It's my house! I can squat anywhere I please!
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I really can't stand how everyone hates on the players that have houses, and aren't abusing the system in any way. Can we just stop with this bad take. It's not healthy. Put your anger at the devs not doing enough to meet demand, and the people buying out entire wards, because they are the ones who messed up. Not us.
SE forces people to stay sub even if they don't want to play the game but for keep their houses.
And the community its alright with this, stunning.
We're alright with this because SE isn't forcing them to stay. They're forcing them to make a choice on a luxury. Let's stop acting like these people are victims of anything other than their own desires. Imagine not wanting to play a game and still paying for it. I'd be out without a word.
"We encourage our playerbase to take breaks."
A.k.a.
"We encourage our players to take breaks from the game but should still pay their sub."
22 million subscribers?
There were 1,45 mio active players in the Lucky Bancho census from 2 months ago.
https://www.reddit.com/r/ffxiv/comme...is_out_for_62/
Of course they are. The majority only benefits from this decision. It's the same as with crafting and bots. Nobody cares because the bots and ease of crafting have heavily brought down prices. Which they benefit from. People only get upset when something impacts their enjoyment of the game.
A choice forced due to their systems creating an artificial scarcity. It isn't like losing your house means you can get another one in a few weeks when you return. The likelihood of getting another house if you happen to take a two month break is basically zero. Hence why people do stay subbed even if they're barely playing. They want to keep something they'll have almost no chance of getting again.
It's a choice you make before you even tap the placard. You accept the terms of the agreement. If you didn't want to be afraid of losing something and tied to the sub, you shouldn't have gotten it. It's really that simple.
It doesn't matter if they're active or not. Only a small percentage own housing. Everyone else is free to come and go because breaks are more important than maintaining virtual property.
It's sad that people even take this stance, when the reason demolition was even turned off was people were forced out of their actual homes and in some cases lost them. It reeks of privilege here with all the people complaining about being "forced" to pay 15$ / month for something so trivial. Queue the world's smallest violin for your pain and suffering. :rolleyes:
I'm surprised they kept the system disabled for as long as they did.
I don't mind auto demolition coming back since there's such a high demand for player housing and this would help alleviate some of the demand from players who have already quit the game and is not coming back.
However, I sincerely feel that the current timer of 45 days is too short and increasing it to 90 days would be much more reasonable being that that's around the length of a major patch cycle and players who only sub when there's a new content drop are not punished by losing their houses.
That's not apples to apples. It might appear to be but everyone's island is identical except for the area with workshops where the options are heavily limited. We have slots to place landmarks with minimal differences. Cropland and pasture is also limited. The number of permutations in Island Sanctuary is a tiny fraction of what a single housing plot offers in customization. Just because they gave us Island Sanctuary says nothing for their ability to increase housing supply.
I wouldn't be surprised if Island Sanctuary wasn't just an instance that everyone is in at the same time, except we don't see each other, and the Hideaway area works the way some quests work. Where areas look different (think tribe quests) depending on where you are in the questline. Think about when we harvest in a normal zone. I don't take your node, you don't take my node. Could be the same in Island Sanctuary.
As while I find EW has a ton of problems I do have faith it will get better and I am not going into lottery hell for a house I picked up when the game had such a small playerbase I could just walk up and buy the plot. It is also near my FC house and I refuse to see my plot get turned into an unused wasteland or a new brothel/ERP venue with the proximity to my FC house. I also do maintain the house via changing the decorations out every season and using my garden quite actively when I do play as well need to dump the poetics on something may as well be soil.
Dunno, the same people who say this end up taking a break for 44 days and just resub to keep housing. Can understand being angry at SE for not providing, or those idiots that take up an entire ward, but being angry at other people who managed to luck out and score a house seems a bit.. idk, dumb? ^^"
One slip up and the house you took however long to get is gone and you're back in the savage waiting list lol
Thankful god, maybe my fc will finally be able to grab one of the dozen or so mansions that have just been sitting empty and unused by bit farmers on goblin for years now.
I say this as someone who takes long breaks from the game. I think 45 day demolition is fine, if you, or your entire fc, isn't logging in for at least 45 days, the plot honestly belongs in the hands of someone who'll get more use out of it. My only gripe is I sorta feel like items should transfer, not just be lost to the aether
To build on this, the one thing they don't have an excuse for us furniture storage for housing, that should be nigh infinite because in theory it should literally be a checkbox list of boolean statements (boolVarOwned=true/false) and an integer variable for how many are in storage (intVarStored=#), theoretically on an fc or account basis, but even just on a plot by plot basis in a massive 3d array at worst (super inefficient data storage but it would get the job done, just take forever and a day to fucking load.) Where each plot clears itself when ownership is lost
Same checkbox for everybody, but it's probably some shitty optimization from 1.0 they can't get rid of without effectively wiping the entire system so they get a provisional pass imo
I really wonder why... the thing should just be a list, if you had unlimited housing I could see it being an issue, especially if you just build it to only call on the storage list when the game is actually editting something rather than loading it out of the gate for everything, but without seeing what database they're using there's no way to tell (also all of this gets thrown out the window if you link the storage list to something other than plots)
Database with x many thousand people entering a house at the same time, when they enter the database is read and the list populated. Not just the database is a bottleneck, but the network too.
So you really want to be yeeted off a platform in an alliance because a few hundred people entered a home and clogged the network up?
Now if only they would do something to stop people from snapping up multiple houses to sell them via RMT.
Just today on crystal I saw an advert for just that in PF. Offering to sell house plots.
I'm happy I have my small. I got very lucky to get it. It's depressing seeing a few people really screw over a lot of people that want and frankly deserve a shot at a house not get one because various people gamed the system and have entire wards to themselves.
Oh! 100% I was talking storage not placement this entire time! Placement will always be highly limited
Again, not talking actually placed items, only stored ones, stuff that isn't visually displayed as it's own object but is just a name on a list. A list that is only accessible and displayed when called on by a player with editing privileges for a specific plot
How can you even sell plots? Unless it's selling an FC?
Something like that, I tend to call it the "Gym Membership" business model :)
Honestly, it would work out a lot better if the player culture was as friendly to break-taking as Yoshida is, but FFXIV as it is has such a tendency to make content lulls even more palpably extreme than they actually are: most endgame content has such a strong "rush it or forget it" community mindset that almost regardless of your player level, you're forced kicking and screaming along with the curve if you don't want to wait for everything to be completely trivialized down to "maybe even easier than DF" level.
So if you're hardcore, naturally you rush the content as soon as it comes out and then have nothing much material to do, but if you have a house you gotta pay sub and log in regularly to keep it even so.
If you're a middling endgame player, you still have to rush the content as soon as it comes out, otherwise Duty Complete says hi and you'll live a life of frustration and fuming unless you back burner it for the rest of the patch. And so, you, too, have nothing much material to do, but if you have a house, you gotta pay sub and log in regularly to keep it.
If you're a super casual player, then you barely have any endgame content to do once you finish MSQ. In fact, getting and decorating a house is most of it! But despite the sporadic pace of other things to do, you gotta pay sub and log in regularly to keep it.
Everyone loses it seems, except for maybe the RP crowd ...
The 45 day auto demolition for houses is really egregious and runs contrary to YoshiP comments that one should simply unsub during a content lull.
Given that each major content patch is 3-4 months apart, an auto demolition timer of at least 90 to 120 days is more tolerable if their advice to players is to unsub during content lull to avoid losing their houses.
On the contrary, no one really need a house except for perhaps active FCs who need a place for their FC members to congregate and socialize.
If you put it that way, why does any individual need a house, you might as well just remove individual housing and make it FC only with measures such that shell FCs are taken out as well.
Is it fair to someone who saved up 50 million gil to buy a house and lose it all simply because he is following YoshiP advice to unsub during a content lull?
That happened because players didn't like the fact that people would disappear from the game and not use their plots. I doubt they'll ever listen to players who want thing extended like this. Given how limited housing continues to be, it should be a commitment. If you're the type to take breaks, but want a place to call your own, get an apartment.
I may be wrong but I don't recall Yoshi-P ever recommending to unsub for the majority of a patch cycle. Subbing for 1 month 3 times a year to only do the MSQ is not "taking a break", it's someone being inactive most of the time and skipping X.X5 patches. Content lulls don't start immediately after a patch.
To give an example, videos like this talking about a content lull: https://www.youtube.com/watch?v=TWF4Xk4sbh4, posted Nov 23 which is 4 weeks after patch 6.25. If you start a 45 day break on Nov 23 it ends on 6 Jan, 2023. Basically a few days before the next patch giving you some time to prepare. Someone taking longer breaks than that is not doing the content that was recently released which means they are inactive.
So you are saying someone should keep a house even if they are not actively playing? 45 days is enough time to log in once and run into your house, if you are unable to keep up with that commitment so be it.
Personally I would be all for removing personal housing and making everything FC only.
I love housing and hate msq and gearing
What content people like is HIGHLY individual.
The timer is far toooooo short.
if someone remains subbed that's all it should take to keep ones house.
If they do unsub the timer should be maybe 6 months at the minimum before any timer starts ticking.
Having to log in EVEN WHILE PAYING is insanity and very shady of SE.
Apartments are small, ugly and useless IMO,so apartments are not an option for many people.
The timer is cringy and very questionable for PAYING customers.
I want everyone to get homes I have always HEAVILY preached to se to improve their broken design from the first day!!!
BUT to steal away something I paid for ingame if i dont log in in x amount of days? wtf?
everything in the game is their property but the act of this is VERY questionable and downright tacky as f*ck.
*People agree to insanity because they are desperate which blinds common sense, I understand how it happens.*
But the fact that those in charge designed this broken idea....and obviously think its ok? makes me question Yoshi and every other developers IQ.
They are way out of touch and STILL have not even come close to solving the issues for the last 8 years. :eek::eek:
/slowgolfcalp Yoshi.