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I on the other hand like this system and it irked me that the "necessity" in FFXIV was so low when I begun playing. I always wanted the multiple classes to be more tied together, not less. And they completely removed it...I say, what's the point of making a Final Fantasy game and then remove the very thing that makes Final Fantasy series games different from rank and file RPG's?! This is not Final Fantasy game in anything but name. It's a good RPG with good story, but it have nothing that makes Final Fantasy what it is beyond that and some aesthetics. Not even skill effects are anywhere near other Final Fantasy titles.
Fair enough, but you know why they removed it, right? If you understand why, then you should understand why the subjob system just won't work. I mean, they can put it in and do the best to keep things balanced and playable, fun and all that jazz, but at the end of the day the meta is going to throw out any customization you find the most "fun" if it isn't the most optimal.
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No, it's not nostalgia. It's entertainment. If I'd say that I cannot understand how anyone can still want RPG's in this day and age when all the rage is Battle Royale, Idle games, mobile strategy games and MOBA games, I'd be rightfully laughed at. You are doing the exact same here, completely dismissing a core concept that simply cannot become outdated.
But before that, you said this...