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  1. #1441
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Mirage View Post
    12% haste is terrible because you get 14% from full perle, and 18% with just that and a swift belt. Because of that alone, I would call a war with less than 18% terrible, 20-21% average, and 25% good.
    I'll assume you mean 26% good as 25% is below cap.
    (1)

  2. #1442
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    25% is the actual cap for equipment haste, 26% in gear is due to rounding since haste on a n/1024 value.
    (1)

  3. #1443
    Player
    Join Date
    Mar 2011
    Posts
    1,003
    Quote Originally Posted by Daniel_Hatcher View Post
    I'll assume you mean 26% good as 25% is below cap.
    The story I heard was that it actually depends on the gear. Different fraction values in actual back end math, but the same % listed on the front end. Someone who's more familiar with it could tell you more.
    (1)

  4. #1444
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Pretty much, even the spell haste isn't 15%, it's 14.6% iirc.
    (1)

  5. #1445
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Quote Originally Posted by Daniel_Hatcher View Post
    I'll assume you mean 26% good as 25% is below cap.
    What i mean is 25% and above. The cap is 25.6% or something.

    -edit-
    To reply to the posts that popped up while i wrote this post.
    The reason why people go for 26% is because then they're certain to be at the cap regardless of whatever fractions the gear pieces operate with. 25.8% is just as capped as 26.2% is.
    (0)

  6. #1446
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by cidbahamut View Post
    The story I heard was that it actually depends on the gear. Different fraction values in actual back end math, but the same % listed on the front end. Someone who's more familiar with it could tell you more.
    It does, it's why it just makes it easier to always go for 26% instead of hoping said gear is correctly labelled.
    (0)

  7. #1447
    Player TybudX's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Elementa
    World
    Fenrir
    Main Class
    WAR Lv 1
    The anti-melee side seems to think that we magically stop casting spells the moment we step up and swing.
    The melee RDM side seems to think that we magically stop casting spells, like... ever.
    (1)
    Quote Originally Posted by Alhanelem View Post
    False on both counts. I don't always disagree, nor do I think I'm always right.

  8. #1448
    Player Gokku's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    481
    so much to reply to ... were to start. the Parse you can make up w/e info you want about me picking the wrong mobs or w/e you could add in what ever theoretical misgivings to justify what you want. i sent him a tell in good faith and worked with him on what jobs we would have , attempted to acquire 2 brds and a ideal party set up but no one wants to exp to collect data so i took what i could get by offering currency to others.

    Seeing how ive out parsed 17 other players COMBINED in a abyssea alliance party before ( and yes i can post that log also) i was thoroughly impressed with his performance. that being said ill leave an open challenge to any redmage who thinks they can do a better job to step up to the plate. Your party Your mob type etc. You can even Pick if i come war or monk ill run the parse you can get others so there's copy's of the data idc. But until someone else steps up he stands as the only redmage with the balls to do so and gets my respect for it. all the rest of you crying about sub optimal gear are just looking for an excuse.

    P.S. better hurry im working on my Ukon for my war and already got my Ebody+1 with augments!
    (3)

  9. #1449
    Player Hyrist's Avatar
    Join Date
    May 2011
    Location
    Windurst
    Posts
    396
    Character
    Hyrist
    World
    Asura
    Main Class
    RDM Lv 99
    Quote Originally Posted by TybudX View Post
    The melee RDM side seems to think that we magically stop casting spells, like... ever.
    Oh yeah, you never stop casting. *eyeroll*

    Example

    I mean, he was so important he had to be a mule to do his casting load.
    (0)

  10. #1450
    Player TybudX's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Elementa
    World
    Fenrir
    Main Class
    WAR Lv 1
    Quote Originally Posted by Hyrist View Post
    Oh yeah, you never stop casting. *eyeroll*

    Example

    I mean, he was so important he had to be a mule to do his casting load.
    Oh yeah, and that COR, prime example of playing it to the limit, right? What is your point, though? Do you think RDM should even be able to melee VW mobs right now?
    (0)
    Quote Originally Posted by Alhanelem View Post
    False on both counts. I don't always disagree, nor do I think I'm always right.

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