
Originally Posted by
Joe_Cool
Extremely pissed? Not at all. To be honest, you call out nerf nerf nerf the ARC but in reality, all the melee's and ARC bring something to the table. You have LNC with abilties such as Comrade of Arms which increases the DPS of ALL the DD in the party by increasing their TP generation and Speed Surge which gives itself haste and replenishes the other DD's health on each attack. You have the MRD which is great for clearing multiple mobs (better than an ARC), GLA which is good at holding hate and taking the brunt of the attacks, PGL with its enfeebling WS's that help quite a bit and can also lower enmity of other DD. You make it sound as though ARC is greater than ALL DD in the game in every situation but that simply isn't true. You are blowing things wayyyyy out of proportion. There are situations where an ARC may be better than other DD but there are also situations to where the other DD are BETTER than an ARC.
And as far a job/class balances, the 2 mages are really the only ones that need it. As both of them, yes CON too, are uber jobs that are greater than all of the other classes.
And as far as your parse stats. You should keep in mind that there are many variences to that kind of thing like:
1.) Skill-Each player has a certain skill and will do different dmg's based on that skill.
2.) Gear-Of course affects the DPS output.
3.) Point Allotment-Yeah yeah yeah I know it's kind of broken but it does mean something and does affect DPS.
4.) Luck-It's a matter of luck on rather a WS critical hits or even misses.
Parse is great for that extra competition between a group, but doesnt really hold any water when trying to use it to see which job/class is better at DPS because like I mentioned earlier, different people have different skill, gear, point allotment, luck, etc. and it also doesnt take in consideration the extra DPS something like a LNC's Comrade in Arms creates. In other words, it doesn't add the extra dmg that other DD do from the LNC's Comrade in Arms to said LNC.