Sorry if i think we should be able to cure a greater % of someone's hp after gaining 24 levels, and not less.
Sorry if i think we should be able to cure a greater % of someone's hp after gaining 24 levels, and not less.
Prove that RDM needs cure V.
my RDM cannot out heal my BLM, QED.
my BLU outheals my RDM, QED.
The current trend that's following the Cure V debate even though it has not been formally mentioned is that this is asking for RDM and SCH to be able to only use Cure V like a WHM can (in Abyssea.) Otherwise I can't comprehend why the difference of 300, 400, or even 500 HP gained from leveling would ever make to why is there the need to be casting such high numbers.
Only in Abyssea is Cure V or VI used as the new standard, but only against NMs. Everything else you're methodically topping players off with Cure III and the occasional Cure IV. If there is ever the need to be casting Cure V concurrently outside of NMs that are inside or outside of Abyssea, then you're really looking at either an incompetence healer, or a lazy one (which is more or less the same as the aforementioned.) Cure III has always been the one and only Cure that any healer should be relying on for 95% of their total healing, unless you're dealing with NMs. Even then, Cure V isn't even used for that remainder 5%.
This is exactly why SE has allowed so many jobs to suddenly gain access to Cure Potency gear with the raise in level caps. Every job that can use the Surya Staff, as well as other gear like the Sepentes set, will continuously gain more potency to make that "percentage loss" not as significant.
I can't help but think that WHM deserves to be able to get Cure VII with this statement. After all, WHM's ability to cure a percentage of a player's HP is steadily declining as well.
Last edited by Valkrist; 03-10-2011 at 09:41 AM.
I agree actually. Cure 6 should be buffed. I wouldn't be opposed to a cure7 that could heal over 3k either.I can't help but think that WHM deserves to be able to heal even more with this statement. After all, WHM's ability to cure a percentage of a player's HP is steadily declining as well.
Sorry, I was editing my post a tiny bit after proof reading it again. So the quote isn't the same as what was you were replying to.
It's true that Cure VI is underwhelming, but that's besides the point of this debate.
The obvious solution here is to give Whm an A in enfeebling, Slow II, Para II, etc....
Trolling aside, RDM is just now realizing their limits, where there were none before. The reason this thread exists is because "We need a Whm" has come up more and more. Believe it or not, that's a good thing. For YEARS Rdm has been doing what Whm has and then some. Show me a WHM that can solo Suzaku, or any other HNM at 75.
There's no legitimate reason for Rdm to have Cure V or higher at this time, given the level of versatility the job already possesses. Why aren't you guys asking for Tier V nukes? Or Ancient Magic? Or Banish III/Holy?
You want Cure V to Eliminate the need for a Whm again, that's not job balance, that's job dominance. And we had that with Rdm for the last 8 years...
You have options. You're just choosing not to use them.
Option A: use a job that CAN cure, cure faster, (arguably more frequently) that can also Enfeeble(Cripple really), Nuke, etc lowering the need for more cures/larger cures.
or:
Option B: use a job that can cure for greater amounts, but does not possess any real ability to impede the mob in any meaningful way or do damage to the mob either.
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