People said the same sh*t when drks was SE, BW, Krakken Clubbing AV into the grave, until that was nerfed. The moment this 2hr hit some resistance it was it will start to suck hard. Drk 2hrs are too short 30secs in not enough time for a high delay weapon like a scythe. You need 2-3 scythe swings just to get a ws, and how much time does that take??? Sam original 2hr (Meikyo Shisui) is better than this crap, you dont have to swing your great katana at all to get your ws's. Absorb tp spell do not stop mobs from doing wss, even when you use the regular old absorb-tp spell on fodder mobs they still use tp moves at low health. Sam's (meikyo Shisui) is better than this and its not even close
A Proposed Fix
Double the duration of drk's new 2hr, and remove the HP penalty for souleater.
Last edited by Cljader1; 08-17-2012 at 02:30 PM.
Neither. He is saying that it is pointless (and counter productive) to introduce a job ability that focuses on enmity when the enmity system needs work. If the devs are aware that the enmity cap needs to be addressed, then why add enmity based 2hr abilities for multiple jobs? They will be ignored by the player base and will end up being adjusted after the enmity system changes anyway.
This is obviously a large undertaking and I hope it is toward the top of the list of priorities. I think adding the element of enmity management/manipulation to the flow of battle would really spice up combat and give some jobs a new role to play. Obviously they don't want to make it so that DD's and BLM's can go crazy while the mob always stays locked on the Paladin, so they will have to tread carefully.
Wrong. This 2hr hasn't shown to get resisted. Also it drains all the mob's TP with a cap of 55ish so in a few hits the mob is TPless. Absorb TP only takes 50% of the mob's current TP and subject to magic resistances so thats why mobs can TP at low HP, it'll never take more than 50% of its current TP.People said the same sh*t when drks was SE, BW, Krakken Clubbing AV into the grave, until that was nerfed. The moment this 2hr hit some resistance it was it will start to suck hard. Drk 2hrs are too short 30secs in not enough time for a high delay weapon like a scythe. You need 2-3 scythe swings just to get a ws, and how much time does that take??? Sam original 2hr (Meikyo Shisui) is better than this crap, you dont have to swing your great katana at all to get your ws's. Absorb tp spell do not stop mobs from doing wss, even when you use the regular old absorb-tp spell on fodder mobs they still use tp moves at low health. Sam's (meikyo Shisui) is better than this and its not even close
Also if you're using Last Resort, have embrava and using a greatsword like you should(LOLSCYTHE) you're hitting a great deal in 30 seconds.
Last edited by Ophannus; 08-18-2012 at 12:59 AM.
Exactly. Basically if they release the new 2-hour for PLD now it will have little to no use. Even if they fix enmity, the ability will likely need adjusted to work properly, which will take even more time. Thats not to mention other jobs like THF which get enmity based 2-hours as well, making even more abilities just worthless. Releasing them now would be nice but some either need reworked to not rely on enmity or they are just adding abilities that will likely have next to no use for months until they do fix enmity, and fix the 2-hours afterwords.
I think you guys are largely confused.
There is no new-new 2 hour, those jobs didn't have their new 2 hours on the test server previously. Only a select few 2 hours are being added to the test server at a time.
All they're doing is adding those abilities you saw before for testing.
/人 ◕ ‿‿ ◕ 人\
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |