that's called retaliation and as a company present in the US that's illegal and can easily transform into a lawsuit and we know what a lawyers wet dream is , sue a big company
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It's not though. Read the ToS you said you agreed to.
Chargebacks incur a cost to the vendor.
They're a valid way to recoup money that shouldn't have been charged to your account but they're also commonly used for fraud.
SE isn't the only game company that will ban your account if you hit them with a chargeback.
Chargebacks are a last resort option when all other avenues have been exhausted. There is a lot of work on the bank and vendors side to process them.
Refunds and Chargebacks are handled very differently.
If you want a refund, fine. Ask for a refund.Quote:
Unlike refunds, chargebacks come with additional fees for the merchant and increase a merchant's chargeback ratio. If a merchant's chargeback ratio exceeds certain thresholds, often around 1%, it can result in serious consequences, including fines, higher fees, higher reserve requirements, or even the termination of a merchant's account. A voluntary refund, however, is strictly a matter between the merchant and the customer.
You can even refund Endwalker through Steam or the SE store, provided you haven't unlocked the Access Code. And if you've unlocked the Access Code, Then surely you're clever enough to have applied that code to your account, providing the access the OP so clearly craves.
But companies hate chargebacks with a passion and crack down hard on you if you use do it. Account termination or bans is fairly common practice.
Funnily enough, they are on Steam. Why are they asking for a refund, when they can refund it easily, since games not officially launched yet? Sure, you can't refund the base game, but you've always been able to refund the DLC.
So... basically it's just a drama thread.
As long as game subscription time is not used then you are correct. If your still charged and not able to play that is a whole different beast.
I can't believe all the defenders of this product. I have to assume these are fake. That or too many people who don't work and just stay logged in all day.
You basically got it since early access was 4 days early and they gave 7 days free game time
Let's be honest. They provide incentives for preordering, so you can beta test the servers. IE; like all other "AAA" companies.
Sure kiddo, you feel like the adult in the room now? Since you got all that mmo launch experience?
My point was, the congestion would start when 6.0 dropped, no matter if it was "early access" or "normal release".
We just had a weekend to play the expansion instead of it dropping on a weekday. They've done it this way since heavensward.
Really? Like, no servers have crashed. The game is fairly bug free. The only real issue is capacity and the login server. That's it. I'd hardly call that the most botched game launch in recent histroy. Fallout 76, New World killing GPUs, etc, etc.
Your "question" was based that you thought we were all mind readers?
Your journey begins here - https://na.finalfantasyxiv.com/lodestone/help/
Is that what I said? No. Queues are fine. Waiting 2 hours to get kicked and put back in the line, is not. Yeah, silly me. I shouldn't expect a multi billion dollar company to be at least somewhat prepared. Then again, this is SE, afterall. Notorious for being corporate jackaloons.
I believe this comes under "problems during early access", and as I said above that's a you problem. It should be fine for official release though so you have the option for waiting and you get a 7 day refund on your subscription for the problems you faced during early access so *shrugs*
No... It's 5000 per server normally, they upped it to 6500 per server. The 17000 is the number of people that the LOGIN server for a single data center can support attempting to LOG IN to the game at one time. The total number of players for the NA data centers is 40000 per data center normally and currently it's been upped to 52000. (8 servers in each NA data center.)
The crazy thing is this: If you manage to get logged in, everything is great. The servers have been incredibly stable. This is a FAR cry from how they were on stormblood launch. The only issue is the queue system. Its inability to save a spot in line throughout 2k+ queues is causing the grief. It's understandable to sit in a queue for an hour or 2 waiting when 17000 people are trying to log in at once. It's understandable to occasionally disconnect during that process. It's not understandable that they haven't implemented a real fix for the problem of losing your place after a few hours of waiting due to the various reasons. They can implement a semi-permanent token system created upon a login attempt that will save a player's place in queue until a successful login even has occurred.
I don't know why anyone finds it acceptable. So apparently other games have failed at launch therefore since they suck, sq en can suck and nobody is allowed to complain about "the precious ". Listen, I'm not a gamer, I'm a regular a$$ every day normal mfer. However, I bought a game, I then bought time from them to play it, and guess what... can't do that. Now I have children who dont work so they can log on at 6am and play 24hrs a day telling me, my opinion is not valid because another game launched sometime before somewhere and sucked at it too... sure....
You're perfectly allowed that viewpoint. My problem with Velnora's post was bemoaning early access being a beta test period and I was saying there's no consequences for not getting those incentives to play during beta test.
Look I'll be playing Lost Ark when it releases and it has an early access period for people who buy a gold package. Generally because time is valuable in that game, you do get an advantage for going fast and therefore you are paying for an advantage when buying that package ... kinda. Other games do the same, games where you have an advantage reaching endgame early and therefore you are incentivised to get on as early as possible.
FFXIV isn't one of those games so to complain about a beta test period which is really 100% optional is not one of the most pressing issues the game has imo.