I dunno, it makes me quite happy being able to tank things with an insect while things get pounded to a pulp by a monk.Thats not at all impressive if you're each at the Enmity Cap already, as I could say "I take hate off Vereth90 MNKs on my THF all the time", while it may be true, thanks to Abilities like Collaborator, and the fact Enmity has a cap, It doesn't mean much.
Oh and this is using ducal guard too. It's not like DD output has to be pushed.
Ducal Guard and Mounted Champion Atmas are the best when it comes to pet tanking.
I have had a SMN and BLM duo party (me being the SMN of course) for my BLM friend's seals and he hardly ever gets hate, thanks to PC/HS and the damage output thereof. That Enmity decay reduction while being hit on Mounted Champion really helps out too.
I haven't tried a SMN and MNK duo yet though, because, well, I don't want to be a pathetic healer tbh.
Most of it is in my post on page 3, right before your complaint that I never reveal my secrets, which is why I sent you to the Summoner's forum to find it.
Best DD atma so far: RR, VV, SA. Why?
1) All 3 sources of damage benefit from physical atma, instead of just one. Damage is miles beyond that of a solid magic pact build. Not even the people in this thread were willing to believe the damage output of a staff that has only 4% less DOT rating than emp GK.
2) Spirit Taker and Myrkr provide more than enough MP for SMN. Minikin is a waste of an atma slot except to deal magic damage. I was getting 300-800 MP return with Spirit Taker on my OA4 staff.
3) Our best melee buff is on the avatar with the strongest physical BP.
4) Physical BPs do not drain pettp. That means a physical build is almost always accompanied by 507 AOE heals.
5) The rules for DD are well known. I'm just following those rules.
Some day I may replace VV with Apoc, but I need /WHM for all the other crazy stuff I do. There's enough downtime that +2 regain outweighs triple attack.
dear god, dallas in here to let everyone know it's his way or the highway again. You don't play like Dallas, you're a gimp noob! There are situations and pros and cons for everything so stop telling people that
1) melee SMN is the best thing ever (There are times when it makes a good alternative playstyle, and there are also times where it isn't so great)
2) if they DON'T melee SMN, then they are gimp and should stop playing or whatever. (Not expressly stated, but implied)
Sincerely,
your best friend
Well the Dallas attacks aside, I'm actually very interested in the topic of this thread. I don't have pup 90 yet. I'm leveling it still as a side project (only 55), though I have drg and smn 90 (leveled them to 75 pre CoP days) Bst is 22... one day.
Anyhow, My focus is smn and I have quite a few things I'd love to see based on my experiences of playing pet jobs on a multitude of other mmos as well:
1. Some form of taunt that is NOT our blood pact: rage. Yeah sometimes our timers are down, it would be nice to have that option up. Sometimes I find myself wanting to save a friend, or myself and that rage timer just isn't cooperating ya know? Don't think it would be that over powering as our pets are hardly walking metallic fortresses of indestructibility (Well outside of abyssea for the most part). And you do know.. you aren't always playing in abyssea.
2. Ability to Heal our avatars: Not just Hit points, but status ailments. Even if it meant taking it onto ourselves similar to the white mage spell sacrifice? Sometimes it's not practical to release and resummon. Wouldn't that make Myrkr even more useful? It seems kind of silly that we can't maintain our own pets in this manner.. heck any manner really. Bst have it down, they can feed their pets food: I was happy when I got reward. As dragoon, I was damn skippy happy when I got Spirit Link cause I Was tired of AoE killing my wyvern all the time (Still happened.. but at least he lived a little longer).
3. Spells that buff our avatars: Give us spells that give our avatars buffs. Summoner native versions of protect/shell and the likes. Heck make it all the pets. Why not just make it so you can actually cast white magic buffs on them? Adventure fellows got this mechanic, I don't see why it can't be applied to pets. Dragoon Wyverns get this benefit when Empathy is used. Why can't Bst/drg/pup/smn pets have buffs cast on them like Fellows and players?
4. Toggle the the auto attack on avatars. >.< I've adjusted over the years.... but I can't tell you how many times I've seen some smn noob it up when you sleep mobs and their avatar goes happy go lucky wapping along on sleeping mobs or bound mobs because they aren't paying attention! On most any mmo out there this is a toggled setting. passive/aggressive/defensive, or automatic/manual, or alert/passive, or what have you. Here it's OMFG I'm going to eat you!!! mode 100% of the time >.>
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