Originally Posted by
BunYulia
So umh, i've started playing a month ago, main healer at the moment and i always use rescue if i see the tank not pulling enough even if they are barely taking any damage. here are my reasons
1) i don't think it's toxic, we are a team, i'm telling you there are more mobs to grab if i'm doing it, trust me! (example: the great gubal library dungeon just before the final boss, some tanks don't pull under the stairs but they stop before, that's where i rescue...)
2) faster dungeon, let's use the team Aoe damage!
3) i've never played tank but getting enemy aggro doesn't seem really hard so i don't think it's a problem?
i always say i prefer big pulls at the start of dungeon, i don't really think it's up to the tank because it's all about how fast the dps can kill the adds while the healer keeps the tank up.
also rescue is such a cool skill to save people first timing boss mechanics in dungeons or raids