The last update from SE definitely doesn't cut it. "We will continue to control the number of logins to prepare for the upcoming user influx that we expect during peak hours" is ludicrous.
The last update from SE definitely doesn't cut it. "We will continue to control the number of logins to prepare for the upcoming user influx that we expect during peak hours" is ludicrous.
you aren't part of the solution you sir.. are the problem.. trying to justify this terrible terrible launch just makes it even worse.. and im sure it will all be "ok" when there are only 20-30 thousands players left.. and the game is shut down because according to the director "ill shut this game down before it goes f2p.." and at this point.. im hoping this rings to be true...
"If you will it, Dude, it is no dream." ~ Walter Sobchak
Well, dunno on which launches you were.
(WoW - had issues, joined a week after launch so i´ll exclude it)
Aion - exept from the faction lock and 16 hour ques the servers were fine. biggest problem were the "shop-afkers" that clotted the servers resulting in the ques
Rift - No issues, AT ALL. None.
And i agree with most of the complainers.
This kind of Server issues, especially since they are EU/NA exclusive, should not happen.
They had at least a rough number on how many people would play from the preorders, and they knew it was weekend when early acess started.
So they could easily have seen that pretty much every(i´d say 99%+) preorder would play creating a massive serverload.
In spite of this, to still have to do maintace after maintance and locking the serverpopulations down for testing purposes should not even have happened.
If this is still going on at launch, who would actually recommend the Game to anyone? I for certain would not, as long as the issues are not solved.
the worst part is they are having these huge problems and the game hasnt even been released yet. If they cant handle the load now....what happens tuesday? by now, it shouldnt be okay to just "expect" problems....when MMOs were young, maybe...but now? not good enough
and a large part of the EA crowd actually paid money to get early access...and the fact that they cannot play is completely unacceptible.
Last edited by Casual; 08-26-2013 at 04:21 AM.
Not going to cut it, you can't say that early access is not a reason to say that, early access is "launch" no matter what fan boys or Square Enix say. So far I can't even access the servers from my part of the world. I've been in a few early access mmo's and so far this one lacks a lot trust me (for all the bitching it gets swtor had one of the best early access to date). Square you really need to up your game here.
One of the FEW players who UNDERSTANDS how an mmo "launch" works.
So many half-wits expecting unrealistic things because it's either their first launch or dellusions. :C
Square-Enix just don't care about getting as much players as they can, they just resign themselves with what their servers can hold up.
Guys, expect not to play if you're not in Japanese servers because they won't do anything to increase the servers capacity of EU/NA.
The worst part about this whole thing is the vague explanation. blah blah blah limited logins. If you don't get in try again later. Just when is later? an hour? 20 minutes? Tuesday? How about a real explanation of the plan of when you are going to let people log on.
So you can complain about something trivial and tbh absolutely nothing to do with you, while we're expected to not to complain with legitimate reasons?
Get over yourself brown nose.
I have been with this game since beta testing of version one and this launch is very disappointing. They lost a lot of players with version 1, if some return to version 2 and are greeted with this frustration they will go again. Version I was salvaged by a new team who seem to be making similar mistakes, this is very worrying and needs urgent address if SE is to retain credibility.
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