I find it funny that you're saying Afania is the main culprit that made the shield WAR kills stuff slower.
If I play shield WAR and do yorcia delve 6 NM run, I'd finish it slower.
Even if I made everyone on the server to invite my shield WAR, it doesn't change the fact that a shield WAR kills 6 NM slower.
No matter how hard I try, I can't change the game mechanic, it_just_kills_slower.
It doesn't matter if I get invite or not, the game simply punishes anyone for playing WAR with a shield, cuz the formula determining the dmg output is lower if the player equip a shield.
So why it's player's fault that role players got punished? Obviously it's the game mechanic and the formula that's punishing anyone trying to equip a shield on their WAR.
So no, free will doesn't exist in this game. My definition of free will means "free to make choices with 0 sacrifice". In FFXI if I want to play a shield WAR, I sacrifice my time, and 5 other pt member's time with slower kill speed.
Last edited by Afania; 10-18-2014 at 05:21 AM.
I didn't say you personally were the main culprit. I said players like you were. Those who are obsessed with spread sheets and dps and completing content as quickly as possible and think any job that doesn't contribute to that aim sucks and is just a leech and slows the party down.
Not all of us are care if something takes a couple more minutes to complete. We play MMORPGs to have fun and create an individualized character we enjoy playing. And players can accomplish this goal while still having success in the game. That was my point.
So again: it's not the game that punishes other players. It's players like you who for some reason expect the rest of us to play the game for the same reasons you do else you refuse to group with us. Which is your right. And to be honest I don't want to group with players with such a mentality anyway. I was just correcting you when you say it's the game that punishes players for not being as " efficient " as possible. Because it's not. The game design is solid and allows for all kinds of different play-styles to succeed.
Last edited by Dale; 10-18-2014 at 05:09 AM.
I added an extra sentence from my last post. I think we have different opinion toward "free will".
If I need to sacrifice something or waste other's time because I choose to play the job in a certain way, then it's not free will.
The game allows all kinds of different playstyle, true. It also punishes the majority of the playstyle due to it's ineffectiveness.
No it doesn't. If I'm attempting to kill a NM on my Red Mage for example but can't and a warrior who uses a shield comes along and helps me kill it guess what, I wasn't punished for it. In fact it helped me. The fact a warrior using a Great Axe may have helped me kill it faster doesn't mean I was punished because a warrior who used a shield helped me instead.
You have a very strange idea about what being punished is.
More like you have a very strange idea about what being punished is.....
If I can do yorcia in 15~20 min with 3 proper DD, then we change job to 3 shield WAR and spend 30+ min instead, I wasted 10~15 min because we want to role play.
So what's the point to change job to a shield WAR just because we like it? We got punished by spending more time.
No it's more like you do.
In your eyes unless someone helps you the fastest they are somehow punishing you. So I guess if someone gave you a lift to work they would be punishing you unless they drove you to work in a Ferrari or something. It's just ludicrous. And heaven forbid players role play on a role playing game.
Last edited by Dale; 10-18-2014 at 05:26 AM.
Fighting a soloable NM and having a random person join in to speed things is up is just slightly different from doing a Yorcia Delve run.
It wasn't a soloable NM in that example I gave. I needed help to defeat it. That was the whole point.
And none of my comments have been about Yorcia Deleve runs. If you don't want to take a warrior with a shield to one of your Yorcia Delve Runs then don't. But that doesn't mean you have to be annoyed by warriors who use shields or suggest they should never join any content outside of role-playing. That's what I am talking about here. So we are talking about different things.
I am pretty confident that good players could beat normal mode fights with decent gear despite playing inefficiently. It would not shock me in the least to see a bunch of WHM/NINs meleeburn every N fight and probably quite a few D ones too. Or shield WARs and bow SAM/RNGs. However, there is absolutely no incentive to shout for such a player.
There is a major lack of organizers in the NA community on Lakshmi right now, to the extent that I get people joining my shouts regularly without comments because they just have nothing else to do. It is a shouter's market, so why shout for or accept a pink THF that offhands Ridll because he wrestled it from the clutches of the mighty wyrm Fafnir? Might as well get someone else and ensure that the other 6 players in your group have a better experience as a result.
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