; I'll give a brief description.

    ArkInventory allows a creating lists to contain items and rules to decide which list items go to.

    One could create, for example, the following lists:

    Conjurer
    Caster
    Tank
    Food
    Default

    And these rules:

    Rule 1: if (gear is in my Conjurer gear set) put it in Conjurer list
    Rule 2: If (gear is Disciple of Magic specific) put it in Caster list
    Rule 3: If (gear is Gld/Pld/Mrd/War specific) put it in Tank list
    Rule 4: If (item category is Food) put it in Food list
    Rule 5: If (item doesn't match any rule) put it in Default list

    So it's possible to group items by attributes you care about.
    It's possible to get far more specific than this, e.g. looking at item stats or using regular expression matching on item text even.

    One can also decide sort methods for items in the lists. For instance, one may want to use alphabetical sorting, or sort by the equip slot, or perhaps sort by the time the item was added to inventory.

    I found this mod to be incredibly useful and convenient; I always knew where to look for an item and didn't have to manually move things around in bags trying to keep some semblance of order.
    It made a part of the game that had always been a pain into a non-issue.
    (2)
    Last edited by Returnee; 09-08-2013 at 01:10 AM.

  3. #3
    Player
    Bladeglory's Avatar
    Join Date
    Mar 2011
    Posts
    113
    Character
    Bladeglory Ilucien
    World
    Balmung
    Main Class
    Dark Knight Lv 80
    What I'd like to see is a "Next to Window" option for Item/Action Help.

    We currently have:
    "Fixed" which places the Help window where it's located in the HUD Layout.
    "Fixed (Reversed)" which places it on the opposite side of the screen, based on where it's located in the HUD Layout.
    "Next to Cursor" which does exactly what you'd think.

    The problem I have is that Next to Cursor frequently covers up a majority of the interface. I enjoy having the help close at hand but not at the expense of being unable to see what the rest of my inventory or action bar is.

    I would have Next to Window option make the help pane appear at the same height as the selected item/ability, but off to the right or left (whichever is closer). The help window can overlap other windows, just not the one it is displaying information for.
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