They kept to their normal schedule...America is not the center ofcthe world. And NFTs have not even been in xiv or most/any or there games far as ik. Not sure that point holds here
Stay tuned next year, when folks are elated by the weekly reset falling on the 4th of July. :rolleyes: ...then 4 years of silence.
I don't think they are talking about storage. Its more likely a memory issue. And that is NOT cheap lol.
Plus, it could also be an engine limitation with memory. We don't know. But "running out of data space" doesn't mean hard drives necessarily. To me that means they don't have the ability to load all of that into memory for every character. But thats just me.
Mainoholic me when I only get glam for my RDM main AND I'm also very picky so I'm still around 190 after 3 years of playing:
https://media.discordapp.net/attachm...39072/meme.png
All jobs and I immediately get to taking a closer look when I cross 300. I'll keep doing that after the change. :p
I imagine they didn't have the workforce knowledge to accomplish the task, and I don't mean that as an insult.. just that you can obviously see functioning examples of systems that are akin to this from companies much smaller than FFXIV. Yet most of those companies are backed by people who massive storage and network knowledge, and perhaps FFXIV's team didn't have enough experience with that type of stuff.
You have it with the mog station account bound as well.
I feel it's likely they made do with what they had at the time (when making the core guts, I imagine their experience is increased a lot). Perhaps now if they started again they might be able to with the knowledge they've hopefully fostered but not lost (that'd be unfortunate). LONG ago they mentioned they programmed more statically as it was a concern to use memory really efficiently, like to me it sounded like when you're first learning C/++ and you get "we used static arrays instead of strings/dynamic mem".
I strongly hope they can fix this issue in FFXIV, or alternatively are working on their next MMO (not to be released now, just working on it so that it doesn't get rush released and comes out unbaked).
No, don't misunderstand, I do not really mind what Yoshida is saying. I was just replying to the Floortank (before anything, its their actual gamer name) that this is how companies work. And regardless if you "feel" that this is just a "freeform" event or not, it is by an employee, under the logo of the company... so it is going to be considered as official PR to the company.
When you join a company even if you are a little nobody, you will need to sign an agreement that you will not belittle the company publicly. You may feel that because it is "gaming" it works different but I can 100% assure you that leadership wants to gain sales and profit and anything that will be in the way of this will be harshly treated.
So again, I have nothing against Yoshi P, I am just saying what the guy was saying was very unrealistic in 2022 with the internet and social media.
I'd still rather have more glamour plates. 20 is a nice improvement over the 15 we had before, but still not even close to being enough. They obviously realize this, and they seem to be making upgrades where they can with the resources they have because they genuinely seem to care about what players want...and that's worth supporting given how every other major gaming company has been treating their customers the last several years.
I agree, Yoshi P should start destroying FF 14 entirely by listening to all feedback.
- Destroying the identity of all jobs to fix two 2% gap between efficency of different jobs. Ah already did that.
- Making most jobs brain dead so people would play them, because lets be fair, there is a reason Summoner was the less liked job and Red Mage was the most loved in ShB. Ah, already did that.
- Making modern days, bikini and so on to make FF look like free to play korean mmo. Ah already did that.
Now the community wants the WoW glam system to make it look even more like free to play game, why not. Lets just remove entirely the crafting leatherwork, blacksmith and tailing jobs from the game.
Do people really use that many glamours? I see like 5 i would want to use.
That's the thing. Remember when they unveiled the Hrothgar hairstyles and people didn't like that they were laughing while showing us Karen Hrothgar or 2Peanut?
You don't need to mean anything with malice for people to still perceive it as something you just shouldn't say. That's why PR and such departments exist. So you don't say something insensitive and untoward, even if all you want is to make fun of the situation. Because as Lyth says...
Yeah. We will. And they know we will.
PR and revisions, as well as care with what you say overall, are important for a reason. Because one thing is just a mild joke that everyone can agree with. Another thing is a joke that not many people will laugh at. And another is taking a jab at the community that can be taken as being passive-aggressive.
And also history is a bit required to put some statements into perspective here. And given he's already had a strike before with the Hrothgar hairstyles, some people aren't in for a joking mood. At least not jokes like those. You don't have to agree with anyone's humour, you just need to respect it.
...though, wasn't there this one time in early Stormblood where Yoshida said the lines about "Ok, here, have this Red Mage minion, stop bothering me about Blue Mage" when people shouted at Yoshida for wanting Blue Mage implemented after he said no?
Again: perspective.
Ahh, opinions are like...I hope you know the saying :)
See, here's the thing, those are all opinions you're trying to masquerade as "facts." I can have opinions, too. And mine are the polar opposite. I love the balance between the jobs, and there are certain ones I still prefer over others because there are still differences in the details, nor are they "brain dead" by any stretch of a reasonable imagination.
The upside is I do have actual facts to support my opinions. Namely the steadily increasing average playerbase with each passing expansion, which includes EW as the top so far. Want to destroy something? Listen to the rabid vocal minority and fix what isn't broken. The playerbase far and away loves EW and its design. Keep going with it and ignore the trolls.
I'm part of a vocal minority that wants them to fix something that is broken. And it's considered broken by the people who play it.
I wouldn't say I'm trolling, I'm just saying "SE made this content for us, the people playing it aren't happy, but they're still not doing anything about it because apprently only THEY get to decide how peoples' enjoyments of something is meant to go".
So imagine the guys wanting stuff that isn't broken to get fixed.
Also can we stop pretending like "a growing number of players" is a sign there's quality? It's a novelty game, and most new players won't be looking at most of the flaws older players do. Not to mention, at least in the Hrothgar topic, new players HAVE come out to express their frustrations.
Jesus dude, first of all, you need to calm down. "Burn in hell"? Have you taken your daily church mass?
Secondly, I'm not pretending the world revolves around my tastes. NONE of what I said was about tastes.
I'm just pointing out that there's a portion of the playerbase that is playing something broken, has complained about it, and is constantly being thrown aside.
Not the people who complain when stuff isn't broken, it's people complaining about stuff that IS.
...maybe before consigning people to hell you should read what people say? You'll look far less like you're this close to setting an orphanage on fire.
https://cdn.discordapp.com/attachmen...ation_2022.gif
Just.
Chill, pray to jesus, seek some salvation or whatever because sis, you need it.
Yeah...Blizzard and WoW broke records with their WoD, BfA and Shadowlands expansions. It ended up ruining their reputation more each time, which broke some other records that they are probably not too proud of. lol So yeah, sales do not always indicate how good (or bad) a game is.
It's not an absolute guarantee, but it's still a metric. I'm not exactly sure what's the point you're trying to make here?
It's like saying "Education doesn't guarantee good job and good life", you can even cite some examples like Bill Gate or Einstein as school drop out ... but again, what exactly the point to make there? That education isn't important and should just be ignored?
Sure, it's not a guarantee, but a game with a good sale still has a much better indicator and align with a "good" game than a one with poor sale. Just like you can be an A students and still end up broke, but in general those who received good education will have a better chance at having a good life.
Or we can stop pretending the world revolving around us and our own taste, and anything that goes contrary to it is of inferior qualities.
I have been enjoying FF14 for the last 8 years, and I hope that will continue. But I don't hold SE under any obligation to please "me", rather the moment they start producing something I don't like, I just call it quit and move on to other things. What important to a MMO is to make thing that the most people can enjoy, I'm not narcissist enough to think I will always be part of that group.
The day I depart FF14 I will wish all those remain and would come in the future to continue enjoying their time, not with bitter resentment that the game should burn in hell because it's no longer cater to my taste.
Except I wasn't talking sales. I'm talking metrics of active players. Both the peaks and the typical mid-expansion troughs have steadily risen with each xpac, and EW has continued that trend. We have significantly more ACTIVE PLAYERS now than we did during the HW days, which is considered a top xpac. Please stop cherry picking bad metrics because you can't admit your opinion is far and away the minority.
Hard to pray to him when I'm not even a Christian or Catholic.
May want to take up your own advise pal. That was just a fairly typical English expression and it wasn't even directed at anyone (I said that is something I would not do). The only thing that overblown here is your reaction to it. Not gonna lie, that was an entertaining reaction though. I've been living in the US for 20 years, have seen that phrased used many times than I can count and use it once a while myself, I have never seen anyone had such an off color reaction to it. So thanks for the laugh at least :D
You're trying too hard to make other look bad my dude.
Wow, all of this over a joke comment. Ok.
Since there are a couple of conversations going on here:
RE: Player numbers increasing - Definitely is not the end-all be-all of performance metrics for a game with a sub, retention metrics are _closer_ but there is still subjective things that you need to take into account. With the consistent lack of listening to player feedback about gameplay, the game is literally one bad/mediocre story expansion away from a mass exodus. They're HEAVILY leaning on the great storytelling and people's engagement with the story/characters. This is going to be a VERY important expansion though because they're swapping over to a different story and if that isn't good, then the people that have been here for a while that don't enjoy the gameplay are going to wonder why they're still playing.
Current glam system is definitely bad design and this is a bandaid so, yes, people will complain it's not enough at some point. As has been said before, they need a glam system like the Guild Wars 2 wardrobe system, that would fix all of this and ultimately remove a ton of wasted inventory space.
I realize that it's naive to say it, but I feel somewhat better about them stating that they're going to be more open with the reasoning on why they have made changes to classes. Mainly because we can call out bullshit and have an actual critical conversation with them. It's hard to have a conversation with someone about an action without knowing why the action was made. If that information is freely given then we can certainly do a better job at calling them out with dumb stuff like "Kaiten was removed due to action bloat" by pointing out the fact that so many other abilities could be merged if they mean "button bloat" and that removing Kaiten removed 1 button press every ~1 minute because you're just using the same kenki on 4 Shintens instead of 5 Kaitens.....
Yeah, that happens when you joke at the expense of those with concerns.
Being "more open" is just them showing/telling us what they're going to do, it doesn't mean any feedback will be acknowledged or acted upon. Naive, indeed.
400 items is plenty of room to hold every single glam plate if each piece of each one is different. They're joking at hoarders not being able to realize that they're holding onto crap that they'll never use, not at people who are complaining that the game is unplayable because of some issue or disability.
Glad you read what I said. I can see why it wouldn't mean anything for you.Quote:
Being "more open" is just them showing/telling us what they're going to do, it doesn't mean any feedback will be acknowledged or acted upon. Naive, indeed.
The issue is, it has never been enough since the day it was implemented. It's always been a sub-par system due to it always being severely behind the amount of armor sets obtainable at the time of each band-aid fix (about to be the 3rd one).
The reason people compare it to other systems (WoW, GW, etc) is those systems were well established before FFXIV implemented theirs. The Devs say they like to take good ideas from other games and implement them in FFXIV but largely failed with this one. Whether it's engine limitations, technical debt limitations, spaghetti code, we don't know because they're simply not being honest with us.
If your claim is that anyone who doesn't regularly cycle gear and remake glams from the chest isn't engaging in "real fashion,"
Who pissed in your cereal? Stop being a petty gatekeeping prick.
Anyway, it's been said before but it bears repeating: this whole thread is based around making a mountain out of an anthill.
I'm as unhappy with the system as you are (maybe even unhappier), but let's take this in perspective. FFXIV 2.0 inherited a real mess from 1.0, and they tried to remake as much as they could. In retrospect, the glamour system didn't receive as much attention as it should have. Given how broken everything else was, though, it's no surpise that implementing a proper glamour system fell by the wayside. As for SE not being honest with us, I disagree. Not communicating the inner workings of your code is not dishonest; it's smart. Want your system to get hacked? Let everyone know how it works so that they can find ways to exploit it. We can make educated guesses as to the challenges simply by observing how it's implemented and comparing it to better systems like WoW's. For example, WoW's transmog system doesn't support dyes, so it's going to require exponentially less memory to track. They've been pretty up front about the fact that memory is the limitation here. That's why their band-aid fix was simply to double everyone's storage. Hardware storage finally got cheap enough to make that viable.
I don't know for sure, but I strongly suspect that the alternative is to strip your stored items of their dyes as well as their materia so that they can reduce the amount of combinations they have to track in your chest. Can you imagine reapplying dyes every time you want to switch glamours? It would get really expensive really fast. Another option is to make dyes a one-and-done thing where you acquire a dye, use it, and then permanently gain the ability to apply that dye, so you have a glamour chest and a dye chest. Even so, reapplying dye to your gear would remain super tedious. I had a really good manager once who put it really well: "All software sucks. Your job, as an engineer, is to minimize your customer's exposure to the suckage." In other words, there are always trade-offs to be made, and the current system reflects the level of compromise that they deemed acceptable.
You may not like it, and you may disagree, but be careful what you ask for. While I prefer the way WoW's transmog system works, I also have to note that WoW doesn't allow you to dye gear, let alone keep it on a transmog. I haven't played GW or GW2 in a while, but I'm pretty sure I played it after FFXIV 2.0 was out, and I don't even recall them having anything like a glamour system in their game at that time.
Having played GW2 recently their glamour system works similar to wow in that when you acquire that glamour, you unlock it permanently in the glamour system for them and don't need to keep the item to use that look. As for dyes you have default dyes in GW2's system and can get other dye colors from playing the game or from their real money system. You can dye different parts of a piece of gear different colors to add more color customization than FF14 offers. Basically it is the best glamour system out there, that I have interacted with at least.
I really hate how the old code is the tired excuse used 9 years after ARR relaunched and they rebuilt the game after 1.0s failure. I am pretty sure they have gotten rid of a lot of the jank in 1.0 and found their own new jank with the 2.0 coding and just don't want/have the funding to fix it. I am not asking for them to overnight fix everything, just start taking steps to tackle underlying issues instead of just taking the easy way and band-aiding every couple years and still have the same problem.
There's people that will always complain no matter what they do.
They also cleared a lot of the scripts in Stormblood. It was even a big deal that "they reduced spaghetti code by this much!"
So even if they did inherit a mess, which they still did all things considered... it's honestly not that bad. There are a lot of things you're going to have to do some really nasty workarounds just to get things to work. Off the top of my head, there can easily be engine-specific redundancies that will interfere with how your code is meant to work. So if you pull on one end, something will get dragged along due to how stuff is structured. But so far they've found a workaround for the stuff they could.
*sigh* you know... at one point I'd tell this to people, because you're right and some languages even have entire idioms dedicated to that sentiment (like how you can't "please both Greeks and Trojans")...
But one thing that sentiment does neglect to mention is how you can at least make something to please someone. And hopefuly not to ignore when a large collective says it's not right. And there's for sure stuff in this game that the majority agrees isn't right and they refuse to acknowledge it.
You can't please everyone, someone will always complain. But you can make sure that those who complain aren't that numerous.
I'm afraid I'll be labeled as a "White Knight for SE" and it's why I rarely like to post seriously on the forums, but I'll give a reasonable conversation a chance.
I'm sure they're trying to please their players. I believe that the majority of players have enjoyed the changes done from expansion to expansion, and I think it's disingenuous to believe the contrary. I also think Yoshi was probably joking when he said what OP posted, and though intention is very hard to understand through just text, OP's title seems a bit pompous and a bit too dramatic.
Are there things I believe that can be improved? Of course! As a Viera, hats are the first thing that come to mind as I write this. Having the Legacy camera not auto-adjust is a big one for my brother in law, and I agree with him. It's such a basic feature! Can it be frustrating? Yes, but we shouldn't take for granted how communicative the team is compared to other devs. I can only think of Bungie (With their TWABs) being this talkative to their players besides than Yoshi and team.
I dunno... I don't know if I made much sense.
He's right. You will.Quote:
Y "But I know you guys... you guys will complain in 3 months "this is not enouuugh""
The devs not giving people what they specifically want also doesn't mean that they're ignoring things.
People need to stop acting like they talk on behalf of anyone other than themselves.
People on this forum act like they're like some great spokesperson on behalf of '' the community '' and like their views and what they want is just a given that everyone agrees with.
Like the devs add Criterion Savage dungeons SPECIFICALLY because people in the West asked for it, and then you get people on this forum throwing a tantrum about how there's nothing being added in 6.2 because they aren't interested in any of the content ( without even saying what they actually want, they just '' want things '' but '' not that '' ).
So many of these threads including this one and the recent '' waaah I don't like Yoshi-P '' are like actual toddler behaviour, people are desperately grasping at straws just so that they can find an excuse to go on a rant about how bad everything is and how evil the devs supposedly are.
It's difficult for me to fathom how people can behave the way that they do and then unironically not understand why we don't get more dev interactions on the forum or why the devs just don't want anything to do with the forum most of the time.
The same people complaining that they '' don't listen '' are also the same people who are the reason why this is the case.
And just because people don't get exactly what they want this exact moment doesn't mean they're not listening, again it's toddler behaviour.
It's like you're dealing with actual children who wants Pizza for dinner but we're having Hamburgers, and even if everyone else in the family is happy about it '' NOOOOOO WAAAAH I WAWANT PIWZZAAAA I HAET U MOM AND DAD ''.