Ingoring the stoneskin is just as wrong as assuming 100% of it is used. It may or may not be used. You need to consider a number of things to get an idea of just how useful it is:
1) is the person being cured subbing nin, or using seigan? obviously if they are, it will be much less useful.
2) if /nin, does the mob use frequent aoes?
3) if /nin, are they actually using utsu1, or just utsu2?
4) how often and for how long does the person usually have hate? Obviously ss does nothing if they don't have hate.
5) does the person have native stoneskin access, and will they just overwrite it with a new one as soon as they can?
etc.
It's difficult to get an accurate idea of just how much of it is used, but that doesn't mean you can just ignore it entirely.
If i were to guess, i'd say for a /nin dd, probably around 20-40% of the total effect is actually used. Otherwise without /nin it's probably more like 70-90%. Again, it obviously depends on the situation, hence the large ranges.
Well of course. Why wouldn't you?If you're going to factor in Afflatus Solace, then you have to factor in the Phalanx that RDM can give to the tank.
It's not easy to determine which job is objectively better (well, right now it is, but if rdm were to get cure5, then it wouldn't be so obvious, and then it would), and there are numerous variables that need to be accounted for. You can't ignore anything.
The long run isn't always as important as the short term. Frequently phalanx amounts to little more than mp savings, which of course are meaningless. Phalanx will very, very rarely save someone from dying. Not to mention overhealing is done incredibly often, lowering any advantage. It definitely is very useful outside abyssea, where mp may be a concern, but inside, it adds extremely little, and definitely does not even come close to making up for a lack of cure5.In the long run, Phalanx reduces a lot of HP that needs to be cured, potentially making up for the lack of a Cure V.
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