Quote Originally Posted by Korpg View Post
Naw, too lazy, post it here.

I'll post my gear and atma usage for different scenarios if you do.
Most of it is in my post on page 3, right before your complaint that I never reveal my secrets, which is why I sent you to the Summoner's forum to find it.

Best DD atma so far: RR, VV, SA. Why?
1) All 3 sources of damage benefit from physical atma, instead of just one. Damage is miles beyond that of a solid magic pact build. Not even the people in this thread were willing to believe the damage output of a staff that has only 4% less DOT rating than emp GK.
2) Spirit Taker and Myrkr provide more than enough MP for SMN. Minikin is a waste of an atma slot except to deal magic damage. I was getting 300-800 MP return with Spirit Taker on my OA4 staff.
3) Our best melee buff is on the avatar with the strongest physical BP.
4) Physical BPs do not drain pettp. That means a physical build is almost always accompanied by 507 AOE heals.
5) The rules for DD are well known. I'm just following those rules.

Some day I may replace VV with Apoc, but I need /WHM for all the other crazy stuff I do. There's enough downtime that +2 regain outweighs triple attack.