You gotta be playing. You'd think typing a few words into chat would save a CD and be a much more efficient means of communication. But then again using the chat could get you banned in this game.
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Rescue during battle seems like a much more efficient way to communicate. Typing takes longer and will likely waste or delay a GCD and there's also the chance that I don't pay attention to the chat. Note that this was back when I was less confident as a tank and likely during some particular lvl 50 and leveling dungeons which can't always be wall to walled easily. When you don't remember the dungeon you realize how much you can pull as you progress, healer might realize this sooner since they have more information (their capability + how much damage tank is taking) so me getting a rescue is the most efficient way to set the right pace.
If tank pulls the whole dungeon (which is totally fine, love holy spam) and I put an Asylum at his feet he better try to stay in.
Otherwise I'd use rescue, just to send the message that the bubble if FOR HIM so I can Holy for safely.
Sue me?
Why on earth are people always missinterpreting?
I wrote : It does can
I didn't wrote : It always is.
If you read carefully, I even started by "at the release".
Because YOU don't use it for trolling doesn't mean it never happens/happened.
Even here in this thread, few heals confirm it can be used for trolling and it IS used for trolling (when they play with their FCs mates BUT they confirm it does can be).
'It does can' makes no sense and is probably why it got misinterpreted.
If healers are rescuing a player often and this happens to the player in multiple different groups in multiple different runs, it's likely that there's clearly something the player is not aware of in the game that all these other healers are aware of. Rescue being on a 120 cooldown isn't spammable and requires a conscious planned effort due to its slow animation. If it the skill was used to troll, report those players for misusing the skill, but the skill itself is not at fault because it doesn't negate the fact that it can be used to save a player.
The only times I've seen healers misuse rescue is when you piss them off or intentionally troll them. Don't piss off your healers. They are not healbots who will adjust to your every whim - they're players.
If they take away RDM's backflips since they backflip over the stage, or BLM's Leylines/between the lines, Aetherial Manipulation to encourage BLM to start dodging mechanics and any other job with a disposition, I'll be fine if they took away healer's rescue.
Sounds like a terrible idea? That's because it is. Rescue can be very useful when used correctly, but so can RDM's backflips to dodge mechanics. However, just because they can cause deaths, doesn't mean their usage should be taken away. The same thing applies here. I've seen way more good on rescue than bad exactly because of how many people who just refuse to do mechanics or stand in AoE Heals.
It's not fine, and it's not just because of people using it to screw with people (which I've only really seen maybe once not counting my friends screwing with each other ofc). The delay on the spell is laughably bad, to the point where if you don't use it before it's needed it's likely to be a waste of a cooldown. It needs to be fixed so it can actually be used as a reactive spell reliably enough to even feel worth it.
Anyway yeah if a healer I don't know starts rescuing me into mobs that's annoying af, especially if there's a reason that I am where I am. Even my friend has yanked me away from mobs I hadn't actually picked up yet before, which meant having to run back anyway or let them smack on somebody else til they caught up. Not a huge deal because then I at least knew he was a competent healer and it wouldn't get us killed, but still a bit annoying. Would be far moreso with a stranger.
You were taught right, however it doesn't work with the helping verb 'can' and a native speaker(like me) you're more likely to hear it used with "be".
/endgrammarlesson
Guys let us be real, I ran into a healer that put it perfectly. Recuse is mostly a leash for stumbling, stubborn, or scared tanks.
It is working as intended.
I have been rescued by healers to pull me out of animation lock. I was grateful for it. I've been rescued when trying to get out of something or too something and wasn't going to make it. I was thrilled the healer used it on me. I have been rescued into aoe because a healer didn't realize i was on my way out and they pulled me back into it. They apologized without me even saying anything.
I have used rescue to pull ppl into my healer bubble when the big bad was about to go off. I have also rescued someone by mistake before and I apologized for that. Do my friends and I troll each other with rescue sometimes? Yes but it's when we are in a party together.
Earlier I saw someone say no one trolls with shirk - are you kidding me? Yes, I've seen tanks shirk onto a healer before - because why? I've seen tanks shirk onto dps before. It doesn't happen very often, but I have seen it. (On a side note my friends and I have trolled each other with shirk too, but again when we are in a party together.)
Both shirk and rescue are very useful. They shouldn't be removed. If someone is trolling you with it and you ask them to stop and they don't, then report for harassment.
I’ve only used Rescue once, and it was on a bard who was standing all the way out in Antarctica after some nasty group wide damage and I was trying to heal everyone back to full. This is a common problem with ranged.
On DPS, I’ve been rescued a few times. Once it saved my life when a healer ran over to the last piece of furniture on the last boss in Grand Cosmos and pulled me over to it when I had the blue fire debuff. That was clutch. Once it almost got me killed when a healer accidentally rescued me into some AOE. And once I was playing BLM and I was rescued to healer because I, too, was standing in Antarctica and out of heal range
Rescue poisoned our water supply, burned our crops, and brought a plague onto our houses.
That's exactly what they should be doing. If they can do that consistently they're a great healer, tell me who it was so I can congratulate him/her.
Late to the party but rescue is a good skill. I've rarely seen it used for trolling other than amongst friends. But I can't count how many times I've seen it used properly. Sure, sometimes, due to lag and server ticks, etc.. the good intentions still lead to a missed use of the skill but that's part of learning, trial and error.
Do people troll sometimes? I'm sure they do. Just like people troll with shirk and other skills. Doesn't mean the skills are bad, need to be reworked, or even removed. By those standards, we would need to remove all AoE casts out of combat... How many people troll others with holy in main city hubs.
Also, tanks don't set the pace in dungeons. Healers do. If a healer pulls you into a pack of mobs, it's rude, they could just ask you to pull more. But they pace the run. As a tank you have literally nothing more to do, you just do your aoe rotation as per usual, you do your mitigation as per usual, you dodge a tad more. More mobs only really affect the healer. If the healer wants to go pull the next pack and bring it to you, their choice. There' a reason veteran tanks usually don't care much for extra pulls. As long as people bring the mobs to them all it does is make the run faster.
If I get yanked into more mobs, I understand "you can pull more, I got you" and I do so. End of the story, nobody needs to get their panties in a bunch, everyone is happy, I don't need to put more effort into it. 100% win win.
Posting on mobile so it cut off my previous post. Apologies.
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I’ve never seen it used to troll, though. That’s weird. When I’m healing I do believe the tank sets the pace. I’ve had tanks say at the start of the run, “I’m gonna pull big,” then proceed to YOLO pull everything. I can handle it though. I’ve also had tanks ask me if big pulls are okay. I always say “Sure.” Then we steamroll it.
OP makes it sound like being troll rescued is a common occurrence. Like I said I’ve never seen it happen, but if it does just tell them to stop it.
Rescue has saved my tuckus a handful of times. Notably Thunder God in Orbonne, when I ran to the wrong donut and didn't have time to get to the correct one, or I wasn't going to escape someone's follow-AOE thingy in time.
In what sense? Not trolling, I genuinely think my what view as what is considered harassment and is not differs greatly from the norm.
I would not say it is common per-se, but if it happens often to a person that properly means they are either doing something wrong, or unreasonably slow. I do not see it happen often either, but I also do not run into many slow tanks either, and when I do run into them I often try to silent remove them from the group, instead of trying to force them into something they do not wish to do. I do think that is the general view among the community, better to remove the player instead of forcing them into something.
We can dily dally around always vs can be if we don't want to get anywhere. But I think ultimately where we are getting at is this `trolling` issue is made bigger than it actually is.
I can think of gripes for each respective role in the party that "ruin" my experience. Things I have no control over. Tanks have shirked me as both healer and DPS. SMN mains have put condescending remarks in their raise macros. At any given time, a player can use their assignment to deliberately wipe the raid.
These instances of "trolling" as you call it is part of the memo world. It doesn't excuse this behavior and that's why there are rules against it whether or not you feel they are enforced. If players want rescue deleted or some weird option that prevents it, then we start this road where the devs have to coddle every little request instead of relying on players to be freaking responsible. It is utterly ridiculous. Again, the ability is on a 120s CD. If the healer misuses it on you, just move on.
A good healer will approach each tank differently. I'm not going to heal a Dark Knight the same way I would a Paladin or Warrior. Granted, you shouldn't be resorting to Clemency but it also depends when you're using it. If you're sitting at 10k and about to die? Okay, the healer's sleeping. But if you're panic healing yourself at 50k, a lot of healers aren't going to take that as a sign to heal more. They'll just keep DPSing.
The default speed for most people nowadays is wall pulling hence why no one asks. That isn't to say Rescue pulling isn't a tad rude but is it really a huge deal? They're effectively saying the same thing without typing it out: "pull more. I gotchu". It isn't being used to troll you in this scenario but to speed things up without having to stop and type. You revenge killing them, on the other hand, will slow things down. Keeping yourself alive with Clemency because you purposely let the healer die slows things down even more so.
In contrary, many healers have used this in very useful ways with me, at least, and with others in my party from what I could tell.
Also, I'm going to agree with the majority here and say that it's a group effort on who "leads", this whole "the tank leads" bs is exactly just that, bs.
It is true that the group capabilities together is what should dictate how much is pulled. However, communication is also key to getting the point across. In a sense, I can only half agree to both sides. If you want respect, you need to be able to offer it in return too. Just ask the tank to pull more if the group is capable of doing so. If you also have enemies on you, dragging them to the tank tends to be the best thing to do. We have many different skill levels for PuGs and the tank might pull a little slower first if they are unsure the group can handle it. In my case, the PuG tank with me will 90% of the time pull big for the higher levels anyways. The suicide pulls are rare for ones like Mt. Gulg and our current 4 man Expert dungeon, but I have survived through them with the tank as a healer and DPS.
As for the usefulness of Rescue, I am on the fence for it. In an arranged group, I can see it being a godsend for a Black Mage or Dragoon getting jump locked. However, those would likely be used on a person you know has given you consent for it. In the PuGs I am in, the players are usually in the right spot already. It would make the healer look petty jarring someone else's facing position just because they wanted to use it. The animation for it was a bit slow that the one time I did try to use it in a 4 man, the player still got hit. The only time I successfully used it was the last boss for the level 70 Alliance Raid Rabanastre.
Also, let's be honest. We know Rescue is a guilty pleasure in FC groups.
https://www.youtube.com/watch?v=c51A3hUe5pg
https://www.youtube.com/watch?v=pXjSJGLtZaU
I only troll this button when I'm with friends because it's an unspoken rule that we try to speedrun/kill each other as hard as we can. With that said, I have used Rescue to:
Pull tanks back into my heal bubble
Pull sprouts out of mechanics that will kill dem
Pull someone into a stack--especially the Dorito stack but also the weird orb stack in WoD
Pull a ranged DPS out of BFE so I can heal them
Pull a member of my party into a one-hit-kill mechanic to murdeficate them (friends only, of course)
Unfortunately, not unlike using bene, the timing is often off and it doesn't work as intended. I hope to try rescuing someone across the illusion gap in dohn mheg because its bs that you can't use gap closers there. But honestly I don't really see the skill lasting through the next expac. Especially if the trolling gets worse.
makes learning the healing role tricky sometimes.
I'll note that there are times when Rescue works where a barrier would not.
Need to get enough people on the pad in LotA during the final boss, and you can see someone is sprinting but won't make it? Rescue can be the difference between losing a few people who didn't make it to the pad and losing the entire alliance. A barrier wouldn't help there.
Someone in Grand Cosmos is expecting the healer to cleanse the Mortal Flame mechanic, and isn't running to the furniture? Rescue is the only way to cleanse it, by yanking them into the piano (or curtains, or whatever else... but "the piano of gentle correction" sounds better than the alternatives). This applies to basically any other Doom mechanic where you have to step somewhere to cleanse it, too.
It can also be a very effective optimization mechanic in the Susano fight; the stack+knockback throwing the stack-marked person away from the rest of the party... if you select them ahead of time you can Rescue them back immediately rather than making them run back. (Though with this one, it's nice to communicate at the beginning of the fight that you're going to do that so it doesn't catch anyone by surprise, since it's the one you can pre-plan.)
well, if it stays or gets removed will depend much on oficial logs devs will see, all else is personal opinion but seems like less people have found it usefull and more people say is for trolling
In MY personal experience, as a Healer have never used it, no need to save people for 1 aoe I can heal later, and no need to piss tank off tying to up the pace
As a DPS, once I got saved from Ramu-xion's spears as I end up far away from the safe spot, I might have made it as I sprinted but meh, ok
But couple other times on a random leveling dungeon as I leveled BRD got rescued from a non aoe to another non aoe so, pointless? unless healer was bored? just weirded out began to look if I was missing some mechanic but nope.
Anyway, I vote for removal of the skill as seem to only waste space, give the healers other button to not get bored instead maybe
I find that a totally unacceptable use for the skill. It's ridiculous in my opinion that some might do that but not surprising some think it's fine. Most tanks pull everything in my experience and certainly don't need encouragement. If they're not pulling they've got their reasons and I as a healer will respect them.
I had no idea that a) this was an issue and b) people felt that strongly about it. Like I said before, I've only used it once to pull in a BRD who was standing well out of heal range after a pretty big boss AoE. After reading this thread, I'm just gonna start letting people die if that happens again, because I for DAMN sure am not running over to you to heal. You need to run to me.
I assume the person was referring to healers using it to pull tanks into more groups.
It's obnoxious, frankly, and I don't do it. The ones in this thread defending such use with "it's what they're supposed to be doing/what it's used for", I do wonder what universe they live in, because that was never Rescue's intended use, full stop. That said: if someone wants a tank to pull big, ask them. If the tank doesn't feel comfortable/doesn't want to, shrug and move on.
The problem I have with rescue as a healer is the damn delay on it. It's just so sluggish, and sometimes when trying to save someone it just doesn't go through quickly enough and they die anyway. Rrrrgh... >_<
I logged into the game to blacklist you just on this post alone. Why should a team die because of your shortcomings? Or because your feelings got hurt? Because that's what this entire thread is. I've NEVER seen a Rescue used for abuse. And to be honest, based on what you've been saying, I don't think you have either. You've seen it used properly to get you to do your job properly and THAT'S what you're struggling with.
You could have easily spoken to your party and told them you're not at that level to handle those mobs. Now you're talking about letting your team die and getting people banned? Instead of talking to your party on an alleged assault against your ego, you make an entire thread hoping to rally people to your side and get them to remove a skill that literally just offends you.
I sort of get why rescue can be viewed negatively. Anything that removed direct decision-making from the player risks that viewpoint. I can actually respect that.
Having said that, rescue has been such a boon to me in speed / efficiency in game content.
Leveling my ast in potd I generally pull all the
mobs on the floor at once and aoe it down since I can do it solo if need be. When tanks are on the same page, and if their sprint is down I'll run ahead with long range dot pulls and give them the rescue to speed up positioning at the end. They all seem to commend me for it.
As a tank, I've been rescued a few times awhile back while leveling and being uncertain of my capacity. Didn't think anything of it, just took it to mean they wanted more mobs and I didn't mind. I don't use it myself in dungeons unless it'll save a life.
I can definitely see both sides, and if someone adamantly requests it not be used on them I'd probably just oblige rather than get into any heated debate. Personally, I love it's utility.
Arms length is a thing @op
Honestly I never even considered this... Does Arms Length really negate rescue?
Oh no, Blacklist?! But we're still best friends right... Still gonna hang out?
Also, I wouldn't let the whole team die; just the healer. I will report people who intentionally do rude and inconsiderate things, though; but they'd probably only get banned if they had a history of being jerks, which they probably do. ;)
I'd define yanking the tank away from his pull because you wanted him to pull your way as being intentionally rude. Instead of asking you decided to abruptly and unilaterally force his hand, using an ability that was intended as a rescue. It's worth reporting. Whether it will result in a ban probably depends on this healers history, but that's for the GMs to sort out.
Apparently I have a 1 post a day posting limit here. ;)
Hi, I've played healer. Rescue still sucks.Quote:
I'd still suggest taking the advice of either picking up a healer or finding a teammate who plays healer, so then maybe those made up statistics in your head will slightly be better.
The delays involved with its use usually mean it either won't pull someone to safety in time anyway (which usually just means you've screwed up their DPS) or, particularly if you use it while you're moving, it will not pull them to the location you think that it will, which can even result in situations where someone would have been safe anyway and you ended up inadvertently pulling them into an aoe.
About the only time I ever use it is immediately after someone's performed a LB3, because they have a tendency to take a big hit or die if I don't.
Swiftcast does, so I assume Arm's Length does too.Quote:
Honestly I never even considered this... Does Arms Length really negate rescue?
It's obviously still kind of ridiculous for someone to seriously suggest it as a means to try to guess when your healer will try to Rescue you and block it with that, though.