Perhaps for your own sanity, Sty, I'd propose a greater consideration on whether or not you wish to further the current conversation.
It's no secret both sides are sick of each other, and it's hard to perceive any genuine civility when indirect insults get thrown around in hopes of avoiding moderation. Yeah, some of us "stupid melee RDMs" notice those things. And while I won't agree with Due on all things, GG's attempt to vilify him is but another example of the perpetual rancor.
At its simplest, the presentation hinged on how Blizzard attempted to handle similar hybrid issues in WoW, namely how Paladins were often stuck healing and supporting in raids instead of being a more traditionally viewed tank class or holy damage dealer of sorts. While conceptual problems can be shared between the two games, both are built on different foundations. To that end, one thing that worked there might be outright impossible here. Blizzard also arguably has the means to totally revamp a class should they so choose, too.
Naturally, honing in on range variance and possible spell library restrictions would set off giant, buzzing alarms for those content with the now, but ultimately they'd rather froth at the proposition instead of understanding an interest in balance depending on how the finalized styles came to be. Conceptually, that level of detail was never reached, but the vaguest of suppositions certainly left their negative mark. He and I have had conversations of the notion in private, and while I urged him not to suggest what inevitably was, namely for this very reason, I can at least respect trying to bring something to the table other than, "Fixing RDM melee is impossible so SE shouldn't try!"
Nowadays, some might liken the idea to SCH's Arts and Addenda then bemoan how a loss of "access to everything" would utterly destroy the class, but it's just a blanket fear of change. Done right, I have no doubt a revamp could work, but I can't expect it, nor would I champion it over building upon what's currently present in the game and SE's track record of sluggishness. Given the list of points I brought up very early in the thread, I'd hope it would support that claim. And while it's fun to theorycraft on new things from time to time, there is no pursuit of God Mode from the people genuinely interested in solving this problem. Maybe a joke here and there to ruffle the opposition's feathers, but that God Mode notion is pretty much more mudslinging to sully the cause, too.
Regardless, you won't be changing their minds just as they can't change mine or others for melee improvements. It's all in SE's court after we've screamed in their back yard. Temper aside, I can't quite say they're listening to us yet. The big picture still needs to unravel with possible skill and WS adjustments, then whatever they have in mind for enfeebles and resistance issues.