isn't the inability to recover Mp an incentive to not spam cure? just asking..
isn't the inability to recover Mp an incentive to not spam cure? just asking..
First thing I will say is this is not v1.0 or v1.23 or whatever and feel as a community we should focus less on how things used to work back then.
Stoneskin I find very useful. I would never waste the cast time on it during battle however, but prior to a pull it can be beneficial to cast it on DPS and yourself. It gives a little bit of breathing space should you or a DPS start to take damage. Its largely pointless casting on a tank unless your expecting them to take a large initial amount of damage.
Good post and keep up up good work.
I could tell you my adventures — beginning from this morning,
but it's no use going back to yesterday, because I was a different person then.
Good thread. I haven't found it mentionned and I was wondering (only could level CNJ up to 22 in P3) : is Holy scaling off INT like others damage spells or MND ?
Well I was wondering if only Cnj/Whm can raise during a battle. Since that's what the level28 passive suggests. So in a tougher fight the PT is better with two Whm instead of Whm + Sch?
Been waiting for the daily reset so I can finally post here... So this will be a long post because I have a lot to say
Like many who are maining WHM, Im really worried SCH is making WHM completely irrelevant, and it really annoys me because SCH has never been a big job in the FF series... It first appeared in FF 3 and was a crappy version of Red Mage, then it didnt even make an appearance again until FF 11
Meanwhile, White Mage has been THE healer since FF 1 and has been in every game with job system, and even those without (such as Rosa in FF4), and now suddenly they are being thrown under the rug for no reason
For starters, Yoshida said WHM is supposed to be the job for the "big heals"... Except they dont really have any healing advantage at all over SCH
They made it so every SCH heal matches the WHM counterpart perfectly, and heres the kicker: they ALSO have a Fairy healing/buffing alongside them
If you just consider a SCH spamming Physick + Fairy spamming whatever their heal is called, thats already 700 potency per GCD... Not only does WHM not have any heal as strong as that, they would have to spam Cure II to even get close, and we all know thats not possible due to MP restraints
But wait, Im just getting started...
Look at Presence of Mind vs Fey Glow
Presence of Mind: Increases Spell speed by 10 seconds, 300 sec cooldown (and we dont even know by how much?)
Fey Glow: Increases spell speed for EVERYONE around the Fey by 30% for 30 seconds with 60 sec cooldown
You have got to be kidding meSo the PET of SCH gets a party wide buff that is on HALF of the time, but WHM gets a pathetic 10 second self buff over a 6 minute cooldown?
I could go on but Ill stop here (and trust me, things dont get any better for WHM if you compare the rest of their skills)
Im just gonna go ahead and make a prediction: If nothing is done about WHM/SCH balance, world first Bahamut and Primals Extreme whatever will be done with 2 SCH and no WHM, because there simply isnt any reason to use WHM right now![]()
Last edited by Namae; 08-23-2013 at 06:38 PM.
your proposed aero change would make fey light on the scholar, useless
i think esuna should be instant cast and taken off the global cooldown, i agree with your change to freecure, it should work on all 'cure' spells
their mp regen should also be looked at
that's not true...
holy, benediction, repose, battle rez, and high potency aoe heals
scholar definitely has more utility but it lacks in high healing numbers, whereas whm has high healing numbers but lacks in utility
yoshi-p already said scholar and white mage will work best together; i can already see scholars reducing potential damage taken, and white mages healing targets back to full
pets also get damaged by aoe (some people have claimed it's reduced, but during ifrit my emerald carbuncle still took a lot of damage) and the scholar will have to position their fairy constantly, it's like controlling two characters at once
i'm not going to say you're worried for no reason, but i do think you're greatly underestimating a skilled white mage's capabilities
i still think benediction is better than lustrate because it's the full amount of health, considering some warriors are talking about putting all 30 points in strength to benefit their self healing... lustrate to me is just an on demand heal for scholar, since 20% isn't too crazy of an amount (yes it can be used three times in succession, but i don't think a smart scholar would want to want three stacks of aetherflow for that, when they could use sacred soil instead)
there probably will only be rare moments in an encounters where a hard boss will use a very hard hitting attack that brings the tank down to ~10% health, and that's where i believe benediction will shine
as for fairies... who knows how they'll work yet? the support fairy may not be able to do anything during the duration of fey glow who knows
when i get to 50 and have tested a bit with scholar, then we can decide if it has too much and white mage has too little (trust me if it's truly overpowered i'll be the first one calling for nerfs)
Last edited by hamsteak; 08-23-2013 at 08:51 PM.
Battle Res and Sleep are two good points yes, if Sleep even works on any mobs in end game dungeons (I remember in Haukke Manor the succubus were already immune to it)
But BLM is even better at that since they can AOE sleep, which is much more effective than having a WHM sleep mobs one by one, rendering yet another WHM ability nearly useless
Benediction is a joke btw when compared to Lustrate, for a change
Benediction heals 100% hp with a cooldown of 5 minutes
Lustrate heals 20% max hp with 1 second cooldown and can be cast 3 times per minute, or 300% hp healed over the same 5 minutes
Its like this with every skill, I dont know what the hell they were thinking
The only hope I have is that SCH will have a much lower MND stat than WHM to balance it out...
Dont forget the Fairies have their own cooldowns so they keep healing regardless of what you are doing, while a WHM who has to dodge an aoe or move for whatever reason is completely unable to heal for that amount of time (they can Regen I guess since its instant)
You might think Im getting worried for nothing but if B4 told us anything, with the obscenely overpowered Topaz Carbuncle (I know because I lvled an ACN to 20 and solo tanked dungeons without Carbuncle getting below 50% hp...), Im not surprised at all SCH will be the same
I really hope Im wrong, else everyone will just jump ship to SCH
Thats great, but with 10 seconds uptime every 5 minutes it is still terrible... Its one of those skills that, you dont even need to play the game to realize how worthless it is
The cooldown should be no longer than 2 minutes at best
Last edited by Namae; 08-23-2013 at 09:51 PM.
I never had issues healing on my WHM in 1.0 and I ran endgame. I will say that I dislike the reduction in stoneskin, since it is now pointless to cast on tank and others. I will say however that it is a life saver for the healer in a pinch if the healer gains too much aggro due to a fail tank or too many DD getting hit by avoidable AoE. Healing does have a better flow to it in 2.0 and in my opinion feel that (as best I could in the betas) SE is trying to avoid using SS as a main tactic for healing and more of a defense shield in emergencies. Even enmity control is easier during heavy healing. The true test lies in the release. Maybe SS might be useful in some fights and pointless in others. I will be leveling SCH to max and try to heal that way then switch to WHM for the same boss to see with my own eyes which is better . If WHM is only slightly better or worse than SCH than its not a big deal. If SCH does far greater than WHM than I would agree that some changes to WHM are in order.
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