Do people answer simple, direct questions around here?
Have you done any of the raids this tier in savage?
And now a followup question: Can you give me an example of a mechanic you can fail at and maintain or even increase dps while doing so? Particularly one where your rotation being "slightly better" with "much higher" (mind we're within 25 average iLv of each other in savage by necessity) gear yields enough added damage that the damage lost through failing a mechanic is nullified?
Mind, failing a mechanic in various savage fights can result in, but is not limited to: death (25% downgrade to ALL damage), double death (50% damage downgrade), damage down (My veraero/verthunders dropped to 1000 damage apiece when I got hit with this in v3s), vuln up (damage down on healers since they now have to focus your hp so you don't die, and if you do die, see death), getting damage down / vuln up on party members, and finally getting party members killed.
All of these mechanics that, failing them, reduce damage well past the point one person's godly dps can save the fight. So I'll return to my original point:
I'll add it's not even a false dichotomy. It's not even a dichotomy, that second person just doesn't exist because if you're not doing mechanics you HAVE no DPS.
