Quote Originally Posted by Maldalewyn View Post
USELESS OR WEAK SPELLS & ABILITIES
#1 - STONESKIN
Stoneskin has been severely wounded in ARR. Stoneskin has been changed into a spell you can cast quickly and applies a very weak shielding around a target party member. With Graniteskin, Stoneskin applies a shield equal to 18% of the target's maximum HP. While this sounds fairly strong, in comparison to the potency of cure spells, it is incredibly weak and its value in comparison to its MP cost is abysmal on most targets. Some targets, like MRD/WAR and GLA/PLD currently do benefit greatly from Graniteskin, but it is not right that only 2 classes/jobs benefit from a spell while the caster and other weaker members of the party receive only a fraction of that power. Basing this spell off a target's maximum HP is not right and severely limits its usefulness.

With SCH showing cures that seem to outclass CNJ and WHM's Stoneskin with their additional effects, perhaps this is what SE desired all along?

It is my opinion that Stoneskin must be reverted back to a spell that costs very little MP and has significant value in return for being costly in its cast time. After all, why would I pay so much in MP when I could just cast a cure instead? Stoneskin is currently just not worth it, and needs to be reverted back to a powerful but time-costly spell.

First thing I will say is this is not v1.0 or v1.23 or whatever and feel as a community we should focus less on how things used to work back then.

Stoneskin I find very useful. I would never waste the cast time on it during battle however, but prior to a pull it can be beneficial to cast it on DPS and yourself. It gives a little bit of breathing space should you or a DPS start to take damage. Its largely pointless casting on a tank unless your expecting them to take a large initial amount of damage.

Good post and keep up up good work.