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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    52
    RDM is............THE........... enfeebler

    WHM is...........THE............healer

    Enfeebling a monster reduces the damage it does to your tank

    Healing your tank makes the tank...live


    Sounds good!

    Abyssea[

    However, many strong NMs are immune to a few enfeebs, making rdm a lot less useful suddenly.... then those rdm can also not heal through the damage the NM does since it cannot be enfeeb'd easily/at all by many spells

    Whm can heal through the damage the NM does to the tank with ease without the monster even needing to be enfeeb'd
    ]

    Enfeebling in many places can fail easily, and be useless.
    Healing other than for zombie status, does not fail......

    Thanks to this trend, tanks mass up on HP atmas in abyssea on stronger mobs, and have an artillery of whms to bomb their tank with heals. While the rdm can't enfeeb the insanely powerful monster, and pulls threat like crazy when spamming cure IV...

    This isn't balanced :\

    Root of the problem- Enfeebling fails, healing really doesn't. Making whm king(or queen) as a support in abyssea. Rdm either needs cure V, or to be able to enfeeb monsters so its actually worth coming rdm instead of bombing 1.4k+ cures as whm.
    (0)
    Last edited by Felren; 04-17-2011 at 03:17 AM.

  2. #2
    Player Aaralyn's Avatar
    Join Date
    Mar 2011
    Posts
    48
    RDM and WHM were unbalanced for years before. WHM wasn't wanted for merit parties. I don't think it will kill RDM to have WHM be preferred over it for abyssea. With the revamps to dyna and the new battlefields, people might not be living in abyssea any more. Outside abyssea WHM barely even needs Cure V, let alone Cure VI.
    (1)

  3. #3
    Player Carth's Avatar
    Join Date
    Apr 2011
    Location
    Bastok
    Posts
    151
    Character
    Carth
    World
    Fenrir
    Main Class
    RDM Lv 99
    So far in my experience in Abyssea it's mostly a toss-up. Usually a RDM's niche is healing, but when there are 2-3 WHMs things start getting hazy for what role you're considered for.

    So far I've been pulling, sleeping mobs, emergency curing, and the occasional nuking. I melee if there's absolutely nothing to do.

    Cure V and Raise II would be nice to have, and I expect Cure V before 99, but more as a novelty. I don't think we -need- it.
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Whm still trumps Rdm in Cure potency, efficiency on cures with Emp legs, Cureskin from solace/emp body, has better barspells with relic/blessed/emp body/beneficus, aoe stat ups, and esuna/sacrifice/misery. I don't see Cure V going to others suddenly obsoleting Whm being a main healer at all, it will just allow other jobs to get by. Especially if they just change it so for not Whm Cure V gives normal enmity.
    (0)

  5. #5
    Player Daniel's Avatar
    Join Date
    Mar 2011
    Posts
    95
    Character
    Danial
    World
    Odin
    Main Class
    NIN Lv 99
    wtb better heals on rdm than I have on my blm.
    (2)

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