Originally Posted by
Grann-Goro
Yup, I agree with you about this ! ^_^
As long as each player is limited to one phoenix down in his bag and/or has a cast time, I don't think it would be overpowered.
In my opinion, there is a quite big flaw in FFXIV boss-design from the very beginning : the fact that only healers can rez (almost) combined with one-shot mecanics everywhere.
Because of this, we can regularly see two opposite scenarios, but none of them is good :
Case number 1 : if the healer dies, the team dies.
Like I said before, the scenario is very frustrating for DPS and tanks if the healer dies on a one-shot mecanic, because they have to accept the fight must start over, even if they did nothing wrong. They just couldn't do nothing to save their healer and they can't rez him/her either.
Case number 2 : the team can survive without the healer (that's what we see now when the tank is a paladin or a warrior).
This time, it's very frustrating for the healer, because he/she loses his/her role, and in addition to this he/she must accept to purely stop playing and miss the fight entirely if he/she ever dies on a one-shot mecanic. The team will just continue the fight whitout him/her (because they can !), plus they can't rez him/her.