I would be in favor of adding jump if you used it twice in a row then your character would get insta-banned.
Jumping in-town would be insta-ban.
There could be an area where players could use unlimited jump. It could be called McEorzea Playplace.
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I would be in favor of adding jump if you used it twice in a row then your character would get insta-banned.
Jumping in-town would be insta-ban.
There could be an area where players could use unlimited jump. It could be called McEorzea Playplace.
This was exactly what SE intended to do. Not sure if you saw that thread.
Indeed, he's just really bent on thinking everyone is against it simply if they've played XI before or not adamantly pushing for it.
Anyone that actually knows me knows I love the hell out of FFXIII and wish they would have did to it what they did with VII, flesh it out in prequels and sequels (just not as MUCH as they did, but we're kind of thrown into a world which alone could spawn a prequel, for example a year or two prior to the events of XIII, or even back before Vanille and Fang were crystalized.)
Actually I'm not against jump, never have been. Simply because I play FFXI you assumed I was.
Why is it that whenever a new idea is posted on these forums people always start saying things like:
Do you guys really want the already incredibly low population to become even lower? I was under the assumption that people here wanted the game to succeed? Isn't that why people are still playing and imputing new ideas?Quote:
This game doesn't need X. Go play another MMO if you miss it so much.
That's why i call these people selfish. They don't care for the game's success but only for their own ambition. This is an example not saying it is only the FFXI fanboys, but some of these FFXI fanboys would rather see this game turned into what will please them and remind them of XI even if it means lowering any chances of it being successful or reaching SE's goals of making it mainstream and appeal to million of players around the world.
Well gee, if you would shut up about being so sensitive about your FFXI status, maybe I would be able to see that we actually agree. You argue with the jump community because you want to make a certain point. That point is that jump should be implemented correctly. WE ARE SAYING THE SAME THING. So stop going against every little thing I say, cuz it goes both ways Jennestia Senior Moderator of FFXIVCore.com. Moderate yourself.
yeah i knew that FFXIV and WoW were more action then traditional rpgs, but i could tell from your proposal that you were taking about more action than is already implemented. the the terra online video reminded me of monster hunter, which i agree would add more in terms of battle mechanics. i wouldnt be against that, but i feel like jumping onto a monster would be alittle much. they do also plan on making more strategic boss battle by requiring that you attack specific parts of monsters also.
i was not able to see the second video, it seems its not available in the country im in o.O so i cant comment on that.
but if it were knocking down the enemy as shown in the terra video that would be cool, add alittle more strategy to the fights.
Final Fantasy XIII-2 may not be an MMORPG, but its still a turn-based Final Fantasy game. Jump doesn't look stupid in FFXIII-2 because SE knows how to incorporate jump properly in their games.
Funny how the so-called biggest FF fans dont trust SE to implement jumping properly.
Yet whenever jump is brought up the first thing people do is attack FFXI players. (just read the OP.) So of course I'll argue a point, since most arguments/suggestions for jump degrades into attacking FFXI players as a whole.
Exactly, yet I get called a 'FFXI conservative" and my stance made for me instead of putting aside the fact I play their other MMORPG which automaically means I must be against it? (Yet I have an active sub for 3 of the biggest MMOs that utilize jump in even combat >.>)Quote:
That point is that jump should be implemented correctly. WE ARE SAYING THE SAME THING.
Leave the level 5 quest hub and your problems are solved. People don't jump around like bunnies in WoW. This is an exaggeration that is used all the time and it's simply false. Some people jump a lot, but I never see people jumping non-stop for more than 20 seconds or so. I can jump in real life. You not wanting to see me jump doesn't mean I should have my kneecaps broken.
People really need to get over this, "I don't want to see it, so it shouldn't be in the game," attitude.
As an FFXI player I find this post somewhat offensive and I'm sure that I'm not the only one.
I most certainly don't want FFXIV to be a clone of FFXI. In fact, when I first saw trailers for FFXIV I was very saddened because the races resemble each other so closely. I remember being disappointed and saying to my friends "I don't want to play an FFXI clone." Mind you, this was before there was much information on FFXIV. Clearly the two are not clones of each other and should never become as such.
However, please don't misunderstand. I often will make references to FFXI to prove a point. FFXI has given SE a lot of experience with MMO's that I think they should take a closer look at.
They should decide what worked for FFXI and see if they can apply a better concept of it for FFXIV. Which is what Yoshida is doing with other MMO's anyway.
Also, another thing we, FFXI players, do is point out some of the huge mistakes SE made with FFXI and how they fixed them, if they fixed them at all. We do this so that SE realizes these mistakes and doesn't repeat them with FFXIV.
That being said, please don't make blanket statements about FFXI players. I think it's more than a little unfair for you (and others) to say these things given the fact that FFXI players were among the first players in this game. Many of them are still here trying to do exactly what you're doing here, make FFXIV a great game in its own right.
The 2nd video didn't show knocking down but a Taru sized mage like character, running around the boss and shooting fireballs and spells from afar, while moving to avoid the boss' rolling attacks and fire breaths. That too could be compared to monster hunter, but just adding that sense of danger and trying to kite the boss and not just keeping your distance to avoid it's attacks but actually dodging these attacks looks really fun. I prefer just that simple touch to just standing there being hit on purpose and waiting for heals while i spam 1,2,3,4.
That type of gameplay was not possible 10 yrs ago with the engines we had and servers or the lower speed internet connection, but today the possibilities have increased by a lot and we should take advantage of it. These examples i gave don't do anything over the top but simple things like that make battling more fun.
Do you have any idea how annoying I can be with or without jump...
I can cast spells on you, I can dismount/mount chocobo 100 times a minute (lag notwithstanding), I can run in circles around you, stand inside your Roegdayn body and play hide and seeek, /dance naked in front of you, /laugh and /chuckle spam you...
I mean, dear, the list goes on.
You know what i'm wondering.. Jennestia say she plays WOW and other mmo that DO have jump... yet why does she if it's so annyoing, bunny like and abused so much? If i go on blizzard's forums now, will i see a thread from her begging to remove jump or does she actually have no problem with that feature in those games because they have no potential of becoming XI-2?
If no one cared what game they play, why do people of this community always blame the players of said 2002 game for holding it back?
Because I never said it annoyed me or "breaks my immersion" like some others feel? lol it looks silly seeing ironclad people jumping like they're naked and free, but that doesn't make or break a game for me.
One more thing i'd like to add. I played WOW for years and never came across anyone who had anything to say about jump. Never heard a single complaint from anyone. I mean if it was THAT bad then for sure some people would complain or request some form of fix/solution right? Yet i heard nothing since 2004.
Only when talking to FFXI veterans have i heard such complains and was very surprised and then they wonder why we target them. I'm wondering how many of those people actually did play WOW and which are just talking to talk.
I didn't say that, and you're flat out lying. I said I don't want to see HNMs as they were in XI. NOBODY is going to camp them after the newness wears off if you have to sit around between the 21-24 hour mark like XI, if that gear can be easily obtainable in an instance. It's common sense, and if you need proof, go look at XI.
Actually, I didn't. I said I did enjoy the social aspect of camping HNMs in XI. I said there won't be social aspects when 90% of the playerbase is doing the instance and you're the only shell going out into the world and waiting 3 hours to fight the same mob with the same drops.Quote:
Oh you gave all sorts of reasons why you don't like them. But then, people in this thread have given all kinds of reasons - some quite valid and precedented - for feeling jumping isn't necessary or desirable in FFXIV. You've had an answer for them every time, haven't you? In fact, I could just copy and paste some of your myriad responses to people in this thread, and it would apply just as well to the HNM topic.
Go ahead and copy and paste my previous responses. I flat out told you in the other thread you assume too much. YOU are the one who made it up in your mind that I didn't find HNMs enjoyable at all. YOU are the one that has made up much, of what I never said, in your own head. Go back and read my posts after I clarified my stance on the matter. Especially the part where I said I don't mind HNMs as world spawns as long as they do not have ridiculous windows that encourage botting. THAT is an aspect of the game that encourages hacking. Jumping is not. So even if I was a hypocrite and said HNMs shouldn't be in the game whatsoever, no world spawns, whatsoever, I would still have a point, because there is a valid reason as to why they damage the game in a much bigger way than someone just not wanting to look at someone else hopping. But I never claimed that, those are the words you decided to put in my mouth.
And I have no problem with that. I do not want HNMs that are required to camp because of better rewards, nor do I want HNMs that have 3hour long windows.Quote:
For example, here's another one of your own statements turned against you:
"Adding jump takes nothing away from you, whatsoever. It does add to the enjoyment of a lot of other people though."
As applied to the other thread:
"Adding rare HNMs/NMs as an option to obtain certain gear takes nothing away from you, whatsoever. It does add to the enjoyment of a lot of other people though."
I killed every monster in the game, besides AV, by the time ToAU came out. I camped kings regularly. Again, assumptions from you which are 100% wrong.Quote:
As long as you have the option to not hunt/camp the rare HNMs/NMs and have an alternative means of obtaining the item in question via an Instanced fight, then what does it matter to you that the option is there? It's not being forced on you. It's an option. So why are you so against it? Oh right... because Shipp doesn't like the idea of camping HNMs and can't fathom the idea that others actually would. I mean that is what you said in the other thread, with that appeal to incredulity you used as an actual argument.
No, it's not different in this case. You just simply assumed I meant something I didn't and went off on this whole personal tirade that should have never left your head. YOU are the one who assumed I said things for a certain reason. YOU are the one who said I don't like HNMs. YOU are the one who said I don't like camping HNMs, which I later clarified for you since you only want to jump to assumptions.Quote:
But of course, it's different in this case, isn't it, Shipp? Because you don't like the idea of HNMs/NMs, then it doesn't matter what others would enjoy, right? Because, it's all about you, isn't it.
YOU need to take a damn chill pill and stop assuming so much about a post. It's better to keep your mouth closed and be thought a fool than to open it and remove all doubt. You just did the latter in that thread, and this one.
Your misinformed assumptions != reality. Don't blame me because you read my posts completely different than what was actually written in them.Quote:
Shipp, there's no other way to describe it: You are a hypocrite.
If it doesn't break a game for you, and you proved it by actually playing games that are accused of abusing it, then why don't you just let it go? What are you even arguing about here? I'm in favor of jump so i'm giving my opinion. You on the other hand put a lot of effort into something you are neutral about, if either way doesn't bother you then you shouldn't even take part in the debate as which ever side wins you should be satisfied.
I'm against free jumping.
I'm for structured jumping.
I'm against free swimming.
I'm for level-designed swimming.
How can you attack people doing the same thing as you? Many of us who have made comments about XI players being too wrapped up in the past ALSO played and loved XI. It's the same thing as someone who likes anime calling a weeaboo a weeaboo. Just because you like anime does not make you a weeaboo. Pretending to be Japanese, being obsessed with the culture when you've only read about it, throwing "kawaii" out like a "baka" because you think it makes you sound cool... all of these things are defining traits of a weeaboo. People can have a genuine interest in Japanese culture and language and not be weeaboos. People who obsess about that culture when they generally only know it through video games and anime, but definitely have no 100% first-hand experience, are the weeaboos.
Most of us talking about XI players, are talking about the weeaboo counterparts. The ones who obsess over XI, thinking it was the perfect game and there were no aspects that should be changed at all. I loved XI, and I miss it pre-abyssea, and really pre-ToAU. However I left for a reason, and huge time sinks, a horrible economy, botting, and many other things were the cause of that. People complaining over a fully optional feature being added that is not hindering their own gameplay at all really have no valid argument besides, "Cuz I don't wanna."