Hey real quick question, might be related, who knows... how long are your arms? Mine are a bit longer than average (makes it hard to find shirts and jackets that fit, y'know), but I suspect yours can beat mine by a landslide.
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Could have quoted the whole thread to be honest.
People cry about the thought of having to spend the equivalent of 2 kitkats per month. It's just hilarious when you know damn well they will be anything but frugal when it comes to other things.
Also worth noting the same people are, ironically, disagreeing with a suggestion that would achieve just what they want when it comes to housing.
Wrong. I have a crisis every time I have to buy something I don't need (i.e. isn't required in order to keep living, such as food, medicine, etc.), including subbing to this game. I'm always afraid I'm wasting money. So I'm fully aware that adding an extra price tag to the game just to have something that's already in it is stupid.
Also... how much do Kitkats cost where you are that makes two cost up to $10? That's absurd. Then again, you seem to make a point of moving goalposts and referring to things that were vaguely implied to be mentioned that we should be arguing against instead of the actual words people used, so you're not exactly a wealth of rationale.
Sounds like you need help, but you're posting on a forum instead. I guess it explains why you're relying on cherry picking certain elements instead of using the whole context, but go on, keep dancing.
https://i.imgur.com/aCrFcHN.png
I most certainly could not have quoted the entire thread. Others at least addressed the OP or we're having a discussion about the conversation. Your posts were literally just calling people addicts with no credibility or reason to.
Also to throw this out there, regardless of how little it is, I don't agree with having paid housing. They made a bad system with a lot of problems, so instead of fixing those problems and just including it with your subscription, the idea of having to pay extra for the solution is a terrible one. It sets a bad precedent for future problems they could make, why fix the problem and include that update in the game when they could charge you instead. There are better solutions besides taking more money.
Everyone has some sort of addiction, whether they want to acknowledge it or not. Since nothing's free, everyone is spending money on things they don't necessarily think twice before purchasing.
I'm not the one insisting over the morality of it, I'm just pointing out how outright hypocritical and delusional it is to say that something entirely optional shouldn't be available for X amount of money, given the context we are discussing.
There's plenty of extremely easy solutions to fix this situation, but yet again, all you people only really do is whine and complain. The problem here isn't supply, it's the demand.
By the way, why shouldn't housing be on the same level as anything else this game offers in exchange of money? You can skip the base game and 2 expansions, but heaven forbid you could own something totally optional for a few dollars?
I should probably get this out of the way first, I genuinely had no intentions of responding to this thread, as.housing just is not an issue on my server, and others more or less gave my opinion, albeit not one to one, so I didn't feel I had anything to add. Your antics have been so crazy bonkers I couldn't help myself, so if you're a troll then you're a master of your craft because I played right into your hands
As for why they're not the same, because playing the game isn't a problem. Nobody has ever said "man, I wish I could play the game, but I don't want to play the game". The developers did not create a problem to sell you the solution. That is not me defending the mog station,btw, I don't like it as a whole, but that's not the conversation we're having, just that those 2 things are not the same. Premium wards would literally be the devs creating a shortage of housing so they could sell you a house. That in my mind is the same as me poisoning you so then I could sell you the antidote, see how that might be a problem? Is it optional, sure, but its a piece of content that people want to play, but unlike other content, there is nothing you can do it there aren't houses available, and paying to circumnavigate that is a big problem, even if it were $0.10 a month I wouldn't like it.
I'd say my top solution would be to do as another thread insisted, give the option for larger apartments. Not a perfect fix, but it'd certainly help. A lot of people just want more room to let their creative juices flow, and current apartments are just way too small to allow that.
Apartments are definitely too small as it is. I'm more than happy to have one since it means there's no demolition timer, but I often get new housing items (like from events or new content) that as much as I like them I can't use them because my apartment is completely full. A larger apartment or one possibly with rooms would be nice.
One, that's not what pay to win is. Two, that's not even accurate what you just said. You don't keep your house solely by paying for sub. You keep it by playing. If you don't log into the game, it doesn't matter how much money you've paid in subs, you lose your house.
As to instanced housing, I just go back to my other point. What is the return on investment for SE? Will instanced housing bring in new players. Are players leaving the game in large numbers due to the housing system. As i said, probably 2/3 of a server on average don't have houses. How many of these people actually care? Care about it more than new dungeons, new raids, new story missions. If they're getting subs for housing they could probably hire a developer or developers to work just on that. Otherwise, you're asking them to devote resources to an entirely new housing system, which may only be a priority to a small number of players.
I wouldn't be wasting my time in this section, you'd find me in General making a new thread every single day if trolling was the reason why I'm posting on this forum. You see, a lot of people in this section are spreading misinformation or fail to provide complimentary information when a topic is brought up. I don't think it's intentional in most cases, but some certainly refuse to see facts, yet alone logic.
I've played this game non-stop since it was relaunched in 2013 and have been involved with Gilgamesh's market board and housing since. It also just so happen that my FC revolves around housing and compiles stats on it. Other than sharing accurate information, I'm here to set things straight when other players are being hypocrites with their agenda and to stand up for my friends and other multi-plot owners who prefer to remain silent due to the mob mentality that plagues this game when it comes to housing.
So thanks for the compliment, but no thanks.
Allow me to use your very own rhetoric to demonstrate that they are actually the same thing:
Jump potions/story skips would literally be the devs creating dozens upon dozens of fetch quests, unnecessary dialogue and a bloated story so they could sell you an alternative to skip it all. That in my mind is the same as me poisoning you so then I could sell you the antidote, see how that might be a problem? Is it optional, sure, but if you value your free time and want to join your friends who are doing relevant content, there is nothing you can do.
Regarding the last part of your post:
There are thousands of houses available. Players purposely decide to ignore the options that are available to them. Saying there is nothing they can do is anything but true.
Read the first answer: https://mewfc.com/frequently-asked-questions
@alyanna_elingval, my apologies if my statement was not clear, i wrote technically one mechanic (not the sole mechanic) to keeping a house is to remain subbed, you won't be able to game anyways or log in to enter your house if subscription is expired.
Also on the matter of pay to win, i definitely understand that this phrase is used to describe paying to gain some sort of an advantage over others in-game, but i just used it in the housing matter context my apologies if it seemed off point.
Finally, an improved form of instanced housing having improved aesthetics and functionality, that is always readily available will definitely help as it assures that there will always be housing for all even in the unfortunate event of a house demolition due to not logging in and entering one's estate, a home owner of a demolished home can easily purchase an instanced house and just try again to acquire a plotted house (if he/she is still interested). Instanced housing will sort of lessen the burden of having to think of ones subscription as well.
Honestly, the people in this thread love pulling out the $10 a month when X amount of money was an arbitrary pricing. It could be $10 a month for a large or $1 a month extra, the point was to entice SE to fix the problem.
If you are struggling to keep a roof over your head and food on the table, you should probably prioritize that instead of playing a subscription based game. You have much larger issues in your life then a virtual optional house you can't afford but other people can.
Poor people shouldn't have things? You sound like the people that throw tantrums when they see a poor person with an iPhone. You ever hear of disposable income? Do I have the literal dollars to pay extra fees per month? Sure, for a little while. Does that mean it's a good thing for SE to implement or for me to spend my spare cash on? No. Forcing artificial scarcity in a game and then making the rest available for real life money to those who didn't horde all the houses as soon as they became available is disgusting, no matter the price tag.
The majority of players don't want this because they wouldn't be able to benefit from it, so don't bother hoping SE will ever do it.
Wow... I'm honestly baffled you could think it's acceptable to twist what I said into "Poor people shouldn't have things".
If someone is struggling to put a roof over their head and have any disposable income to spend, people should prioritize their own well being first. This isn't some sort of condescending attitude, it's common sense. If someone has extra cash to spend, they are free to spend it here or elsewhere.
Your comments make you sound incredibly jealous of anyone who's not struggling financially.
Wow... I'm honestly baffled you could think it's acceptable to twist what I said into "I'm jealous of anyone who's not struggling financially".
...Sounds stupid, doesn't it? You can see what I said a certain way and then base your whole argument on that if you want, but my point still stands: you can't just tell people to stop subbing to the game if they're poor. That's literally what you said. You said to maybe not play a game with a monthly sub and focus on more important things. That sounds like someone saying poor people shouldn't have things. If you didn't want it to sound that way, maybe consider phrasing it differently.
Also, honestly, basically saying "you're jealous I have money and you don't" is really tacky. I'm sure you'll say I based that off nothing, but your post is right there for everyone to see what I'm referring to.
You also ignored the one thing I said that was about the topic at hand, which is "people don't want this". Funny that it's the one thing you ignored.
I don't disagree with the statement that people don't want this. I even stated so before. However, I couldn't ignore the stupidity in your other points that had to be called out.
I'm speaking about people who can't afford a roof over their head, and you state "you can't just tell people to stop subbing to the game if they're poor". There's a huge difference between being poor and being close to homeless. Prioritizing a video game over your own well being is not wise. Suggesting otherwise just sounds stupid, doesn't it?
Earlier in my life when I was still in college, I couldn't afford to pay my power bill, so they came and shut off my power to my apartment. I ended up having to make sacrifices, I quit gaming for a time including canceling my FFXIV subscription. I had to prioritize my well being over enjoying expensive luxury hobbies like gaming. Telling people I said, "Poor people shouldn't have things" is completely disingenuous.
You pulling a single comment of mine to showcase like an achievement after taunting me with your previous comments shows exactly the kind of individual you are. Honestly you aren't even worth my time, have fun writing more provoking comments in the forums to people to get a rise out of people, I'm done with you.
And the thing is, I'm sure there are plenty of people living in smalls and mediums that would gladly pay to upgrade to a large house in premium wards, which would open up vacated houses for people that would rather not. There's no way that this could make things worse. More people paying and not paying would have houses.
I'm in) Take my money
Well, if we already have option buy additional retainers, it be nice having private island near Mist. And if you change mind pay for it, you can't teleport there like they did with retainers, you simple can't choose them.
I know I may be necroposting but wanted to share my thoughts as well.
I honestly dont understand why this idea got buried in dislikes so much. Common objective here I see is "I dont want to pay for house when I already pay for sub". Well, nobody is forcing you? OP just proposed another way to get yourself a house that will not require you to camp at placard and losing your sanity while clicking for countless hours. You will still have this option, SE will still continue to add these "normal wards". Nothing is going to change. Its just with "premium" wards you will have a choice, you can pay some extra money to save yourself from this or you can continue camping n praying. Its always good to have choices, dont you think?
And maybe it wont help in battling housing shortage directly but at least those of us who can afford adidtional monthly fee can pay this extra and enjoy being in the housing community, without the need to camp. I quite frankly dont understand what is so wrong about it. House flippers and RMTers? Well, this is what happening at the moment anyway, people buy gil from websites for real money, then they go to a seller who sell his house, pay this money to him, he relinquish his plot for us and then we pay server price. Its already underground economy, housing black market. So whats so bad about legalizing it? Instead of buying gil from other websites to then pay this gil to a house seller you can buy house directly from SE. Nothing bad I see about it.
So yeah, I support this idea of yours Ftail, though Im afraid SE will never do something like this x) Thanks for bringing it up tho.
Well technically the sheer number of wards and plots WILL increase, its just will only be available for real money. Whats so bad about it? In your opinion, is it better to use third-party RMT services then for the same purpose of buying a house from an underground seller or legalize it completely so now you will be buying house directly from SE? And those who arent wealthy wont be affected at all, its not that ALL of housing will be for real money. It probably wont help in increasing housing shortage directly but considering that there wont be any form of instanced housing or something else in near future, it would be nice to at least have a choice.
I would like a choice to buy all the Savage mounts and weapons too or any other difficult item in game. Lets include Ultimate while we're at it. Sure lets put those all up on Mogstation and let people pay real money for them. Sorry but I don't agree with premium paid for housing and I'm confident this is something that will never happen.
I am fairly confident that it will never happen as well, nobody questions that x) Just interesting to read different ideas about what could be done to housing.
And Im not sure I understand why you comparing endgame progression content to something that is already a niche priveledge which for some people requires to use RMT services as it is x) Farming for mounts/clearing EXs n Savages = fun. Camping at placard for 15h a day n praying, making your finger go numb = no fun.
If they find it profitable, what's going to motivate them to add any new wards for subscription-only users? How does the new paid ward function? If everyone paying wants a large house and it's just a duplicate of the current ward system, they have to charge enough for 3-6 mansions to support each of the paid wards. What if everyone paying wants Shirogane Plot 30? You now need 60 paid wards running just so people can have that plot?
Except it won't increase it past what would exist without the premium housing.
You saying that you will pay extra in the future does not give SE the resources to create that special premium housing today. They would have to divert their existing resources to create your project. Housing that would have been created for all players ends up being made for a privileged few, a net increase of 0.
It wouldn't be a privileged few, if SE were to do it, they would have to believe that there was enough demand to support what they're putting into it (ie...a lot of players). All people who would be giving up current houses in wards to move to whatever wards they set up for premium subscribers, along with players bypassing looking in current wards for house, which would lower demand in current wards. Yeah, more non premium players would get houses.
Another way they could do it would be to switch to an instanced housing model and just offer premium subscribers more perks. More item capacity, balconies, back yards, etc. This, along with letting people pick whatever size house they wanted may be enough to get enough players to support it, as well a giving a base version of houses to non-premium subscribers. So yeah, more housing for everyone.
But it all comes down to demand, just like the current housing situation. People don't play this game or remain subscribers based on the housing system. Probably two-thirds of the player base or more don't have houses, and what percentage of them really care? To the point where they'll walk away if they don't have one. There's a difference between having a house just because it's offered and thinking that having a house is essential to the player experience. So what percentage of players really, truly care is the question. Obviously, at this point, SE does not believe that percentage to be high enough to do anything more than band-aid, and add a few new wards here and there.
SE said that they would never charge for housing, so this is all just an intellectual exercise anyway.
Or you could suggest something that could actually happen like improve apartments.... Just a thought.
Premium wards will just be an instanced form of housing, if somebody is going to purchase a plot he/she would probably choose a medium or large and at the best possible location. (e.g. not cramped, near the sea, has a good view.) this will not be possible if premium wards will be patterned from the current district and ward housing system that have an already set number of house plot sizes and locations.
So better just implement a form of instanced housing that is both functional & aesthetically pleasing, and readilly available for all, together with the current ward and district housing system, as a sort of rare resource (for those who still want to try their luck).
I definitely don't want to see Premium Wards introduced. I'm already paying extra to have alts on the same world as my main and I'm paying extra for retainers. The game isn't FTP, so I don't want to see housing put behind a second paywall.
Apartments were a step in the right direction but they are not very attractive due to size and lack of features such as Gardening and Workshops for FCs. I would much rather see an improvement on apartments because that would benefit everyone at no extra cost.
As I understand it, the ward system is a part of the problem, because wards are persistent. They are up all the time and that uses a lot of resources.
That's my understanding as well. From what I've heard, Yoshi-P was going for an interactive neighborhood idea so there would be actual communities of players and such, buuuuuuuuut it didn't really work out that well. Folks are always out in the world doing things and not being Animal Crossing FFXIV Edition.
Credits to Meoni,
Ishgardian Restoration from Tonberry Server.
https://youtu.be/3Klzo0y3fLc
I hope the first small, medium and large houses are not just model houses.:cool::cool::cool:
Having premium wards will turn this game to pay 2 win where you have the option to buy a house with real money and then use the gardens to grow seeds and sell them for a lot of gil. I am making a lot of gil from gardening.
Sweet necro.
Pay to win refers to someone ability to use real money to get a power or progression advantage over other players who don't pay.
There's no power or progression advantage to owning a house in this game. You'll make more gil doing treasure maps on a semi-regular basis than you'll make from gardening. Gil itself offer no power or progression advantage because it's nearly useless except as a tool to simplify bartering for non-essential items.
I'm still not in favor of having premium housing but it would be silly to call it pay to win.