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  1. #51
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Erana View Post
    • When opening the map whilst standing still, you're character actually gets out a map and reads it. Noticed my character doing this during my newbie run of WoW
    This was done because in WoW, opening your map filled you entire screen. You couldn't play and keep your map open at the same time. Thus the animation had the practical purpose of showing other players, "Hey. Just FYI, this person can't see or do anything at the moment." If you opened up your "battle map" as they called it though (I think it was Shift+M?), which is the style of map that FFXIV uses, then your character made no such animation. That's because the "battle map" isn't meant for opening and closing in short bursts. It's meant for integrating into your UI however you see fit, in order to allow players a way to keep a map permanently toggled on. I often find myself keeping my map open permanently in FFXIV, as was surely the entire intention behind implementing the "battle map" style over the full screen style.

    That said, this animation did add some nice flavor and serve some practicality in WoW, However, I just don't think that it would fit FFXIV the same way. I for one, with my map always displayed, know that I'd get awfully annoyed if every time I stopped moving, it meant that my character found her nose buried into a map instead of looking up at the world around her.
    (2)
    Last edited by Raymeo; 08-29-2013 at 05:37 AM.

  2. #52
    Player
    Lament's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Kamui Tsurugi
    World
    Balmung
    Main Class
    Gladiator Lv 52
    Some suggestions of my own, apologies if any of it has already been brought up:

    - A way to block and report players by right clicking their names (since you can add them as friend/send them a tell that way). Especially important with bots and gold sellers that tend to flood into new games;
    - A way to keep the chat from resetting when you use Tell, Shout and Yell (it keeps reverting back to say/FC/linkshell/party);
    - A setting for text auto scroll for the cutscenes you can't skip, if it isn't possible to make them skippable;
    (3)
    Last edited by Lament; 08-29-2013 at 06:10 AM.

  3. #53
    Player
    Lament's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Kamui Tsurugi
    World
    Balmung
    Main Class
    Gladiator Lv 52
    - A setting for autotargeting the closest enemy would be nice, especially for FATEs where things go down faster than you can finish casting as a magic class sometimes;
    - More leniency for getting credit for enemy kills on magic classes, which have a very hard time competing for mobs with melee classes and rarely do enough damage to count;
    - Recommended duties could at least show which other areas have quests you can initiate - if you forget where your next story step is and you're not in the correct map, it takes a lot of trial and error to find them.
    (1)

  4. #54
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Sub-Xero View Post
    I can't even target the Carbuncles. I can target them with the mouse or gamepad mouse but not when using a gamepad. Is this working as intended or a bug? It's not a filter thing either because even with everything available to be target I still cannot target them. I spoke with two other gamepad users that said they also could not target them.
    I can't target them either (play on ps3). I had an ACN screaming at me to heal carby during a copperbell run after the tank died. When I told him I couldn't target carby he called me a noob and quit the run. His loss, we got the win without him. But still, this needs to be fixed so people don't assume those playing with controllers are retarded.
    (3)

  5. #55
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Lament View Post
    - A setting for autotargeting the closest enemy would be nice, especially for FATEs where things go down faster than you can finish casting as a magic class sometimes;
    - A way to see what's currently on sale/sale history of items you're giving your retainer to sell integrated with the retainer system;
    There's a little icon when setting the price of an item, be it from your own inventory or from you retainer's. Looks like a page of paper. Click on that, and it'll show you the sale history of the item you're pricing.

    Also, check you keybinds. Target nearest enemy is already in there, defaulted to F11.
    (1)
    Last edited by Raymeo; 08-29-2013 at 05:47 AM.

  6. #56
    Player
    Estellios's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    4,250
    Character
    Yoso Carrasco
    World
    Hyperion
    Main Class
    Monk Lv 77
    Oh I have one, recommended duties should always have the next story quest on the top of the list, no matter what zone you are in or how many quests are available. They are super-important and there are a lot of people that are apparently losing track of where they are in the story.

    @Lament: There is a vanity gear system coming that will let you pick what gear you are wearing visually separate from the gear you actually have equipped. I believe it is going to be in the first major patch.
    (0)

  7. #57
    Player
    Lament's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Kamui Tsurugi
    World
    Balmung
    Main Class
    Gladiator Lv 52
    @Raymeo: Thanks! I didn't notice it there when using my retainer, disregard that particular suggestion then.

    I meant autotarget as in, you use a skill and the game automatically picks a target for you (if you have none targeted or your target is a dead enemy). In general what happens is use skill > target is already dead > "invalid target", would be nice for an autotarget system to automatically pick the next target and use it on that instead.

    @Estellios: Awesome! Thanks for the info.
    (1)
    Last edited by Lament; 08-29-2013 at 06:15 AM.

  8. #58
    Player
    Sieg_Talz's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Azure Al'zhera
    World
    Balmung
    Main Class
    Lancer Lv 50
    Gear preview from NPC.

    A friend was solely making his decision on his GC the other day simply based off gear appearance, and I hadn't realized until then that this did not exist.
    (2)

  9. #59
    Player
    Randalthor's Avatar
    Join Date
    Aug 2013
    Posts
    96
    Character
    Rand Al'thor
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    When you type something in the chat box, press escape once to delete what is in the chat box, and escape again to remove the focus from the chat box.

    Currently, if i type something and half way through I want to delete because i want to chat later, I have to highlight the text with my mouse, and then delete the text by pressing backspace, and then press escape to exit the chat box.

    Don't reinvent the wheel with this. There are other MMO's that have done this right.
    (4)

  10. #60
    Player Sidious's Avatar
    Join Date
    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Auto-hand-over quest items? That's not "quality of life", that's just lazy.
    (3)

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