Originally Posted by
Enkidoh
As I said before, FFXI's zone size is simply an illusion created by making player characters run very slow by default - because you're running so slow, of course it's going to take longer to get from one side of the zone to the other, and hence artificially make it seem larger than it really is. All ARR has done is take off those blinders, and thus show a zone for what it truly is. Compare maps of say, East Sarutabaruta with the Central Shroud, both starting areas. They're pretty much the same size.
And before you pass judgement, many of those zones you mentioned weren't even in FFXI from launch - they were only added in expansions years after the game was first launched. Hence it's unfair to compare FFXI's eleven years' worth of content and related zones with ARR, a game which has barely been out for more than four months. Compare it with FFXI at launch (I mean, the Japanese original launch, not the US launch which came with the first expansion), and things would be very different.