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  1. #11
    Player
    Koiji's Avatar
    Join Date
    Feb 2013
    Posts
    1
    Character
    Koiji Root
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    I came here looking for a thread on this, and was not disappointed. Having to buy stacks is a pain, and very inefficient use of capital. The market will be healthier if we can purchase desired quantities instead.
    (11)

  2. #12
    Player
    -Aleth-'s Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Aleth Redwind
    World
    Goblin
    Main Class
    Marauder Lv 50
    So you're saying listing singles is inconvenient and time consuming... hence you charge more when you do it... interesting...

    Edit: I noticed this current system encouraged gouging pretty strongly...

    Edit edit: The forum seems to eat my edits...
    (5)
    Last edited by -Aleth-; 08-23-2013 at 12:02 AM. Reason: Clarity

  3. #13
    Player
    Twiddle's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    354
    Character
    Amelia Inverse
    World
    Excalibur
    Main Class
    Blacksmith Lv 60
    See here's the ting if we do get the option of selling as stack and selling a stack in a manner of buyer picks and pulls like in 1.0. The yes i will sell both ways, the catch will be still that i will be selling unbroken stacks at 300 per 1. But for the pick and pull it will be at 500 per 1, a stack sells fast, while 1 by 1 i may be selling for the next week.
    (2)

  4. #14
    Player
    fixitman's Avatar
    Join Date
    Aug 2013
    Posts
    194
    Character
    Fixitana Fortanceste
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    If you want to be competitive, list smaller stacks and simply update your listings as items sell. All this new system does is make the seller actually do a little work in order to turn a profit. This is how every MMO I've played did things, and there was never a complaint. FF14 1.0 was a broken game, and the option to list a full stack and allow it to be pieced out is a broken idea. If that broken system was never there, there wouldn't be any complaints now.

    I really don't want to offend, but.... the old 1.0 way is just lazy. I don't mind having to actually maintain my sales, so I'm perfectly happy with the way it is.
    (6)

  5. #15
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Twiddle View Post
    See here's the ting if we do get the option of selling as stack and selling a stack in a manner of buyer picks and pulls like in 1.0. The yes i will sell both ways, the catch will be still that i will be selling unbroken stacks at 300 per 1. But for the pick and pull it will be at 500 per 1, a stack sells fast, while 1 by 1 i may be selling for the next week.
    And I would be totally ok with that, how you sell your items is up to you, but the option for both scenarios like in 1.0 would be welcome.
    (6)

  6. #16
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    It makes it a lot hard for RMT to take over the markets for items that become valuable.

    That's probably the number 1 reason they did this. The little Janes that need items have a lot more purchasing power but need smaller stacks. There are few people who truly need 99 of anything that wouldn't just go out and farm what they needed instead of spending gil. This system is a huge blow to RMT.

    It also prevents people from stockpiling things and then flooding the market with them, driving down prices. And it keeps undercutters from annoying the living daylights out of everyone.

    This system is very very stable.
    (7)

  7. #17
    Player
    -Aleth-'s Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Aleth Redwind
    World
    Goblin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Twiddle View Post
    ... i will sell both ways, the catch will be still that i will be selling unbroken stacks at 300 per 1. But for the pick and pull it will be at 500 per 1, a stack sells fast, while 1 by 1 i may be selling for the next week.
    Charging more for the picked-at stacks won't make them sell faster though. It seems like your solution to the fire is to add gasoline!

    Quote Originally Posted by fixitman View Post
    I really don't want to offend, but.... the old 1.0 way is just lazy. I don't mind having to actually maintain my sales, so I'm perfectly happy with the way it is.

    "Lazy" isn't the word. "Intuitive" is...
    (2)

  8. #18
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by HiirNoivl View Post
    It makes it a lot hard for RMT to take over the markets for items that become valuable.

    That's probably the number 1 reason they did this. The little Janes that need items have a lot more purchasing power but need smaller stacks. There are few people who truly need 99 of anything that wouldn't just go out and farm what they needed instead of spending gil. This system is a huge blow to RMT.

    It also prevents people from stockpiling things and then flooding the market with them, driving down prices. And it keeps undercutters from annoying the living daylights out of everyone.

    This system is very very stable.
    You bring up some valid points as usual.

    Suggestion 1

    Would it not make more sense to only sell items per 1 or stacks of 12 like in FFXI then ?, it would make it both more competitive and stable.

    Forcing smaller stacks would also mean you could fit less items in your retainer sales interface stopping people from flooding the market.

    Suggestion 2

    How about giving sellers better functionality to sell stacks of items, for example a drop down box to quickly set stacks ranging from 1,10,20,40,99, I am all for compromise.
    (7)
    Last edited by Jinko; 08-23-2013 at 12:21 AM.

  9. #19
    Player HiirNoivl's Avatar
    Join Date
    Mar 2011
    Posts
    3,642
    Character
    Hiir Noivl
    World
    Mateus
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jinko View Post
    You bring up some valid points as usual.

    Suggestion 1

    Would it not make more sense to only sell items per 1 or stacks of 12 like in FFXI then ?, it would make it both more competitive and stable.

    Forcing smaller stacks would also mean you could fit less items in your retainer sales interface stopping people from flooding the market.

    Suggestion 2

    How about giving sellers better functionality to sell stacks of items, for example a drop down box to quickly set stacks ranging from 1,10,20,40,99, I am all for compromise.
    As the seller you are free to create stacks of as many as you want. That makes it easier for someone who has an odd number of something such as 21, to sell 1 stack of 21 instead of 1 stack of 20 and then 1 single item.
    (6)

  10. #20
    Player
    fixitman's Avatar
    Join Date
    Aug 2013
    Posts
    194
    Character
    Fixitana Fortanceste
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Jinko View Post
    You bring up some valid points as usual.

    Suggestion 1

    Would it not make more sense to only sell items per 1 or stacks of 12 like in FFXI then ?, it would make it both more competitive and stable.

    Forcing smaller stacks would also mean you could fit less items in your retainer sales interface stopping people from flooding the market.

    Suggestion 2

    How about giving sellers better functionality to sell stacks of items, for example a drop down box to quickly set stacks ranging from 1,10,20,40,99, I am all for compromise.
    I love these ideas. They are intuitive, without being totally lazy. We would still have to consider the market demand for specific stack sizes, without having to manually split stacks

    Quote Originally Posted by -Aleth- View Post
    <snip>
    "Lazy" isn't the word. "Intuitive" is...
    Nah, the old 1.0 way is lazy and easy for RMTs to exploit.
    (2)
    Last edited by fixitman; 08-23-2013 at 01:39 AM. Reason: typo

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