I came here looking for a thread on this, and was not disappointed. Having to buy stacks is a pain, and very inefficient use of capital. The market will be healthier if we can purchase desired quantities instead.
I came here looking for a thread on this, and was not disappointed. Having to buy stacks is a pain, and very inefficient use of capital. The market will be healthier if we can purchase desired quantities instead.
So you're saying listing singles is inconvenient and time consuming... hence you charge more when you do it... interesting...
Edit: I noticed this current system encouraged gouging pretty strongly...
Edit edit: The forum seems to eat my edits...
Last edited by -Aleth-; 08-23-2013 at 12:02 AM. Reason: Clarity
See here's the ting if we do get the option of selling as stack and selling a stack in a manner of buyer picks and pulls like in 1.0. The yes i will sell both ways, the catch will be still that i will be selling unbroken stacks at 300 per 1. But for the pick and pull it will be at 500 per 1, a stack sells fast, while 1 by 1 i may be selling for the next week.
If you want to be competitive, list smaller stacks and simply update your listings as items sell. All this new system does is make the seller actually do a little work in order to turn a profit. This is how every MMO I've played did things, and there was never a complaint. FF14 1.0 was a broken game, and the option to list a full stack and allow it to be pieced out is a broken idea. If that broken system was never there, there wouldn't be any complaints now.
I really don't want to offend, but.... the old 1.0 way is just lazy. I don't mind having to actually maintain my sales, so I'm perfectly happy with the way it is.
And I would be totally ok with that, how you sell your items is up to you, but the option for both scenarios like in 1.0 would be welcome.See here's the ting if we do get the option of selling as stack and selling a stack in a manner of buyer picks and pulls like in 1.0. The yes i will sell both ways, the catch will be still that i will be selling unbroken stacks at 300 per 1. But for the pick and pull it will be at 500 per 1, a stack sells fast, while 1 by 1 i may be selling for the next week.
It makes it a lot hard for RMT to take over the markets for items that become valuable.
That's probably the number 1 reason they did this. The little Janes that need items have a lot more purchasing power but need smaller stacks. There are few people who truly need 99 of anything that wouldn't just go out and farm what they needed instead of spending gil. This system is a huge blow to RMT.
It also prevents people from stockpiling things and then flooding the market with them, driving down prices. And it keeps undercutters from annoying the living daylights out of everyone.
This system is very very stable.
Charging more for the picked-at stacks won't make them sell faster though. It seems like your solution to the fire is to add gasoline!
"Lazy" isn't the word. "Intuitive" is...
You bring up some valid points as usual.It makes it a lot hard for RMT to take over the markets for items that become valuable.
That's probably the number 1 reason they did this. The little Janes that need items have a lot more purchasing power but need smaller stacks. There are few people who truly need 99 of anything that wouldn't just go out and farm what they needed instead of spending gil. This system is a huge blow to RMT.
It also prevents people from stockpiling things and then flooding the market with them, driving down prices. And it keeps undercutters from annoying the living daylights out of everyone.
This system is very very stable.
Suggestion 1
Would it not make more sense to only sell items per 1 or stacks of 12 like in FFXI then ?, it would make it both more competitive and stable.
Forcing smaller stacks would also mean you could fit less items in your retainer sales interface stopping people from flooding the market.
Suggestion 2
How about giving sellers better functionality to sell stacks of items, for example a drop down box to quickly set stacks ranging from 1,10,20,40,99, I am all for compromise.
Last edited by Jinko; 08-23-2013 at 12:21 AM.
As the seller you are free to create stacks of as many as you want. That makes it easier for someone who has an odd number of something such as 21, to sell 1 stack of 21 instead of 1 stack of 20 and then 1 single item.You bring up some valid points as usual.
Suggestion 1
Would it not make more sense to only sell items per 1 or stacks of 12 like in FFXI then ?, it would make it both more competitive and stable.
Forcing smaller stacks would also mean you could fit less items in your retainer sales interface stopping people from flooding the market.
Suggestion 2
How about giving sellers better functionality to sell stacks of items, for example a drop down box to quickly set stacks ranging from 1,10,20,40,99, I am all for compromise.
I love these ideas. They are intuitive, without being totally lazy. We would still have to consider the market demand for specific stack sizes, without having to manually split stacksYou bring up some valid points as usual.
Suggestion 1
Would it not make more sense to only sell items per 1 or stacks of 12 like in FFXI then ?, it would make it both more competitive and stable.
Forcing smaller stacks would also mean you could fit less items in your retainer sales interface stopping people from flooding the market.
Suggestion 2
How about giving sellers better functionality to sell stacks of items, for example a drop down box to quickly set stacks ranging from 1,10,20,40,99, I am all for compromise.
Nah, the old 1.0 way is lazy and easy for RMTs to exploit.
Last edited by fixitman; 08-23-2013 at 01:39 AM. Reason: typo
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.