Quote Originally Posted by Valkrist View Post
I think you just answered your own question. The other "rolls" have a minimum of three other options, like you said. What other roles do WHMs have aside from being nothing but a healer? You certainly don't look at a WHM for debuffs, nukes or to melee. The only time one of those other rolls gets filled slightly is if you have a WHM that understands to Banish III undead to drop their special defense by 75% for up to 45 seconds.
You missed my point. I said every roll has at least 3 options. I did not say that every 3 has 3 rolls. Melee dd include 17~ jobs. Buffing includes brd, cor, sch, rdm, whm. Nuking has rdm, blm, sch, blu. Ranged dd has rng, cor, sam (yeah, i know that's a stretch, but the option is there). Crowd control has blm, brd, rdm, blu, etc. Enfeebling has rdm, brd, blu, blm, whm.

Then there's healing. That has whm, and blu. And if you asked a blu to heal, they'd laugh, think you're crazy, and disband.

Why is this?

Using Afflatus Solace and Sacrifice, proceeded by Afflatus Misery to Esuna is not a game breaking set of tools though. Using Esuna means one of two things. One, the WHM needs to be at melee range to get the status ailments to be cured. Two, used Sacrifice to steal the status ailment and is planning on running into melee to cast Esuna.
I love how you ignored the real benefit of solace.