@ Arcon:
When I said your statements were "battling each other", I meant that If they in fact knew how to get the most out of the current weapon skills WAR has access to, they wouldn't say they were "not useful". The new ws's that would open up to WAR like Guillotine, Spinning Slash, Hexa Strike, and more are not "weak" WS's at all. If a WAR got their hands on them they would most definitely be beastly in terms of damage output.
>< I know you know that some weapon skills require more than just STR to push out the most damage. Some take piling on stats that are foreign to WAR like INT, MAB, and MND. Some you don't spam at 100 TP, others have their potential unlocked with a WARs 2hr. Your response to "everyone else" would have them frustrated real quick and tossing down weapons left and right if you're suggesting using the GA WS mentality only. I'm not bragging about the damage I've done on these weapons, I'm trying to prove a point about their potential. 1.5-2k+ is still pretty darn good damage outside Abyssea as far as I'm concerned, so it wouldn't be a waste if you're pulling in those kinds of numbers.
Yes, you're right about me playing with other weapons for my own enjoyment, but what happens when that enjoyment turns into expertise and I can suddenly hold my own with the other DD's in the party? What happens when I'm matching their numbers in most cases? And no, I'm not talking inside Abyssea, since no damage can out due Emp. wpns in there.
I'll never say that I'm not happy with all the great WS's WAR can use currently, because I am. It's the very reason I'm suggesting this JA in the 1st place. There are more powerful options just staring a WAR in the face that other jobs don't use anymore because they can't get the most out of them like a WAR could. All I'm asking for is as we continue to grow, so should our skills and expertise. That's the bottom line. The entire FF game mechanic is based on such a logic. You start off with few skills and spells, and as you grow in experience, you learn more skills and spells. It's sound logic and no different from what I'm suggesting. at lvl 75, a WAR has limited access to lots of WS's across multiple weapons. Level 95+ should allow access to more of those WS's is all I'm saying.
