That isn't true.
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And they'll find another market. I lose markets constantly depending on what's popular. It's basic economics. If one market dries up, you look for another. You don't whine about it being unfair.
Why? Because it doesn't suit lore? Calling it silly without much reason is, well, silly. Like I said, it costs virtually nothing to glamour. Just doing your challenge log will net you 80k. If you spent that on nothing but glamour, you'd have what, 400 crystals a week. Even I don't go through clothes that fast. And I change what I wear frequently. :p
Indeed. Glamour prisms are not essential to the in-game economy in the slightest. All they are is an unnecessary nuisance.
Prisms no longer bother me now that they've removed the 5 tiers. But this ^ is still aggravating.
I want to glamour each job (or DoH class) differently. For DoH, it's at least theoretically possible, since we can make duplicates of the gear (though melding it 8 times over will be a bit much, not to mention the strain that puts on the overflowing armoury chest). But the UNIQUE tag on nearly all worthwhile combat gear means that we rarely even have that option for DoW/DoM.
Back to the main topic of the thread: Prisms were really annoying when they came in 35 different varieties. Now with only seven, it's easy enough to keep a stock of each on hand (or at least the four that get used the most often) if you like to change around your gear a lot. While I'm not sure prisms are all that necessary to the in-game economy (as simply the fact that a lot of popular glamour gear is crafted seems enough to keep crafters involved in the feature), it is still at least a minor boost in the economy, and not worth removing just to get rid of those last few prisms. They're easy enough to either keep on hand or get/make when you want them, so the convienience boost of eliminating them would also be pretty minor.
I was so excited when they showcased DoH and DoL AF2, only for it to disappoint with the glamour restriction on shared gear. I hope they start working on this + a glamour log once they are done with the new job specific UI coming in 4.0
Diablo 3 has a nice transmog system requiring you to obtain the items once and PWI has a "clothing" gear section that you equip separately and can be displayed instead of your actual gear. Either of these would be fantastic to take ideas from.
In LOTRO, the character window has an "equipment" tab with all the slots you'd expect for different equipped items, but then also a "cosmetic outfits" tab, which is itself subdivided into multiple "outfit" tabs. The outfit tabs each have slots corresponding to the same equipment types as the equipment tab, and you can put together several outfits you like there. You can then select for either your actual equipment or any of your outfits to be displayed. I really wish SE had gone with a similar slot-based cosmetic system here.
It would have to be a little different here, though. LOTRO doesn't have multi-classing like we do in FFXIV. So where that allows a few outfits per character, this would need outfits for all of our classes/jobs as well as a few extra outfits for some of them. The best way would probably be to incorporate it into our Armoury / Gear Set system, so we could assign both equipment and appearances to each gear set. If you have multiple gear sets with the same chest piece, for instance, but different weapons, you would be able to assign different chest piece appearances to each of them, because we'd be glamouring the gear set itself rather than the equipment.
(In order for such a system to not be vulnerable to players hacking the data to assign appearances they've never earned in-game, SE would need to change gear set data to being stored and therefore controlled on the servers rather than on our client machines, but that's something they really should be doing anyway.)
I've only played FFXIV & DCUO. It's been years since I played DCUO, but it had a way better system for vanity gear. If you obtain an item, you unlock it for vanity use and can discard item. It had separate slots for stat gear and vanity gear. You had unlimited vanity gear and can change looks on a whim for free. To me this is the perfect vanity system.
Prisms are a huge nuisance that needs to be purged. I like to change looks a lot and hate to use prisms for it. It's just so annoying.
I agree with you ab out a slot based system. I'm certain that variations of this have been suggested before, but... If SE is truly massively increasing inventory in 4.0; then we should simply have an actual and a Glamour version of each gearset created. You'd still use a prism of the appropriate type to install an item in the glamour slot(yup, keep prisms). But, the glamor item itself doesn't leave inventory and can be used multiple times. So in effect the glamour gear set is a skin over the actual gear set. I agree with you 100% that this should be stored in the character data on the server, not the client. This would re-use many of the elements from the existing character window and armory system.
So when you open the character screen you'd see two character models side by side, one with the actual gear and one with the Glamour gear. If you change job/class to another pre-defined set, you get the actual and Glamour gear for that set on the models. It would extend the current system, but in many ways it would simply create a shadow set for every existing set your character has, for the purposes of glamour.
If you keep the prisms then they need to be consumed on each use, so if you changed an actual gear piece, it would break the glamor in that slot and gear set. You'd need another prism to re-glamour with the new piece.
I think this would satisfy everyone...oh, and remove the discipline, class/job restrictions on gear pieces please. What glamour request can go by without that obvious request?
Two things RIFT got right, glamour and housing.
I'm still waiting for SE to take that no-brainer baby step and remove all the excess prism recipes form our crafting logs. Yes we can can trade the old ranked prisms in for basic ones now, but why would you still allow us the capability to craft these completely deprecated items?! Makes 0 sense
It is common. It's just that FFIXIV is way, way, way behind the curve.
No, it's not. And no, they don't.
People have mentioned these two before but Rift and WildStar have it pretty much perfect - Rift perhaps a little more so. No class restrictions on what you can glamour, 50+ wardrobe sets, all armor appearances automatically unlocked in a wardrobe UI when they land in your inventory, and completely free (only cost is unlocking additional wardrobe sets).
+1 for no glamour "cost" (prisms, gil, etc). It really isn't needed, and a very outdated idea.
Plus it would be a new gils sink and SE likes that considering the amount of gils created by RMT.
A new system could allow us to glam different things on the same stuff, for example I want a Zatanna look for my BLM and a gipsy look on my SMN but I can't cause they share the same stuff AND we can't even have 2 version of it :/
They simplified them and got rid of the stupid lvls. I'm fine with the way they are now. Much simpler and inventory friendly.
I loved the Lord of the Rings Online method. You'd be able to equip many different looks over 1 armour with just a simple click. Moving from region to region meant you could better roleplay the environments you were entering. I had it set up to for different regions.
It was a simple drag and drop to get it sorted as well.
I make 150k every few hours cas I'm costently crafting prisms to sell its how I make most of my gil so to be perfectly honest I'd rather the system stay the same it gives craters a way to make gil that is sustainable cas everyone needs prisims so there's always a demand so I say if it's not broke why fix it
Because a gil sink (5% tax from MB and NPC price for prisma) have to be replaced with another gil sink (NPC price for glamouring, and taking the chance to increase the gil sink)
chinese cash shop have "all class" DoH and DoL script gear as ilevel 1. Maybe coming soon to our cash shop
Personally, I like the prisms. While I don't craft them to sell anymore, I've made a little over 5mil just crafting and selling the things. There's very little reason to change it, I love the system we have personally!
Legit question: Does the system really have to be dumbed down further?
It's already easily accessible by everyone. Any other changes would just dumb it down further, IMHO. It's fine the way it is.
Yes, but removing prism will not make it more accessible than they are already.
What will make the system more accessible is something like multiple glamouring on the gear that is more linked to the job than to the gear. On that the devs should spend time, not on the prism.
Nah i like it.
I also like that you have not cross class glamour or such stuff.
We have plenty of gil sinks. The tax on prisms is so minuscule, it's not worth mentioning. Furthermore, the devs have done little to actually provide ways to spend the millions of gil we so easily accumulate. FFXIV's glamour system is incredibly cumbersome and non-user friendly. Refusing to refine it up to the standards of other MMOs because of a 5% tax is silly. Free to Play MMOs have better systems than FFXIV.
I don't see a problem with how the prisms work now, especially since the levels have been scrapped. Would rather spend my gil on the MB (or make my own prisms) than throw it at some bottomless glamour NPC gil sink. So imo this is one aspect that doesn't need 'fixing'.
And echoing a lot of posts here but if anything needs fixing/adding.. it would be glamour books to store all acquired gear and a way to have separate glams for jobs that share the same gear.
That depends on what removing prisms is replaced with, for how accessible. I think the system should not be a consumable item, and I definitely don't think it should be locked behind crafting.
Basically, a merged system of Wildstar and WoW would be perfect. Unlocked glamours, costumes applied to character not armor, apply at an NPC.
I don't see the issue of it being a crafted item, since they're relatively easy to just quicksynth. I do think the books should be unlockable at the recipe level of the prisms, which would be level 30.
A good idea would be turning the prisms into currency, similar to how transmutation charges work in GW2. You get the transmutation charge (or in this case, a specific prism), and use it to add it to your currency tab. That way, it'd be easy to stock up on prisms without them taking up inventory space.
I also don't think costumes applying to character would work in XIV, due to the ability to swap between jobs (unlike Wildstar or WoW), costumes applying to job would be better.
so what some of u guys are sayin u like the idea of goin to the market board every time u wana glam ur gear im not following that at all its an inconvenience, be much easier to have a flat fee of gil to change ur gear any time u wanted it would be so simple
I find it sad that with so many 'cosmetic' systems around to take as models SE decided on what I think it the worst I've seen, hell, even FFXI is better!
Books? It's not about how easy it is with crafting, it's just an unnecessary inconvenience. It works, but the systems in all of FFXIV's competitors do not require it and they are better experiences.
You can simply have the costumes applying to gearsets. This was my intention, but used the term character due to defining it how it's done specifically in Wildstar.Quote:
I also don't think costumes applying to character would work in XIV, due to the ability to swap between jobs (unlike Wildstar or WoW), costumes applying to job would be better.
I think your currency wallet idea is pretty good, but that idea needs to be applied to much more than prisms (all the various tokens we keep collecting, for example).
Right now, I can glamour anything I want for free, or for the joke price of 4 allied seals. Your proposed 'change' involves me, personally, losing 2k+ of my Gil per glamour. Considering each piece I equip is glamoured, you're proposing to charge me 100K Gil everytime I upgrade my jobs equipment. No thnx, I like saving my money.
I didnt even name a price actually so I dono what ur refering to and thats how much prism are is 2 to 4 k its just takin the prism out of the mix so what are u talkin about u can do it for free , other than u just craft them urself. I can also craft them myself id rather not craft them and just use something i always have witch is gil so i dont have to go back everytime i wana glam
And where is the gil going to? Who is performing the glamour changes for you?
And I don't need to run to a MB to get prisms when I can easily craft my own. The dungeons practically give you the base ones for free and you can buy them in more donuts.