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PLD: Rampart, Sentinel, Sheltron(I woudnt count that as mitigation in 100%, since some tunk-busters are magic dmg, leaving it in a corner), Bulwark(i quess same here, but i t worked like first kiss during Holy Limit Break during Thor Ex), Stoneskin(Don't forget about this one, its actually 10% HP)
DRK: Shadowskin, Shadowwall, Dark Mind(same as with bulwark or sheltron but reversal), Dark Dance(i am not sure if my healers would love me, if i had used DA+DD as mitigation for some busters, but 20% flat chance to avoid 100% dmg sounds like a crazy play that turns me on.)
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While WAR may be slightly weaker, it is not completely at a disadvantage. You can even argue that a WAR can lineup his Zerk+Raw Intuition for when he needs the mitigation increasing his CD options in a Physical fight.
Oh no, it is a little. Since WAR cannot cross-class 2nd tank class/WHM's stoneskin. DRK has additional Foresight, while paladin has stoneskin.