I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
I love back in 2006 when they said Mythics would be the casual-player's alternative to Relic weapons.
The amount of Alexandrite in circulation was never the issue, it is the amount required to get one, see:
30000 was ALWAYS too much to fit ^ that concept.
With what i see from medel plates floating around is this the real order of difficulty to obtain a 99 weapon?:
Easy > hard
Relic>emp> mythic
and 99 afterglow anything is just obnoxious. Why that is even in the game is beyond my comprehensions so much so that is harder to get that then a relic in 2003-2004. Making everything easier then throwing that in the mix is..... can't even find a word for that.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |