Why not let new summoners find this out for themselves? They will either find out the like it or they don't. Those that do will take off with it and push this style to the limits and discover some rather interesting results we haven't found out yet. Frankly I'm very curious about what Dallas has found out yet. I remember him pushing the melee point for a long time back on Ffxiclopedia's forums when he and Miraum would go at it for pages and pages in discussion.
I think his play style has quite a bit of merit, especially now with atmas, and once I complete my Emp weapon I plan on trying it out to the fullest myself just so I can explore different play styles with my smn job.
For his idea to work for new summoners, that would require a lot of effort in their part. We seen average players, do you expect people in general to give a hoot about SMN enough to put themselves in Dallas's level? Yes, he seems to be a top rank SMN, but that is because he worked hard at it. Do you expect others to have the same level of dedication that Dallas has?
Instead, they will be substandard DDs where they might, more than likely, have a different job that would do the same thing he is doing, but much better. Much much better.
There are already melees out there doing the same thing Dallas is doing. If Dallas put in the same amount of effort in WAR than he has in melee SMN, then he would be a top notch WAR and do a lot more damage and be a lot more useful than he would be as a melee SMN. SMNs are not ment to do the magnitude of damage they do by meleeing, that is the avatar's job. Being able to switch out damage types, magical damage, and buff all at once is what makes SMNs so special.
Care to expand your "go level another job" argument to the other 3 pet jobs in this thread, none with the killing power of a top-notch WAR? As long as top notch SMN is better than an "average WAR," I'm going to be invited to DD every time.
Tannlore, I've just made large leaps in my Hvergelmir build. I'll be posting on my build soon.![]()
If average means Harby WAR, then yes, you will beat an "average WAR."
If average means Emp+1, the actual standard now, then no, you will never beat an "average WAR."
But even then, you have to go to great lengths and effort to create a weapon that would do about as much damage meleeing (with your avatar counted, of course) and weaken your avatar to compensate your gear needed to actually hit an 80% hit rate with 21% haste (or is it 23% now, your numbers keep changing) to try to beat an undergeared WAR.
As for the other jobs, I'm absolutely positive that BST and DRG can do more damage than me, well geared and with Emp weapons at 90 that is. But then again, they are given the tools to do so. PUP too, as far as I can understand. But if I get my Emp weapon, I would be able to give them a run for their money. Even for the gear I got I can still keep up with the damage as they can produce, but I would require buffs (food) to do so.
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